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Diffstat (limited to 'modules/enet/enet_multiplayer_peer.cpp')
-rw-r--r--modules/enet/enet_multiplayer_peer.cpp302
1 files changed, 145 insertions, 157 deletions
diff --git a/modules/enet/enet_multiplayer_peer.cpp b/modules/enet/enet_multiplayer_peer.cpp
index afd31207f6..cb22d349f8 100644
--- a/modules/enet/enet_multiplayer_peer.cpp
+++ b/modules/enet/enet_multiplayer_peer.cpp
@@ -33,22 +33,6 @@
#include "core/io/marshalls.h"
#include "core/os/os.h"
-void ENetMultiplayerPeer::set_transfer_channel(int p_channel) {
- transfer_channel = p_channel;
-}
-
-int ENetMultiplayerPeer::get_transfer_channel() const {
- return transfer_channel;
-}
-
-void ENetMultiplayerPeer::set_transfer_mode(Multiplayer::TransferMode p_mode) {
- transfer_mode = p_mode;
-}
-
-Multiplayer::TransferMode ENetMultiplayerPeer::get_transfer_mode() const {
- return transfer_mode;
-}
-
void ENetMultiplayerPeer::set_target_peer(int p_peer) {
target_peer = p_peer;
}
@@ -62,6 +46,7 @@ int ENetMultiplayerPeer::get_packet_peer() const {
Error ENetMultiplayerPeer::create_server(int p_port, int p_max_clients, int p_max_channels, int p_in_bandwidth, int p_out_bandwidth) {
ERR_FAIL_COND_V_MSG(_is_active(), ERR_ALREADY_IN_USE, "The multiplayer instance is already active.");
+ set_refuse_new_connections(false);
Ref<ENetConnection> host;
host.instantiate();
Error err = host->create_host_bound(bind_ip, p_port, p_max_clients, 0, p_max_channels > 0 ? p_max_channels + SYSCH_MAX : 0, p_out_bandwidth);
@@ -70,7 +55,6 @@ Error ENetMultiplayerPeer::create_server(int p_port, int p_max_clients, int p_ma
}
active_mode = MODE_SERVER;
- refuse_connections = false;
unique_id = 1;
connection_status = CONNECTION_CONNECTED;
hosts[0] = host;
@@ -79,6 +63,7 @@ Error ENetMultiplayerPeer::create_server(int p_port, int p_max_clients, int p_ma
Error ENetMultiplayerPeer::create_client(const String &p_address, int p_port, int p_channel_count, int p_in_bandwidth, int p_out_bandwidth, int p_local_port) {
ERR_FAIL_COND_V_MSG(_is_active(), ERR_ALREADY_IN_USE, "The multiplayer instance is already active.");
+ set_refuse_new_connections(false);
Ref<ENetConnection> host;
host.instantiate();
Error err;
@@ -102,7 +87,6 @@ Error ENetMultiplayerPeer::create_client(const String &p_address, int p_port, in
// Need to wait for CONNECT event.
connection_status = CONNECTION_CONNECTING;
active_mode = MODE_CLIENT;
- refuse_connections = false;
peers[1] = peer;
hosts[0] = host;
@@ -113,7 +97,6 @@ Error ENetMultiplayerPeer::create_mesh(int p_id) {
ERR_FAIL_COND_V_MSG(p_id <= 0, ERR_INVALID_PARAMETER, "The unique ID must be greater then 0");
ERR_FAIL_COND_V_MSG(_is_active(), ERR_ALREADY_IN_USE, "The multiplayer instance is already active.");
active_mode = MODE_MESH;
- refuse_connections = false;
unique_id = p_id;
connection_status = CONNECTION_CONNECTED;
return OK;
@@ -131,32 +114,21 @@ Error ENetMultiplayerPeer::add_mesh_peer(int p_id, Ref<ENetConnection> p_host) {
return OK;
}
-bool ENetMultiplayerPeer::_poll_server() {
- for (const KeyValue<int, Ref<ENetPacketPeer>> &E : peers) {
- if (!(E.value->is_active())) {
- emit_signal(SNAME("peer_disconnected"), E.value->get_meta(SNAME("_net_id")));
- peers.erase(E.key);
- }
- }
- ENetConnection::Event event;
- ENetConnection::EventType ret = hosts[0]->service(0, event);
- if (ret == ENetConnection::EVENT_ERROR) {
- return true;
- }
- switch (ret) {
+bool ENetMultiplayerPeer::_parse_server_event(ENetConnection::EventType p_type, ENetConnection::Event &p_event) {
+ switch (p_type) {
case ENetConnection::EVENT_CONNECT: {
- if (refuse_connections) {
- event.peer->reset();
+ if (is_refusing_new_connections()) {
+ p_event.peer->reset();
return false;
}
// Client joined with invalid ID, probably trying to exploit us.
