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-rw-r--r--modules/dlscript/godot/godot_basis.cpp58
1 files changed, 58 insertions, 0 deletions
diff --git a/modules/dlscript/godot/godot_basis.cpp b/modules/dlscript/godot/godot_basis.cpp
new file mode 100644
index 0000000000..813a531de5
--- /dev/null
+++ b/modules/dlscript/godot/godot_basis.cpp
@@ -0,0 +1,58 @@
+#include "godot_basis.h"
+
+#include "math/matrix3.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void _basis_api_anchor() {
+}
+
+void GDAPI godot_basis_new(godot_basis *p_basis) {
+ Basis *basis = (Basis *)p_basis;
+ *basis = Basis();
+}
+
+void GDAPI godot_basis_new_with_euler_quat(godot_basis *p_basis, const godot_quat *p_euler) {
+ Basis *basis = (Basis *)p_basis;
+ Quat *euler = (Quat *)p_euler;
+ *basis = Basis(*euler);
+}
+
+void GDAPI godot_basis_new_with_euler(godot_basis *p_basis, const godot_vector3 *p_euler) {
+ Basis *basis = (Basis *)p_basis;
+ Vector3 *euler = (Vector3 *)p_euler;
+ *basis = Basis(*euler);
+}
+
+godot_quat GDAPI godot_basis_as_quat(const godot_basis *p_basis) {
+ const Basis *basis = (const Basis *)p_basis;
+ godot_quat quat;
+ Quat *p_quat = (Quat *)&quat;
+ *p_quat = basis->operator Quat();
+ return quat;
+}
+
+godot_vector3 GDAPI godot_basis_get_euler(const godot_basis *p_basis) {
+ const Basis *basis = (const Basis *)p_basis;
+ godot_vector3 euler;
+ Vector3 *p_euler = (Vector3 *)&euler;
+ *p_euler = basis->get_euler();
+ return euler;
+}
+
+/*
+ * p_elements is a pointer to an array of 3 (!!) vector3
+ */
+void GDAPI godot_basis_get_elements(godot_basis *p_basis, godot_vector3 *p_elements) {
+ Basis *basis = (Basis *)p_basis;
+ Vector3 *elements = (Vector3 *)p_elements;
+ elements[0] = basis->elements[0];
+ elements[1] = basis->elements[1];
+ elements[2] = basis->elements[2];
+}
+
+#ifdef __cplusplus
+}
+#endif