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-rw-r--r--modules/csg/csg.cpp25
-rw-r--r--modules/csg/csg.h10
-rw-r--r--modules/csg/csg_shape.cpp38
-rw-r--r--modules/csg/csg_shape.h6
-rw-r--r--modules/csg/doc_classes/CSGPrimitive3D.xml4
-rw-r--r--modules/csg/doc_classes/CSGSphere3D.xml2
-rw-r--r--modules/csg/register_types.cpp32
-rw-r--r--modules/csg/register_types.h6
8 files changed, 65 insertions, 58 deletions
diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp
index 82dc4a4175..93533e1690 100644
--- a/modules/csg/csg.cpp
+++ b/modules/csg/csg.cpp
@@ -194,7 +194,7 @@ void CSGBrush::_regen_face_aabbs() {
}
}
-void CSGBrush::build_from_faces(const Vector<Vector3> &p_vertices, const Vector<Vector2> &p_uvs, const Vector<bool> &p_smooth, const Vector<Ref<Material>> &p_materials, const Vector<bool> &p_invert_faces) {
+void CSGBrush::build_from_faces(const Vector<Vector3> &p_vertices, const Vector<Vector2> &p_uvs, const Vector<bool> &p_smooth, const Vector<Ref<Material>> &p_materials, const Vector<bool> &p_flip_faces) {
faces.clear();
int vc = p_vertices.size();
@@ -208,10 +208,10 @@ void CSGBrush::build_from_faces(const Vector<Vector3> &p_vertices, const Vector<
const bool *rs = p_smooth.ptr();
int mc = p_materials.size();
const Ref<Material> *rm = p_materials.ptr();
- int ic = p_invert_faces.size();
- const bool *ri = p_invert_faces.ptr();
+ int ic = p_flip_faces.size();
+ const bool *ri = p_flip_faces.ptr();
- Map<Ref<Material>, int> material_map;
+ HashMap<Ref<Material>, int> material_map;
faces.resize(p_vertices.size() / 3);
@@ -242,10 +242,10 @@ void CSGBrush::build_from_faces(const Vector<Vector3> &p_vertices, const Vector<
if (mc == vc / 3) {
Ref<Material> mat = rm[i];
if (mat.is_valid()) {
- const Map<Ref<Material>, int>::Element *E = material_map.find(mat);
+ HashMap<Ref<Material>, int>::ConstIterator E = material_map.find(mat);
if (E) {
- f.material = E->get();
+ f.material = E->value;
} else {
f.material = material_map.size();
material_map[mat] = f.material;
@@ -1336,9 +1336,9 @@ CSGBrushOperation::Build2DFaces::Build2DFaces(const CSGBrush &p_brush, int p_fac
plane = Plane(points_3D[0], points_3D[1], points_3D[2]);
to_3D.origin = points_3D[0];
- to_3D.basis.set_axis(2, plane.normal);
- to_3D.basis.set_axis(0, (points_3D[1] - points_3D[2]).normalized());
- to_3D.basis.set_axis(1, to_3D.basis.get_axis(0).cross(to_3D.basis.get_axis(2)).normalized());
+ to_3D.basis.set_column(2, plane.normal);
+ to_3D.basis.set_column(0, (points_3D[1] - points_3D[2]).normalized());
+ to_3D.basis.set_column(1, to_3D.basis.get_column(0).cross(to_3D.basis.get_column(2)).normalized());
to_2D = to_3D.affine_inverse();
Face2D face;
@@ -1387,13 +1387,13 @@ void CSGBrushOperation::update_faces(const CSGBrush &p_brush_a, const int p_face
}
// Ensure B has points either side of or in the plane of A.
- int in_plane_count = 0, over_count = 0, under_count = 0;
+ int over_count = 0, under_count = 0;
Plane plane_a(vertices_a[0], vertices_a[1], vertices_a[2]);
ERR_FAIL_COND_MSG(plane_a.normal == Vector3(), "Couldn't form plane from Brush A face.");
for (int i = 0; i < 3; i++) {
if (plane_a.has_point(vertices_b[i])) {
- in_plane_count++;
+ // In plane.
