diff options
Diffstat (limited to 'modules/csg')
-rw-r--r-- | modules/csg/csg_gizmos.h | 20 | ||||
-rw-r--r-- | modules/csg/csg_shape.h | 22 |
2 files changed, 21 insertions, 21 deletions
diff --git a/modules/csg/csg_gizmos.h b/modules/csg/csg_gizmos.h index 48a414d9c7..83ee847caf 100644 --- a/modules/csg/csg_gizmos.h +++ b/modules/csg/csg_gizmos.h @@ -39,16 +39,16 @@ class CSGShape3DGizmoPlugin : public EditorNode3DGizmoPlugin { GDCLASS(CSGShape3DGizmoPlugin, EditorNode3DGizmoPlugin); public: - bool has_gizmo(Node3D *p_spatial); - String get_name() const; - int get_priority() const; - bool is_selectable_when_hidden() const; - void redraw(EditorNode3DGizmo *p_gizmo); - - String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const; - Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const; - void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point); - void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel); + bool has_gizmo(Node3D *p_spatial) override; + String get_name() const override; + int get_priority() const override; + bool is_selectable_when_hidden() const override; + void redraw(EditorNode3DGizmo *p_gizmo) override; + + String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const override; + Variant get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const override; + void set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) override; + void commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) override; CSGShape3DGizmoPlugin(); }; diff --git a/modules/csg/csg_shape.h b/modules/csg/csg_shape.h index 7e95d685c5..d93693f145 100644 --- a/modules/csg/csg_shape.h +++ b/modules/csg/csg_shape.h @@ -114,7 +114,7 @@ protected: friend class CSGCombiner3D; CSGBrush *_get_brush(); - virtual void _validate_property(PropertyInfo &property) const; + virtual void _validate_property(PropertyInfo &property) const override; public: Array get_meshes() const; @@ -124,8 +124,8 @@ public: virtual Vector<Vector3> get_brush_faces(); - virtual AABB get_aabb() const; - virtual Vector<Face3> get_faces(uint32_t p_usage_flags) const; + virtual AABB get_aabb() const override; + virtual Vector<Face3> get_faces(uint32_t p_usage_flags) const override; void set_use_collision(bool p_enable); bool is_using_collision() const; @@ -159,7 +159,7 @@ class CSGCombiner3D : public CSGShape3D { GDCLASS(CSGCombiner3D, CSGShape3D); private: - virtual CSGBrush *_build_brush(); + virtual CSGBrush *_build_brush() override; public: CSGCombiner3D(); @@ -185,7 +185,7 @@ public: class CSGMesh3D : public CSGPrimitive3D { GDCLASS(CSGMesh3D, CSGPrimitive3D); - virtual CSGBrush *_build_brush(); + virtual CSGBrush *_build_brush() override; Ref<Mesh> mesh; Ref<Material> material; @@ -205,7 +205,7 @@ public: class CSGSphere3D : public CSGPrimitive3D { GDCLASS(CSGSphere3D, CSGPrimitive3D); - virtual CSGBrush *_build_brush(); + virtual CSGBrush *_build_brush() override; Ref<Material> material; bool smooth_faces; @@ -237,7 +237,7 @@ public: class CSGBox3D : public CSGPrimitive3D { GDCLASS(CSGBox3D, CSGPrimitive3D); - virtual CSGBrush *_build_brush(); + virtual CSGBrush *_build_brush() override; Ref<Material> material; float width; @@ -265,7 +265,7 @@ public: class CSGCylinder3D : public CSGPrimitive3D { GDCLASS(CSGCylinder3D, CSGPrimitive3D); - virtual CSGBrush *_build_brush(); + virtual CSGBrush *_build_brush() override; Ref<Material> material; float radius; @@ -301,7 +301,7 @@ public: class CSGTorus3D : public CSGPrimitive3D { GDCLASS(CSGTorus3D, CSGPrimitive3D); - virtual CSGBrush *_build_brush(); + virtual CSGBrush *_build_brush() override; Ref<Material> material; float inner_radius; @@ -352,7 +352,7 @@ public: }; private: - virtual CSGBrush *_build_brush(); + virtual CSGBrush *_build_brush() override; Vector<Vector2> polygon; Ref<Material> material; @@ -383,7 +383,7 @@ private: protected: static void _bind_methods(); - virtual void _validate_property(PropertyInfo &property) const; + virtual void _validate_property(PropertyInfo &property) const override; void _notification(int p_what); public: |