diff options
Diffstat (limited to 'modules/csg/editor/csg_gizmos.cpp')
-rw-r--r-- | modules/csg/editor/csg_gizmos.cpp | 20 |
1 files changed, 11 insertions, 9 deletions
diff --git a/modules/csg/editor/csg_gizmos.cpp b/modules/csg/editor/csg_gizmos.cpp index 6442ff71fc..73771b3639 100644 --- a/modules/csg/editor/csg_gizmos.cpp +++ b/modules/csg/editor/csg_gizmos.cpp @@ -32,7 +32,9 @@ #ifdef TOOLS_ENABLED +#include "editor/editor_node.h" #include "editor/editor_settings.h" +#include "editor/editor_undo_redo_manager.h" #include "editor/plugins/node_3d_editor_plugin.h" #include "scene/3d/camera_3d.h" @@ -55,7 +57,7 @@ CSGShape3DGizmoPlugin::CSGShape3DGizmoPlugin() { } String CSGShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node()); + CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d()); if (Object::cast_to<CSGSphere3D>(cs)) { return "Radius"; @@ -77,7 +79,7 @@ String CSGShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, } Variant CSGShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node()); + CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d()); if (Object::cast_to<CSGSphere3D>(cs)) { CSGSphere3D *s = Object::cast_to<CSGSphere3D>(cs); @@ -103,7 +105,7 @@ Variant CSGShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo } void CSGShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { - CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node()); + CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d()); Transform3D gt = cs->get_global_transform(); //gt.orthonormalize(); @@ -206,7 +208,7 @@ void CSGShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_i } void CSGShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { - CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node()); + CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d()); if (Object::cast_to<CSGSphere3D>(cs)) { CSGSphere3D *s = Object::cast_to<CSGSphere3D>(cs); @@ -215,7 +217,7 @@ void CSGShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int return; } - UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo(); + Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); ur->create_action(TTR("Change Sphere Shape Radius")); ur->add_do_method(s, "set_radius", s->get_radius()); ur->add_undo_method(s, "set_radius", p_restore); @@ -229,7 +231,7 @@ void CSGShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int return; } - UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo(); + Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); ur->create_action(TTR("Change Box Shape Size")); ur->add_do_method(s, "set_size", s->get_size()); ur->add_undo_method(s, "set_size", p_restore); @@ -247,7 +249,7 @@ void CSGShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int return; } - UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo(); + Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); if (p_id == 0) { ur->create_action(TTR("Change Cylinder Radius")); ur->add_do_method(s, "set_radius", s->get_radius()); @@ -272,7 +274,7 @@ void CSGShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int return; } - UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo(); + Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo(); if (p_id == 0) { ur->create_action(TTR("Change Torus Inner Radius")); ur->add_do_method(s, "set_inner_radius", s->get_inner_radius()); @@ -306,7 +308,7 @@ bool CSGShape3DGizmoPlugin::is_selectable_when_hidden() const { void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { p_gizmo->clear(); - CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node()); + CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d()); Vector<Vector3> faces = cs->get_brush_faces(); |