diff options
Diffstat (limited to 'modules/csg/doc_classes')
-rw-r--r-- | modules/csg/doc_classes/CSGBox3D.xml | 2 | ||||
-rw-r--r-- | modules/csg/doc_classes/CSGCylinder3D.xml | 4 | ||||
-rw-r--r-- | modules/csg/doc_classes/CSGMesh3D.xml | 2 | ||||
-rw-r--r-- | modules/csg/doc_classes/CSGPolygon3D.xml | 5 | ||||
-rw-r--r-- | modules/csg/doc_classes/CSGTorus3D.xml | 4 |
5 files changed, 9 insertions, 8 deletions
diff --git a/modules/csg/doc_classes/CSGBox3D.xml b/modules/csg/doc_classes/CSGBox3D.xml index d64e58ae4d..4b479ed42e 100644 --- a/modules/csg/doc_classes/CSGBox3D.xml +++ b/modules/csg/doc_classes/CSGBox3D.xml @@ -12,7 +12,7 @@ <member name="material" type="Material" setter="set_material" getter="get_material"> The material used to render the box. </member> - <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(2, 2, 2)"> + <member name="size" type="Vector3" setter="set_size" getter="get_size" default="Vector3(1, 1, 1)"> The box's width, height and depth. </member> </members> diff --git a/modules/csg/doc_classes/CSGCylinder3D.xml b/modules/csg/doc_classes/CSGCylinder3D.xml index 40e989bfb3..1fe2025bab 100644 --- a/modules/csg/doc_classes/CSGCylinder3D.xml +++ b/modules/csg/doc_classes/CSGCylinder3D.xml @@ -12,13 +12,13 @@ <member name="cone" type="bool" setter="set_cone" getter="is_cone" default="false"> If [code]true[/code] a cone is created, the [member radius] will only apply to one side. </member> - <member name="height" type="float" setter="set_height" getter="get_height" default="1.0"> + <member name="height" type="float" setter="set_height" getter="get_height" default="2.0"> The height of the cylinder. </member> <member name="material" type="Material" setter="set_material" getter="get_material"> The material used to render the cylinder. </member> - <member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0"> + <member name="radius" type="float" setter="set_radius" getter="get_radius" default="0.5"> The radius of the cylinder. </member> <member name="sides" type="int" setter="set_sides" getter="get_sides" default="8"> diff --git a/modules/csg/doc_classes/CSGMesh3D.xml b/modules/csg/doc_classes/CSGMesh3D.xml index 2810343139..42fcb7bd2b 100644 --- a/modules/csg/doc_classes/CSGMesh3D.xml +++ b/modules/csg/doc_classes/CSGMesh3D.xml @@ -4,7 +4,7 @@ A CSG Mesh shape that uses a mesh resource. </brief_description> <description> - This CSG node allows you to use any mesh resource as a CSG shape, provided it is closed, does not self-intersect, does not contain internal faces and has no edges that connect to more than two faces. + This CSG node allows you to use any mesh resource as a CSG shape, provided it is closed, does not self-intersect, does not contain internal faces and has no edges that connect to more than two faces. See also [CSGPolygon3D] for drawing 2D extruded polygons to be used as CSG nodes. </description> <tutorials> </tutorials> diff --git a/modules/csg/doc_classes/CSGPolygon3D.xml b/modules/csg/doc_classes/CSGPolygon3D.xml index ecbb7962d1..5a49eebc7b 100644 --- a/modules/csg/doc_classes/CSGPolygon3D.xml +++ b/modules/csg/doc_classes/CSGPolygon3D.xml @@ -4,7 +4,7 @@ Extrudes a 2D polygon shape to create a 3D mesh. </brief_description> <description> - An array of 2D points is extruded to quickly and easily create a variety of 3D meshes. + An array of 2D points is extruded to quickly and easily create a variety of 3D meshes. See also [CSGMesh3D] for using 3D meshes as CSG nodes. </description> <tutorials> </tutorials> @@ -46,7 +46,8 @@ When [member mode] is [constant MODE_PATH], this is the distance along the path, in meters, the texture coordinates will tile. When set to 0, texture coordinates will match geometry exactly with no tiling. </member> <member name="polygon" type="PackedVector2Array" setter="set_polygon" getter="get_polygon" default="PackedVector2Array(0, 0, 0, 1, 1, 1, 1, 0)"> - The point array that defines the 2D polygon that is extruded. + The point array that defines the 2D polygon that is extruded. This can be a convex or concave polygon with 3 or more points. The polygon must [i]not[/i] have any intersecting edges. Otherwise, triangulation will fail and no mesh will be generated. + [b]Note:[/b] If only 1 or 2 points are defined in [member polygon], no mesh will be generated. </member> <member name="smooth_faces" type="bool" setter="set_smooth_faces" getter="get_smooth_faces" default="false"> If [code]true[/code], applies smooth shading to the extrusions. diff --git a/modules/csg/doc_classes/CSGTorus3D.xml b/modules/csg/doc_classes/CSGTorus3D.xml index 91ee63a4c9..2c0eef8f09 100644 --- a/modules/csg/doc_classes/CSGTorus3D.xml +++ b/modules/csg/doc_classes/CSGTorus3D.xml @@ -9,13 +9,13 @@ <tutorials> </tutorials> <members> - <member name="inner_radius" type="float" setter="set_inner_radius" getter="get_inner_radius" default="2.0"> + <member name="inner_radius" type="float" setter="set_inner_radius" getter="get_inner_radius" default="0.5"> The inner radius of the torus. </member> <member name="material" type="Material" setter="set_material" getter="get_material"> The material used to render the torus. </member> - <member name="outer_radius" type="float" setter="set_outer_radius" getter="get_outer_radius" default="3.0"> + <member name="outer_radius" type="float" setter="set_outer_radius" getter="get_outer_radius" default="1.0"> The outer radius of the torus. </member> <member name="ring_sides" type="int" setter="set_ring_sides" getter="get_ring_sides" default="6"> |