} else if (plane_a.is_point_over(vertices_b[i])) {
over_count++;
} else {
@@ -1406,7 +1406,6 @@ void CSGBrushOperation::update_faces(const CSGBrush &p_brush_a, const int p_face
}
// Ensure A has points either side of or in the plane of B.
- in_plane_count = 0;
over_count = 0;
under_count = 0;
Plane plane_b(vertices_b[0], vertices_b[1], vertices_b[2]);
@@ -1414,7 +1413,7 @@ void CSGBrushOperation::update_faces(const CSGBrush &p_brush_a, const int p_face
for (int i = 0; i < 3; i++) {
if (plane_b.has_point(vertices_a[i])) {
- in_plane_count++;
+ // In plane.
} else if (plane_b.is_point_over(vertices_a[i])) {
over_count++;
} else {
diff --git a/modules/csg/csg.h b/modules/csg/csg.h
index 9ff7b13a44..53a9e5d722 100644
--- a/modules/csg/csg.h
+++ b/modules/csg/csg.h
@@ -38,8 +38,8 @@
#include "core/math/vector3.h"
#include "core/object/ref_counted.h"
#include "core/templates/list.h"
-#include "core/templates/map.h"
#include "core/templates/oa_hash_map.h"
+#include "core/templates/rb_map.h"
#include "core/templates/vector.h"
#include "scene/resources/material.h"
@@ -139,8 +139,8 @@ struct CSGBrushOperation {
Vector<Vector3> points;
Vector<Face> faces;
- Map<Ref<Material>, int> materials;
- Map<Vector3, int> vertex_map;
+ HashMap<Ref<Material>, int> materials;
+ HashMap<Vector3, int> vertex_map;
OAHashMap<VertexKey, int, VertexKeyHash> snap_cache;
float vertex_snap = 0.0;
@@ -184,8 +184,8 @@ struct CSGBrushOperation {
};
struct Build2DFaceCollection {
- Map<int, Build2DFaces> build2DFacesA;
- Map<int, Build2DFaces> build2DFacesB;
+ HashMap<int, Build2DFaces> build2DFacesA;
+ HashMap<int, Build2DFaces> build2DFacesB;
};
void update_faces(const CSGBrush &p_brush_a, const int p_face_idx_a, const CSGBrush &p_brush_b, const int p_face_idx_b, Build2DFaceCollection &p_collection, float p_vertex_snap);
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index be9bf9538f..a5b3db89d9 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -682,7 +682,7 @@ CSGBrush *CSGPrimitive3D::_create_brush_from_arrays(const Vector<Vector3> &p_ver
int ic = invert.size();
bool *w = invert.ptrw();
for (int i = 0; i < ic; i++) {
- w[i] = invert_faces;
+ w[i] = flip_faces;
}
}
brush->build_from_faces(p_vertices, p_uv, p_smooth, p_materials, invert);
@@ -691,28 +691,28 @@ CSGBrush *CSGPrimitive3D::_create_brush_from_arrays(const Vector<Vector3> &p_ver
}
void CSGPrimitive3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_invert_faces", "invert_faces"), &CSGPrimitive3D::set_invert_faces);
- ClassDB::bind_method(D_METHOD("is_inverting_faces"), &CSGPrimitive3D::is_inverting_faces);
+ ClassDB::bind_method(D_METHOD("set_flip_faces", "flip_faces"), &CSGPrimitive3D::set_flip_faces);
+ ClassDB::bind_method(D_METHOD("get_flip_faces"), &CSGPrimitive3D::get_flip_faces);
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "invert_faces"), "set_invert_faces", "is_inverting_faces");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_faces"), "set_flip_faces", "get_flip_faces");
}
-void CSGPrimitive3D::set_invert_faces(bool p_invert) {
- if (invert_faces == p_invert) {
+void CSGPrimitive3D::set_flip_faces(bool p_invert) {
+ if (flip_faces == p_invert) {
return;
}
- invert_faces = p_invert;
+ flip_faces = p_invert;
_make_dirty();
}
-bool CSGPrimitive3D::is_inverting_faces() {
- return invert_faces;
+bool CSGPrimitive3D::get_flip_faces() {
+ return flip_faces;
}
CSGPrimitive3D::CSGPrimitive3D() {
- invert_faces = false;
+ flip_faces = false;
}
/////////////////////
@@ -921,7 +921,7 @@ CSGBrush *CSGSphere3D::_build_brush() {
int face_count = rings * radial_segments * 2 - radial_segments * 2;
- bool invert_val = is_inverting_faces();
+ bool invert_val = get_flip_faces();
Ref<Material> material = get_material();
Vector<Vector3> faces;
@@ -1110,7 +1110,7 @@ Ref<Material> CSGSphere3D::get_material() const {
CSGSphere3D::CSGSphere3D() {
// defaults
- radius = 1.0;
+ radius = 0.5;
radial_segments = 12;
rings = 6;
smooth_faces = true;
@@ -1125,7 +1125,7 @@ CSGBrush *CSGBox3D::_build_brush() {
int face_count = 12; //it's a cube..
