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-rw-r--r--modules/dlscript/godot/godot_node_path.cpp8
-rw-r--r--modules/dlscript/godot/godot_node_path.h1
-rw-r--r--modules/dlscript/godot/godot_quat.cpp2
-rw-r--r--modules/dlscript/godot/godot_string.cpp2
-rw-r--r--modules/dlscript/godot/godot_transform.cpp2
5 files changed, 8 insertions, 7 deletions
diff --git a/modules/dlscript/godot/godot_node_path.cpp b/modules/dlscript/godot/godot_node_path.cpp
index cc0652c75b..8b79175e44 100644
--- a/modules/dlscript/godot/godot_node_path.cpp
+++ b/modules/dlscript/godot/godot_node_path.cpp
@@ -2,8 +2,6 @@
#include "path_db.h"
-#include <memory.h> // why is there no <cmemory> btw?
-
#ifdef __cplusplus
extern "C" {
#endif
@@ -22,6 +20,12 @@ void GDAPI godot_node_path_new(godot_node_path *p_np, const godot_string *p_from
memnew_placement_custom(np, NodePath, NodePath(*from));
}
+void GDAPI godot_node_path_copy(godot_node_path *p_np, const godot_node_path *p_from) {
+ NodePath *np = (NodePath *)p_np;
+ NodePath *from = (NodePath *)p_from;
+ *np = *from;
+}
+
godot_string GDAPI godot_node_path_get_name(const godot_node_path *p_np, const godot_int p_idx) {
const NodePath *np = (const NodePath *)p_np;
godot_string str;
diff --git a/modules/dlscript/godot/godot_node_path.h b/modules/dlscript/godot/godot_node_path.h
index b322e55d83..04f1e70c1d 100644
--- a/modules/dlscript/godot/godot_node_path.h
+++ b/modules/dlscript/godot/godot_node_path.h
@@ -16,6 +16,7 @@ typedef struct godot_node_path {
#include "../godot.h"
void GDAPI godot_node_path_new(godot_node_path *p_np, const godot_string *p_from);
+void GDAPI godot_node_path_copy(godot_node_path *p_np, const godot_node_path *p_from);
godot_string GDAPI godot_node_path_get_name(const godot_node_path *p_np, const godot_int p_idx);
godot_int GDAPI godot_node_path_get_name_count(const godot_node_path *p_np);
diff --git a/modules/dlscript/godot/godot_quat.cpp b/modules/dlscript/godot/godot_quat.cpp
index 5571614e07..9bd2eb0639 100644
--- a/modules/dlscript/godot/godot_quat.cpp
+++ b/modules/dlscript/godot/godot_quat.cpp
@@ -2,8 +2,6 @@
#include "math/quat.h"
-#include <memory.h> // why is there no <cmemory> btw?
-
#ifdef __cplusplus
extern "C" {
#endif
diff --git a/modules/dlscript/godot/godot_string.cpp b/modules/dlscript/godot/godot_string.cpp
index 1501743e02..43f05500fd 100644
--- a/modules/dlscript/godot/godot_string.cpp
+++ b/modules/dlscript/godot/godot_string.cpp
@@ -3,7 +3,7 @@
#include "string_db.h"
#include "ustring.h"
-#include <memory.h> // why is there no <cmemory> btw?
+#include <memory.h>
#ifdef __cplusplus
extern "C" {
diff --git a/modules/dlscript/godot/godot_transform.cpp b/modules/dlscript/godot/godot_transform.cpp
index 18d218e6c4..c8da519f6b 100644
--- a/modules/dlscript/godot/godot_transform.cpp
+++ b/modules/dlscript/godot/godot_transform.cpp
@@ -2,8 +2,6 @@
#include "math/transform.h"
-#include <memory.h> // why is there no <cmemory> btw?
-
#ifdef __cplusplus
extern "C" {
#endif