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Diffstat (limited to 'modules/dlscript/godot/godot_pool_arrays.h')
-rw-r--r-- | modules/dlscript/godot/godot_pool_arrays.h | 256 |
1 files changed, 0 insertions, 256 deletions
diff --git a/modules/dlscript/godot/godot_pool_arrays.h b/modules/dlscript/godot/godot_pool_arrays.h deleted file mode 100644 index 77b6c3dde0..0000000000 --- a/modules/dlscript/godot/godot_pool_arrays.h +++ /dev/null @@ -1,256 +0,0 @@ -#ifndef GODOT_DLSCRIPT_POOL_ARRAYS_H -#define GODOT_DLSCRIPT_POOL_ARRAYS_H - -#ifdef __cplusplus -extern "C" { -#endif - -#include <stdint.h> - -/////// PoolByteArray - -#ifndef GODOT_CORE_API_GODOT_POOL_BYTE_ARRAY_TYPE_DEFINED -typedef struct godot_pool_byte_array { - uint8_t _dont_touch_that[8]; -} godot_pool_byte_array; -#endif - -/////// PoolIntArray - -#ifndef GODOT_CORE_API_GODOT_POOL_INT_ARRAY_TYPE_DEFINED -typedef struct godot_pool_int_array { - uint8_t _dont_touch_that[8]; -} godot_pool_int_array; -#endif - -/////// PoolRealArray - -#ifndef GODOT_CORE_API_GODOT_POOL_REAL_ARRAY_TYPE_DEFINED -typedef struct godot_pool_real_array { - uint8_t _dont_touch_that[8]; -} godot_pool_real_array; -#endif - -/////// PoolStringArray - -#ifndef GODOT_CORE_API_GODOT_POOL_STRING_ARRAY_TYPE_DEFINED -typedef struct godot_pool_string_array { - uint8_t _dont_touch_that[8]; -} godot_pool_string_array; -#endif - -/////// PoolVector2Array - -#ifndef GODOT_CORE_API_GODOT_POOL_VECTOR2_ARRAY_TYPE_DEFINED -typedef struct godot_pool_vector2_array { - uint8_t _dont_touch_that[8]; -} godot_pool_vector2_array; -#endif - -/////// PoolVector3Array - -#ifndef GODOT_CORE_API_GODOT_POOL_VECTOR3_ARRAY_TYPE_DEFINED -typedef struct godot_pool_vector3_array { - uint8_t _dont_touch_that[8]; -} godot_pool_vector3_array; -#endif - -/////// PoolColorArray - -#ifndef GODOT_CORE_API_GODOT_POOL_COLOR_ARRAY_TYPE_DEFINED -typedef struct godot_pool_color_array { - uint8_t _dont_touch_that[8]; -} godot_pool_color_array; -#endif - -#include "../godot.h" - -#include "godot_array.h" - -// byte - -void GDAPI godot_pool_byte_array_new(godot_pool_byte_array *p_pba); -void GDAPI godot_pool_byte_array_new_with_array(godot_pool_byte_array *p_pba, const godot_array *p_a); - -void GDAPI godot_pool_byte_array_append(godot_pool_byte_array *p_pba, const uint8_t p_data); - -void GDAPI godot_pool_byte_array_append_array(godot_pool_byte_array *p_pba, const godot_pool_byte_array *p_array); - -int GDAPI godot_pool_byte_array_insert(godot_pool_byte_array *p_pba, const godot_int p_idx, const uint8_t p_data); - -void GDAPI godot_pool_byte_array_invert(godot_pool_byte_array *p_pba); - -void GDAPI godot_pool_byte_array_push_back(godot_pool_byte_array *p_pba, const uint8_t p_data); - -void GDAPI godot_pool_byte_array_remove(godot_pool_byte_array *p_pba, const godot_int p_idx); - -void GDAPI godot_pool_byte_array_resize(godot_pool_byte_array *p_pba, const godot_int p_size); - -void GDAPI godot_pool_byte_array_set(godot_pool_byte_array *p_pba, const godot_int p_idx, const uint8_t p_data); -uint8_t GDAPI godot_pool_byte_array_get(godot_pool_byte_array *p_pba, const godot_int p_idx); - -godot_int GDAPI godot_pool_byte_array_size(godot_pool_byte_array *p_pba); - -void GDAPI godot_pool_byte_array_destroy(godot_pool_byte_array *p_pba); - -// int - -void GDAPI godot_pool_int_array_new(godot_pool_int_array *p_pia); -void GDAPI godot_pool_int_array_new_with_array(godot_pool_int_array *p_pia, const godot_array *p_a); - -void GDAPI godot_pool_int_array_append(godot_pool_int_array *p_pia, const godot_int p_data); - -void GDAPI godot_pool_int_array_append_array(godot_pool_int_array *p_pia, const godot_pool_int_array *p_array); - -int GDAPI godot_pool_int_array_insert(godot_pool_int_array *p_pia, const