- if (event.data < 2 || peers.has((int)event.data)) {
- event.peer->reset();
+ if (p_event.data < 2 || peers.has((int)p_event.data)) {
+ p_event.peer->reset();
return false;
}
- int id = event.data;
- event.peer->set_meta(SNAME("_net_id"), id);
- peers[id] = event.peer;
+ int id = p_event.data;
+ p_event.peer->set_meta(SNAME("_net_id"), id);
+ peers[id] = p_event.peer;
emit_signal(SNAME("peer_connected"), id);
if (server_relay) {
@@ -165,7 +137,7 @@ bool ENetMultiplayerPeer::_poll_server() {
return false;
}
case ENetConnection::EVENT_DISCONNECT: {
- int id = event.peer->get_meta(SNAME("_net_id"));
+ int id = p_event.peer->get_meta(SNAME("_net_id"));
if (!peers.has(id)) {
// Never fully connected.
return false;
@@ -173,34 +145,34 @@ bool ENetMultiplayerPeer::_poll_server() {
emit_signal(SNAME("peer_disconnected"), id);
peers.erase(id);
- if (!server_relay) {
+ if (server_relay) {
_notify_peers(id, false);
}
return false;
}
case ENetConnection::EVENT_RECEIVE: {
- if (event.channel_id == SYSCH_CONFIG) {
- _destroy_unused(event.packet);
+ if (p_event.channel_id == SYSCH_CONFIG) {
+ _destroy_unused(p_event.packet);
ERR_FAIL_V_MSG(false, "Only server can send config messages");
} else {
- if (event.packet->dataLength < 8) {
- _destroy_unused(event.packet);
+ if (p_event.packet->dataLength < 8) {
+ _destroy_unused(p_event.packet);
ERR_FAIL_V_MSG(false, "Invalid packet size");
}
- uint32_t source = decode_uint32(&event.packet->data[0]);
- int target = decode_uint32(&event.packet->data[4]);
+ uint32_t source = decode_uint32(&p_event.packet->data[0]);
+ int target = decode_uint32(&p_event.packet->data[4]);
- uint32_t id = event.peer->get_meta(SNAME("_net_id"));
+ uint32_t id = p_event.peer->get_meta(SNAME("_net_id"));
// Someone is cheating and trying to fake the source!
if (source != id) {
- _destroy_unused(event.packet);
+ _destroy_unused(p_event.packet);
ERR_FAIL_V_MSG(false, "Someone is cheating and trying to fake the source!");
}
Packet packet;
- packet.packet = event.packet;
- packet.channel = event.channel_id;
+ packet.packet = p_event.packet;
+ packet.channel = p_event.channel_id;
packet.from = id;
// Even if relaying is disabled, these targets are valid as incoming packets.
