diff options
Diffstat (limited to 'modules/csg')
-rw-r--r-- | modules/csg/csg.cpp | 6 | ||||
-rw-r--r-- | modules/csg/csg.h | 10 |
2 files changed, 8 insertions, 8 deletions
diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp index 177014e5a7..93533e1690 100644 --- a/modules/csg/csg.cpp +++ b/modules/csg/csg.cpp @@ -211,7 +211,7 @@ void CSGBrush::build_from_faces(const Vector<Vector3> &p_vertices, const Vector< int ic = p_flip_faces.size(); const bool *ri = p_flip_faces.ptr(); - Map<Ref<Material>, int> material_map; + HashMap<Ref<Material>, int> material_map; faces.resize(p_vertices.size() / 3); @@ -242,10 +242,10 @@ void CSGBrush::build_from_faces(const Vector<Vector3> &p_vertices, const Vector< if (mc == vc / 3) { Ref<Material> mat = rm[i]; if (mat.is_valid()) { - const Map<Ref<Material>, int>::Element *E = material_map.find(mat); + HashMap<Ref<Material>, int>::ConstIterator E = material_map.find(mat); if (E) { - f.material = E->get(); + f.material = E->value; } else { f.material = material_map.size(); material_map[mat] = f.material; diff --git a/modules/csg/csg.h b/modules/csg/csg.h index 9ff7b13a44..53a9e5d722 100644 --- a/modules/csg/csg.h +++ b/modules/csg/csg.h @@ -38,8 +38,8 @@ #include "core/math/vector3.h" #include "core/object/ref_counted.h" #include "core/templates/list.h" -#include "core/templates/map.h" #include "core/templates/oa_hash_map.h" +#include "core/templates/rb_map.h" #include "core/templates/vector.h" #include "scene/resources/material.h" @@ -139,8 +139,8 @@ struct CSGBrushOperation { Vector<Vector3> points; Vector<Face> faces; - Map<Ref<Material>, int> materials; - Map<Vector3, int> vertex_map; + HashMap<Ref<Material>, int> materials; + HashMap<Vector3, int> vertex_map; OAHashMap<VertexKey, int, VertexKeyHash> snap_cache; float vertex_snap = 0.0; @@ -184,8 +184,8 @@ struct CSGBrushOperation { }; struct Build2DFaceCollection { - Map<int, Build2DFaces> build2DFacesA; - Map<int, Build2DFaces> build2DFacesB; + HashMap<int, Build2DFaces> build2DFacesA; + HashMap<int, Build2DFaces> build2DFacesB; }; void update_faces(const CSGBrush &p_brush_a, const int p_face_idx_a, const CSGBrush &p_brush_b, const int p_face_idx_b, Build2DFaceCollection &p_collection, float p_vertex_snap); |