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-rw-r--r--modules/csg/doc_classes/CSGPolygon.xml16
1 files changed, 8 insertions, 8 deletions
diff --git a/modules/csg/doc_classes/CSGPolygon.xml b/modules/csg/doc_classes/CSGPolygon.xml
index a65a363a51..48f5d730cc 100644
--- a/modules/csg/doc_classes/CSGPolygon.xml
+++ b/modules/csg/doc_classes/CSGPolygon.xml
@@ -20,22 +20,22 @@
<member name="mode" type="int" setter="set_mode" getter="get_mode" enum="CSGPolygon.Mode" default="0">
Extrusion mode.
</member>
- <member name="path_continuous_u" type="bool" setter="set_path_continuous_u" getter="is_path_continuous_u" default="null">
+ <member name="path_continuous_u" type="bool" setter="set_path_continuous_u" getter="is_path_continuous_u">
If [code]true[/code] the u component of our uv will continuously increase in unison with the distance traveled along our path when [member mode] is [constant MODE_PATH].
</member>
- <member name="path_interval" type="float" setter="set_path_interval" getter="get_path_interval" default="null">
+ <member name="path_interval" type="float" setter="set_path_interval" getter="get_path_interval">
Interval at which a new extrusion slice is added along the path when [member mode] is [constant MODE_PATH].
</member>
- <member name="path_joined" type="bool" setter="set_path_joined" getter="is_path_joined" default="null">
+ <member name="path_joined" type="bool" setter="set_path_joined" getter="is_path_joined">
If [code]true[/code] the start and end of our path are joined together ensuring there is no seam when [member mode] is [constant MODE_PATH].
</member>
- <member name="path_local" type="bool" setter="set_path_local" getter="is_path_local" default="null">
+ <member name="path_local" type="bool" setter="set_path_local" getter="is_path_local">
If [code]false[/code] we extrude centered on our path, if [code]true[/code] we extrude in relation to the position of our CSGPolygon when [member mode] is [constant MODE_PATH].
</member>
- <member name="path_node" type="NodePath" setter="set_path_node" getter="get_path_node" default="null">
+ <member name="path_node" type="NodePath" setter="set_path_node" getter="get_path_node">
The [Shape] object containing the path along which we extrude when [member mode] is [constant MODE_PATH].
</member>
- <member name="path_rotation" type="int" setter="set_path_rotation" getter="get_path_rotation" enum="CSGPolygon.PathRotation" default="null">
+ <member name="path_rotation" type="int" setter="set_path_rotation" getter="get_path_rotation" enum="CSGPolygon.PathRotation">
The method by which each slice is rotated along the path when [member mode] is [constant MODE_PATH].
</member>
<member name="polygon" type="PoolVector2Array" setter="set_polygon" getter="get_polygon" default="PoolVector2Array( 0, 0, 0, 1, 1, 1, 1, 0 )">
@@ -44,10 +44,10 @@
<member name="smooth_faces" type="bool" setter="set_smooth_faces" getter="get_smooth_faces" default="false">
Generates smooth normals so smooth shading is applied to our mesh.
</member>
- <member name="spin_degrees" type="float" setter="set_spin_degrees" getter="get_spin_degrees" default="null">
+ <member name="spin_degrees" type="float" setter="set_spin_degrees" getter="get_spin_degrees">
Degrees to rotate our extrusion for each slice when [member mode] is [constant MODE_SPIN].
</member>
- <member name="spin_sides" type="int" setter="set_spin_sides" getter="get_spin_sides" default="null">
+ <member name="spin_sides" type="int" setter="set_spin_sides" getter="get_spin_sides">
Number of extrusion when [member mode] is [constant MODE_SPIN].
</member>
</members>