@@ -211,9 +183,9 @@ bool ENetMultiplayerPeer::_poll_server() {
if (server_relay && target != 1) {
packet.packet->referenceCount++;
- _relay(source, target, event.channel_id, event.packet);
+ _relay(source, target, p_event.channel_id, p_event.packet);
packet.packet->referenceCount--;
- _destroy_unused(event.packet);
+ _destroy_unused(p_event.packet);
}
// Destroy packet later
}
@@ -224,23 +196,8 @@ bool ENetMultiplayerPeer::_poll_server() {
}
}
-bool ENetMultiplayerPeer::_poll_client() {
- if (peers.has(1) && !peers[1]->is_active()) {
- if (connection_status == CONNECTION_CONNECTED) {
- // Client just disconnected from server.
- emit_signal(SNAME("server_disconnected"));
- } else {
- emit_signal(SNAME("connection_failed"));
- }
- close_connection();
- return true;
- }
- ENetConnection::Event event;
- ENetConnection::EventType ret = hosts[0]->service(0, event);
- if (ret == ENetConnection::EVENT_ERROR) {
- return true;
- }
- switch (ret) {
+bool ENetMultiplayerPeer::_parse_client_event(ENetConnection::EventType p_type, ENetConnection::Event &p_event) {
+ switch (p_type) {
case ENetConnection::EVENT_CONNECT: {
connection_status = CONNECTION_CONNECTED;
emit_signal(SNAME("peer_connected"), 1);
@@ -258,15 +215,15 @@ bool ENetMultiplayerPeer::_poll_client() {
return true;
}
case ENetConnection::EVENT_RECEIVE: {
- if (event.channel_id == SYSCH_CONFIG) {
+ if (p_event.channel_id == SYSCH_CONFIG) {
// Config message
- if (event.packet->dataLength != 8) {
- _destroy_unused(event.packet);
+ if (p_event.packet->dataLength != 8) {
+ _destroy_unused(p_event.packet);
ERR_FAIL_V(false);
}
- int msg = decode_uint32(&event.packet->data[0]);
- int id = decode_uint32(&event.packet->data[4]);
+ int msg = decode_uint32(&p_event.packet->data[0]);
+ int id = decode_uint32(&p_event.packet->data[4]);
switch (msg) {
case SYSMSG_ADD_PEER: {
@@ -279,18 +236,18 @@ bool ENetMultiplayerPeer::_poll_client() {
emit_signal(SNAME("peer_disconnected"), id);
} break;
}
- _destroy_unused(event.packet);
+ _destroy_unused(p_event.packet);
} else {
- if (event.packet->dataLength < 8) {
- _destroy_unused(event.packet);
+ if (p_event.packet->dataLength < 8) {
+ _destroy_unused(p_event.packet);
ERR_FAIL_V_MSG(false, "Invalid packet size");
}
- uint32_t source = decode_uint32(&event.packet->data[0]);
+ uint32_t source = decode_uint32(&p_event.packet->data[0]);
Packet packet;
- packet.packet = event.packet;
+ packet.packet = p_event.packet;
packet.from = source;
- packet.channel = event.channel_id;
+ packet.channel = p_event.channel_id;
packet.packet->referenceCount++;
incoming_packets.push_back(packet);
@@ -303,61 +260,37 @@ bool ENetMultiplayerPeer::_poll_client() {
}
}
-bool ENetMultiplayerPeer::_poll_mesh() {
- for (const KeyValue<int, Ref<ENetPacketPeer>> &E : peers) {
- if (!(E.value->is_active())) {
- emit_signal(SNAME("peer_disconnected"), E.key);
- peers.erase(E.key);
- if (hosts.has(E.key)) {
- hosts.erase(E.key);
+bool ENetMultiplayerPeer::_parse_mesh_event(ENetConnection::EventType p_type, ENetConnection::Event &p_event, int p_peer_id) {
+ switch (p_type) {
+ case ENetConnection::EVENT_CONNECT:
+ p_event.peer->reset();
+ return false;
+ case ENetConnection::EVENT_DISCONNECT:
+ if (peers.has(p_peer_id)) {
+ emit_signal(SNAME("peer_disconnected"), p_peer_id);
+ peers.erase(p_peer_id);
}
- }
- }
- bool should_stop = true;
- for (KeyValue<int, Ref<ENetConnection>> &E : hosts) {
- ENetConnection::Event event;
- ENetConnection::EventType ret = E.value->service(0, event);