- bool invert_val = is_inverting_faces();
+ bool invert_val = get_flip_faces();
Ref<Material> material = get_material();
Vector<Vector3> faces;
@@ -1258,7 +1258,7 @@ CSGBrush *CSGCylinder3D::_build_brush() {
int face_count = sides * (cone ? 1 : 2) + sides + (cone ? 0 : sides);
- bool invert_val = is_inverting_faces();
+ bool invert_val = get_flip_faces();
Ref<Material> material = get_material();
Vector<Vector3> faces;
@@ -1503,7 +1503,7 @@ CSGBrush *CSGTorus3D::_build_brush() {
int face_count = ring_sides * sides * 2;
- bool invert_val = is_inverting_faces();
+ bool invert_val = get_flip_faces();
Ref<Material> material = get_material();
Vector<Vector3> faces;
@@ -1881,7 +1881,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
smoothw[face] = false;
materialsw[face] = material;
- invertw[face] = invert_faces;
+ invertw[face] = flip_faces;
face++;
}
}
@@ -1986,7 +1986,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
uvsw[face * 3 + 2] = u[2];
smoothw[face] = smooth_faces;
- invertw[face] = invert_faces;
+ invertw[face] = flip_faces;
materialsw[face] = material;
face++;
@@ -2001,7 +2001,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
uvsw[face * 3 + 2] = u[0];
smoothw[face] = smooth_faces;
- invertw[face] = invert_faces;
+ invertw[face] = flip_faces;
materialsw[face] = material;
face++;
@@ -2026,7 +2026,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
smoothw[face] = false;
materialsw[face] = material;
- invertw[face] = invert_faces;
+ invertw[face] = flip_faces;
face++;
}
}
diff --git a/modules/csg/csg_shape.h b/modules/csg/csg_shape.h
index b5d5f97cf3..0eaf5c3727 100644
--- a/modules/csg/csg_shape.h
+++ b/modules/csg/csg_shape.h
@@ -171,13 +171,13 @@ class CSGPrimitive3D : public CSGShape3D {
GDCLASS(CSGPrimitive3D, CSGShape3D);
protected:
- bool invert_faces;
+ bool flip_faces;
CSGBrush *_create_brush_from_arrays(const Vector<Vector3> &p_vertices, const Vector<Vector2> &p_uv, const Vector<bool> &p_smooth, const Vector<Ref<Material>> &p_materials);
static void _bind_methods();
public:
- void set_invert_faces(bool p_invert);
- bool is_inverting_faces();
+ void set_flip_faces(bool p_invert);
+ bool get_flip_faces();
CSGPrimitive3D();
};
diff --git a/modules/csg/doc_classes/CSGPrimitive3D.xml b/modules/csg/doc_classes/CSGPrimitive3D.xml
index 39f4fa320d..6ea413c991 100644
--- a/modules/csg/doc_classes/CSGPrimitive3D.xml
+++ b/modules/csg/doc_classes/CSGPrimitive3D.xml
@@ -11,8 +11,8 @@
<link title="Prototyping levels with CSG">$DOCS_URL/tutorials/3d/csg_tools.html</link>
</tutorials>
<members>
- <member name="invert_faces" type="bool" setter="set_invert_faces" getter="is_inverting_faces" default="false">
- Invert the faces of the mesh.
