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Diffstat (limited to 'modules/csg/editor/csg_gizmos.cpp')
-rw-r--r--modules/csg/editor/csg_gizmos.cpp20
1 files changed, 11 insertions, 9 deletions
diff --git a/modules/csg/editor/csg_gizmos.cpp b/modules/csg/editor/csg_gizmos.cpp
index 6442ff71fc..73771b3639 100644
--- a/modules/csg/editor/csg_gizmos.cpp
+++ b/modules/csg/editor/csg_gizmos.cpp
@@ -32,7 +32,9 @@
#ifdef TOOLS_ENABLED
+#include "editor/editor_node.h"
#include "editor/editor_settings.h"
+#include "editor/editor_undo_redo_manager.h"
#include "editor/plugins/node_3d_editor_plugin.h"
#include "scene/3d/camera_3d.h"
@@ -55,7 +57,7 @@ CSGShape3DGizmoPlugin::CSGShape3DGizmoPlugin() {
}
String CSGShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
- CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
+ CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d());
if (Object::cast_to<CSGSphere3D>(cs)) {
return "Radius";
@@ -77,7 +79,7 @@ String CSGShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo,
}
Variant CSGShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
- CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
+ CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d());
if (Object::cast_to<CSGSphere3D>(cs)) {
CSGSphere3D *s = Object::cast_to<CSGSphere3D>(cs);
@@ -103,7 +105,7 @@ Variant CSGShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo
}
void CSGShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
- CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
+ CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d());
Transform3D gt = cs->get_global_transform();
//gt.orthonormalize();
@@ -206,7 +208,7 @@ void CSGShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_i
}
void CSGShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
- CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
+ CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d());
if (Object::cast_to<CSGSphere3D>(cs)) {
CSGSphere3D *s = Object::cast_to<CSGSphere3D>(cs);
@@ -215,7 +217,7 @@ void CSGShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int
return;
}
- UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo();
+ Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo();
ur->create_action(TTR("Change Sphere Shape Radius"));
ur->add_do_method(s, "set_radius", s->get_radius());
ur->add_undo_method(s, "set_radius", p_restore);
@@ -229,7 +231,7 @@ void CSGShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int
return;
}
- UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo();
+ Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo();
ur->create_action(TTR("Change Box Shape Size"));
ur->add_do_method(s, "set_size", s->get_size());
ur->add_undo_method(s, "set_size", p_restore);
@@ -247,7 +249,7 @@ void CSGShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int
return;
}
- UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo();
+ Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo();
if (p_id == 0) {
ur->create_action(TTR("Change Cylinder Radius"));
ur->add_do_method(s, "set_radius", s->get_radius());
@@ -272,7 +274,7 @@ void CSGShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int
return;
}
- UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo();
+ Ref<EditorUndoRedoManager> &ur = EditorNode::get_undo_redo();
if (p_id == 0) {
ur->create_action(TTR("Change Torus Inner Radius"));
ur->add_do_method(s, "set_inner_radius", s->get_inner_radius());
@@ -306,7 +308,7 @@ bool CSGShape3DGizmoPlugin::is_selectable_when_hidden() const {
void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->clear();
- CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
+ CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_node_3d());
Vector<Vector3> faces = cs->get_brush_faces();