- if (ret == ENetConnection::EVENT_ERROR) {
- if (peers.has(E.key)) {
- emit_signal(SNAME("peer_disconnected"), E.key);
- peers.erase(E.key);
+ hosts.erase(p_peer_id);
+ return true;
+ case ENetConnection::EVENT_RECEIVE: {
+ if (p_event.packet->dataLength < 8) {
+ _destroy_unused(p_event.packet);
+ ERR_FAIL_V_MSG(false, "Invalid packet size");
}
- hosts.erase(E.key);
- continue;
- }
- switch (ret) {
- case ENetConnection::EVENT_CONNECT:
- should_stop = false;
- event.peer->reset();
- break;
- case ENetConnection::EVENT_DISCONNECT:
- should_stop = false;
- if (peers.has(E.key)) {
- emit_signal(SNAME("peer_disconnected"), E.key);
- peers.erase(E.key);
- }
- hosts.erase(E.key);
- break;
- case ENetConnection::EVENT_RECEIVE: {
- should_stop = false;
- if (event.packet->dataLength < 8) {
- _destroy_unused(event.packet);
- ERR_CONTINUE_MSG(true, "Invalid packet size");
- }
- Packet packet;
- packet.packet = event.packet;
- packet.from = E.key;
- packet.channel = event.channel_id;
+ Packet packet;
+ packet.packet = p_event.packet;
+ packet.from = p_peer_id;
+ packet.channel = p_event.channel_id;
- packet.packet->referenceCount++;
- incoming_packets.push_back(packet);
- } break;
- default:
- break; // Nothing to do
- }
+ packet.packet->referenceCount++;
+ incoming_packets.push_back(packet);
+ return false;
+ } break;
+ default:
+ // Nothing to do
+ return true;
}
- return should_stop;
}
void ENetMultiplayerPeer::poll() {
@@ -365,26 +298,77 @@ void ENetMultiplayerPeer::poll() {
_pop_current_packet();
- while (true) {
- switch (active_mode) {
- case MODE_CLIENT:
- if (_poll_client()) {
- return;
+ switch (active_mode) {
+ case MODE_CLIENT: {
+ if (peers.has(1) && !peers[1]->is_active()) {
+ if (connection_status == CONNECTION_CONNECTED) {
+ // Client just disconnected from server.
+ emit_signal(SNAME("server_disconnected"));
+ } else {
+ emit_signal(SNAME("connection_failed"));
}
- break;
- case MODE_SERVER:
- if (_poll_server()) {
+ close_connection();
+ return;
+ }
+ ENetConnection::Event event;
+ ENetConnection::EventType ret = hosts[0]->service(0, event);
+ if (ret == ENetConnection::EVENT_ERROR) {
+ return;
+ }
+ do {
+ if (_parse_client_event(ret, event)) {
return;
}
- break;
- case MODE_MESH:
- if (_poll_mesh()) {
- return;
+ } while (hosts[0]->check_events(ret, event) > 0);
+ } break;
+ case MODE_SERVER: {
+ for (const KeyValue<int, Ref<ENetPacketPeer>> &E : peers) {
+ if (!(E.value->is_active())) {
+ emit_signal(SNAME("peer_disconnected"), E.value->get_meta(SNAME("_net_id")));
+ peers.erase(E.key);
}
- break;
- default:
+ }
+ ENetConnection::Event event;
+ ENetConnection::EventType ret = hosts[0]->service(0, event);
+ if (ret == ENetConnection::EVENT_ERROR) {
return;
- }
+ }
+ do {
+ if (_parse_server_event(ret, event)) {
+ return;
+ }
+ } while (hosts[0]->check_events(ret, event) > 0);
+ } break;
+ case MODE_MESH: {
+ for (const KeyValue<int, Ref<ENetPacketPeer>> &E : peers) {
+ if (!(E.value->is_active())) {
+ emit_signal(SNAME("peer_disconnected"), E.key);
+ peers.erase(E.key);
+ if (hosts.has(E.key)) {
+ hosts.erase(E.key);
+ }
+ }
+ }
+ for (KeyValue<int, Ref<ENetConnection>> &E : hosts) {
+ ENetConnection::Event event;
+ ENetConnection::EventType ret = E.value->service(0, event);
+ if (ret == ENetConnection::EVENT_ERROR) {
+ if (peers.has(E.key)) {
+ emit_signal(SNAME("peer_disconnected"), E.key);
+ peers.erase(E.key);
+ }
+ hosts.erase(E.key);
+ continue;
+ }
+ do {
+ if (_parse_mesh_event(ret, event, E.key)) {
+ break; // Keep polling the others.