+ <member name="flip_faces" type="bool" setter="set_flip_faces" getter="get_flip_faces" default="false">
+ If set, the order of the vertices in each triangle are reversed resulting in the backside of the mesh being drawn.
</member>
</members>
</class>
diff --git a/modules/csg/doc_classes/CSGSphere3D.xml b/modules/csg/doc_classes/CSGSphere3D.xml
index 227f620a4e..d2f985b3a2 100644
--- a/modules/csg/doc_classes/CSGSphere3D.xml
+++ b/modules/csg/doc_classes/CSGSphere3D.xml
@@ -17,7 +17,7 @@
<member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments" default="12">
Number of vertical slices for the sphere.
</member>
- <member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
+ <member name="radius" type="float" setter="set_radius" getter="get_radius" default="0.5">
Radius of the sphere.
</member>
<member name="rings" type="int" setter="set_rings" getter="get_rings" default="6">
diff --git a/modules/csg/register_types.cpp b/modules/csg/register_types.cpp
index 72ed027dc9..9b5888dafe 100644
--- a/modules/csg/register_types.cpp
+++ b/modules/csg/register_types.cpp
@@ -38,23 +38,29 @@
#include "editor/csg_gizmos.h"
#endif
-void register_csg_types() {
- GDREGISTER_ABSTRACT_CLASS(CSGShape3D);
- GDREGISTER_ABSTRACT_CLASS(CSGPrimitive3D);
- GDREGISTER_CLASS(CSGMesh3D);
- GDREGISTER_CLASS(CSGSphere3D);
- GDREGISTER_CLASS(CSGBox3D);
- GDREGISTER_CLASS(CSGCylinder3D);
- GDREGISTER_CLASS(CSGTorus3D);
- GDREGISTER_CLASS(CSGPolygon3D);
- GDREGISTER_CLASS(CSGCombiner3D);
-
+void initialize_csg_module(ModuleInitializationLevel p_level) {
+ if (p_level == MODULE_INITIALIZATION_LEVEL_SCENE) {
+ GDREGISTER_ABSTRACT_CLASS(CSGShape3D);
+ GDREGISTER_ABSTRACT_CLASS(CSGPrimitive3D);
+ GDREGISTER_CLASS(CSGMesh3D);
+ GDREGISTER_CLASS(CSGSphere3D);
+ GDREGISTER_CLASS(CSGBox3D);
+ GDREGISTER_CLASS(CSGCylinder3D);
+ GDREGISTER_CLASS(CSGTorus3D);
+ GDREGISTER_CLASS(CSGPolygon3D);
+ GDREGISTER_CLASS(CSGCombiner3D);
+ }
#ifdef TOOLS_ENABLED
- EditorPlugins::add_by_type<EditorPluginCSG>();
+ if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
+ EditorPlugins::add_by_type<EditorPluginCSG>();
+ }
#endif
}
-void unregister_csg_types() {
+void uninitialize_csg_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
}
#endif // _3D_DISABLED
diff --git a/modules/csg/register_types.h b/modules/csg/register_types.h
index 59d84dd52a..ec65adde9c 100644
--- a/modules/csg/register_types.h
+++ b/modules/csg/register_types.h
@@ -31,7 +31,9 @@
#ifndef CSG_REGISTER_TYPES_H
#define CSG_REGISTER_TYPES_H
-void register_csg_types();
-void unregister_csg_types();
+#include "modules/register_module_types.h"
+
+void initialize_csg_module(ModuleInitializationLevel p_level);
+void uninitialize_csg_module(ModuleInitializationLevel p_level);
#endif // CSG_REGISTER_TYPES_H