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-rw-r--r--modules/enet/doc_classes/NetworkedMultiplayerENet.xml6
1 files changed, 2 insertions, 4 deletions
diff --git a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml
index c9a7d96ae7..894c17c684 100644
--- a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml
+++ b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NetworkedMultiplayerENet" inherits="NetworkedMultiplayerPeer" category="Core" version="3.1">
+<class name="NetworkedMultiplayerENet" inherits="NetworkedMultiplayerPeer" category="Core" version="3.2">
<brief_description>
PacketPeer implementation using the ENet library.
</brief_description>
@@ -10,8 +10,6 @@
<link>https://docs.godotengine.org/en/latest/tutorials/networking/high_level_multiplayer.html</link>
<link>http://enet.bespin.org/usergroup0.html</link>
</tutorials>
- <demos>
- </demos>
<methods>
<method name="close_connection">
<return type="void">
@@ -62,7 +60,7 @@
<argument index="1" name="now" type="bool" default="false">
</argument>
<description>
- Disconnect the given peer. If "now" is set to true, the connection will be closed immediately without flushing queued messages.
+ Disconnect the given peer. If "now" is set to [code]true[/code], the connection will be closed immediately without flushing queued messages.
</description>
</method>
<method name="get_last_packet_channel" qualifiers="const">