+ }
+ } while (E.value->check_events(ret, event) > 0);
+ }
+ } break;
+ default:
+ return;
}
}
@@ -423,6 +407,7 @@ void ENetMultiplayerPeer::close_connection(uint32_t wait_usec) {
hosts.clear();
unique_id = 0;
connection_status = CONNECTION_DISCONNECTED;
+ set_refuse_new_connections(false);
}
int ENetMultiplayerPeer::get_available_packet_count() const {
@@ -451,16 +436,17 @@ Error ENetMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size
int packet_flags = 0;
int channel = SYSCH_RELIABLE;
+ int transfer_channel = get_transfer_channel();
if (transfer_channel > 0) {
channel = SYSCH_MAX + transfer_channel - 1;
} else {
- switch (transfer_mode) {
+ switch (get_transfer_mode()) {
case Multiplayer::TRANSFER_MODE_UNRELIABLE: {
- packet_flags = ENET_PACKET_FLAG_UNSEQUENCED;
+ packet_flags = ENET_PACKET_FLAG_UNSEQUENCED | ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT;
channel = SYSCH_UNRELIABLE;
} break;
- case Multiplayer::TRANSFER_MODE_ORDERED: {
- packet_flags = 0;
+ case Multiplayer::TRANSFER_MODE_UNRELIABLE_ORDERED: {
+ packet_flags = ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT;
channel = SYSCH_UNRELIABLE;
} break;
case Multiplayer::TRANSFER_MODE_RELIABLE: {
@@ -470,6 +456,12 @@ Error ENetMultiplayerPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size
}
}
+#ifdef DEBUG_ENABLED
+ if ((packet_flags & ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT) && p_buffer_size + 8 > ENET_HOST_DEFAULT_MTU) {
+ WARN_PRINT_ONCE(vformat("Sending %d bytes unrealiably which is above the MTU (%d), this will result in higher packet loss", p_buffer_size + 8, ENET_HOST_DEFAULT_MTU));
+ }
+#endif
+
ENetPacket *packet = enet_packet_create(nullptr, p_buffer_size + 8, packet_flags);
encode_uint32(unique_id, &packet->data[0]); // Source ID
encode_uint32(target_peer, &packet->data[4]); // Dest ID
@@ -545,19 +537,15 @@ int ENetMultiplayerPeer::get_unique_id() const {
return unique_id;
}
-void ENetMultiplayerPeer::set_refuse_new_connections(bool p_enable) {
- refuse_connections = p_enable;
+void ENetMultiplayerPeer::set_refuse_new_connections(bool p_enabled) {
#ifdef GODOT_ENET
if (_is_active()) {
for (KeyValue<int, Ref<ENetConnection>> &E : hosts) {
- E.value->refuse_new_connections(p_enable);
+ E.value->refuse_new_connections(p_enabled);
}
}
#endif
-}
-
-bool ENetMultiplayerPeer::is_refusing_new_connections() const {
- return refuse_connections;
+ MultiplayerPeer::set_refuse_new_connections(p_enabled);
}
void ENetMultiplayerPeer::set_server_relay_enabled(bool p_enabled) {