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Diffstat (limited to 'modules/denoise/lightmap_denoiser.h')
-rw-r--r-- | modules/denoise/lightmap_denoiser.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/modules/denoise/lightmap_denoiser.h b/modules/denoise/lightmap_denoiser.h new file mode 100644 index 0000000000..5b6e257df8 --- /dev/null +++ b/modules/denoise/lightmap_denoiser.h @@ -0,0 +1,56 @@ +/*************************************************************************/ +/* lightmap_denoiser.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef LIGHTMAP_DENOISER_H +#define LIGHTMAP_DENOISER_H + +#include "core/object.h" +#include "scene/3d/lightmapper.h" + +struct OIDNDeviceImpl; + +class LightmapDenoiserOIDN : public LightmapDenoiser { + GDCLASS(LightmapDenoiserOIDN, LightmapDenoiser); + +protected: + void *device = nullptr; + +public: + static LightmapDenoiser *create_oidn_denoiser(); + + Ref<Image> denoise_image(const Ref<Image> &p_image); + + static void make_default_denoiser(); + + LightmapDenoiserOIDN(); + ~LightmapDenoiserOIDN(); +}; + +#endif // LIGHTMAP_DENOISER_H |