godot_int p_idx, const godot_int p_data); - -void GDAPI godot_pool_int_array_invert(godot_pool_int_array *p_pia); - -void GDAPI godot_pool_int_array_push_back(godot_pool_int_array *p_pia, const godot_int p_data); - -void GDAPI godot_pool_int_array_remove(godot_pool_int_array *p_pia, const godot_int p_idx); - -void GDAPI godot_pool_int_array_resize(godot_pool_int_array *p_pia, const godot_int p_size); - -void GDAPI godot_pool_int_array_set(godot_pool_int_array *p_pia, const godot_int p_idx, const godot_int p_data); -godot_int GDAPI godot_pool_int_array_get(godot_pool_int_array *p_pia, const godot_int p_idx); - -godot_int GDAPI godot_pool_int_array_size(godot_pool_int_array *p_pia); - -void GDAPI godot_pool_int_array_destroy(godot_pool_int_array *p_pia); - -// real - -void GDAPI godot_pool_real_array_new(godot_pool_real_array *p_pra); -void GDAPI godot_pool_real_array_new_with_array(godot_pool_real_array *p_pra, const godot_array *p_a); - -void GDAPI godot_pool_real_array_append(godot_pool_real_array *p_pra, const godot_real p_data); - -void GDAPI godot_pool_real_array_append_array(godot_pool_real_array *p_pra, const godot_pool_real_array *p_array); - -int GDAPI godot_pool_real_array_insert(godot_pool_real_array *p_pra, const godot_int p_idx, const godot_real p_data); - -void GDAPI godot_pool_real_array_invert(godot_pool_real_array *p_pra); - -void GDAPI godot_pool_real_array_push_back(godot_pool_real_array *p_pra, const godot_real p_data); - -void GDAPI godot_pool_real_array_remove(godot_pool_real_array *p_pra, const godot_int p_idx); - -void GDAPI godot_pool_real_array_resize(godot_pool_real_array *p_pra, const godot_int p_size); - -void GDAPI godot_pool_real_array_set(godot_pool_real_array *p_pra, const godot_int p_idx, const godot_real p_data); -godot_real GDAPI godot_pool_real_array_get(godot_pool_real_array *p_pra, const godot_int p_idx); - -godot_int GDAPI godot_pool_real_array_size(godot_pool_real_array *p_pra); - -void GDAPI godot_pool_real_array_destroy(godot_pool_real_array *p_pra); - -// string - -void GDAPI godot_pool_string_array_new(godot_pool_string_array *p_psa); -void GDAPI godot_pool_string_array_new_with_array(godot_pool_string_array *p_psa, const godot_array *p_a); - -void GDAPI godot_pool_string_array_append(godot_pool_string_array *p_psa, const godot_string *p_data); - -void GDAPI godot_pool_string_array_append_array(godot_pool_string_array *p_psa, const godot_pool_string_array *p_array); - -int GDAPI godot_pool_string_array_insert(godot_pool_string_array *p_psa, const godot_int p_idx, const godot_string *p_data); - -void GDAPI godot_pool_string_array_invert(godot_pool_string_array *p_psa); - -void GDAPI godot_pool_string_array_push_back(godot_pool_string_array *p_psa, const godot_string *p_data); - -void GDAPI godot_pool_string_array_remove(godot_pool_string_array *p_psa, const godot_int p_idx); - -void GDAPI godot_pool_string_array_resize(godot_pool_string_array *p_psa, const godot_int p_size); - -void GDAPI godot_pool_string_array_set(godot_pool_string_array *p_psa, const godot_int p_idx, const godot_string *p_data); -godot_string GDAPI godot_pool_string_array_get(godot_pool_string_array *p_psa, const godot_int p_idx); - -godot_int GDAPI godot_pool_string_array_size(godot_pool_string_array *p_psa); - -void GDAPI godot_pool_string_array_destroy(godot_pool_string_array *p_psa); - -// vector2 - -void GDAPI godot_pool_vector2_array_new(godot_pool_vector2_array *p_pv2a); -void GDAPI godot_pool_vector2_array_new_with_array(godot_pool_vector2_array *p_pv2a, const godot_array *p_a); - -void GDAPI godot_pool_vector2_array_append(godot_pool_vector2_array *p_pv2a, const godot_vector2 *p_data); - -void GDAPI godot_pool_vector2_array_append_array(godot_pool_vector2_array *p_pv2a, const godot_pool_vector2_array *p_array); - -int GDAPI godot_pool_vector2_array_insert(godot_pool_vector2_array *p_pv2a, const godot_int p_idx, const godot_vector2 *p_data); - -void GDAPI godot_pool_vector2_array_invert(godot_pool_vector2_array *p_pv2a); - -void GDAPI godot_pool_vector2_array_push_back(godot_pool_vector2_array *p_pv2a, const godot_vector2 *p_data); - -void GDAPI godot_pool_vector2_array_remove(godot_pool_vector2_array *p_pv2a, const godot_int p_idx); - -void GDAPI godot_pool_vector2_array_resize(godot_pool_vector2_array *p_pv2a, const godot_int p_size); - -void GDAPI godot_pool_vector2_array_set(godot_pool_vector2_array *p_pv2a, const godot_int p_idx, const godot_vector2 *p_data); -godot_vector2 GDAPI godot_pool_vector2_array_get(godot_pool_vector2_array *p_pv2a, const godot_int p_idx); - -godot_int GDAPI godot_pool_vector2_array_size(godot_pool_vector2_array *p_pv2a); - -void GDAPI godot_pool_vector2_array_destroy(godot_pool_vector2_array *p_pv2a); - -// vector3 - -void GDAPI godot_pool_vector3_array_new(godot_pool_vector3_array *p_pv3a); -void GDAPI godot_pool_vector3_array_new_with_array(godot_pool_vector3_array *p_pv3a, const godot_array *p_a); - -void GDAPI godot_pool_vector3_array_append(godot_pool_vector3_array *p_pv3a, const godot_vector3 *p_data); - -void GDAPI godot_pool_vector3_array_append_array(godot_pool_vector3_array *p_pv3a, const godot_pool_vector3_array *p_array); - -int GDAPI godot_pool_vector3_array_insert(godot_pool_vector3_array *p_pv3a, const godot_int p_idx, const godot_vector3 *p_data); - -void GDAPI godot_pool_vector3_array_invert(godot_pool_vector3_array *p_pv3a); - -void GDAPI godot_pool_vector3_array_push_back(godot_pool_vector3_array *p_pv3a, const godot_vector3 *p_data); - -void GDAPI godot_pool_vector3_array_remove(godot_pool_vector3_array *p_pv3a, const godot_int p_idx); - -void GDAPI godot_pool_vector3_array_resize(godot_pool_vector3_array *p_pv3a, const godot_int p_size); - -void GDAPI godot_pool_vector3_array_set(godot_pool_vector3_array *p_pv3a, const godot_int p_idx, const godot_vector3 *p_data); -godot_vector3 GDAPI godot_pool_vector3_array_get(godot_pool_vector3_array *p_pv3a, const godot_int p_idx); - -godot_int GDAPI godot_pool_vector3_array_size(godot_pool_vector3_array *p_pv3a); - -void GDAPI godot_pool_vector3_array_destroy(godot_pool_vector3_array *p_pv3a); - -// color - -void GDAPI godot_pool_color_array_new(godot_pool_color_array *p_pca); -void GDAPI godot_pool_color_array_new_with_array(godot_pool_color_array *p_pca, const godot_array *p_a); - -void GDAPI godot_pool_color_array_append(godot_pool_color_array *p_pca, const godot_color *p_data); - -void GDAPI godot_pool_color_array_append_array(godot_pool_color_array *p_pca, const godot_pool_color_array *p_array); - -int GDAPI godot_pool_color_array_insert(godot_pool_color_array *p_pca, const godot_int p_idx, const godot_color *p_data); - -void GDAPI godot_pool_color_array_invert(godot_pool_color_array *p_pca); - -void GDAPI godot_pool_color_array_push_back(godot_pool_color_array *p_pca, const godot_color *p_data); - -void GDAPI godot_pool_color_array_remove(godot_pool_color_array *p_pca, const godot_int p_idx); - -void GDAPI godot_pool_color_array_resize(godot_pool_color_array *p_pca, const godot_int p_size); - -void GDAPI godot_pool_color_array_set(godot_pool_color_array *p_pca, const godot_int p_idx, const godot_color *p_data); -godot_color GDAPI godot_pool_color_array_get(godot_pool_color_array *p_pca, const godot_int p_idx); - -godot_int GDAPI godot_pool_color_array_size(godot_pool_color_array *p_pca); - -void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_pca); - -#ifdef __cplusplus -} -#endif - -#endif // GODOT_DLSCRIPT_POOL_ARRAYS_H |