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-rw-r--r--modules/csg/doc_classes/CSGPolygon3D.xml17
1 files changed, 15 insertions, 2 deletions
diff --git a/modules/csg/doc_classes/CSGPolygon3D.xml b/modules/csg/doc_classes/CSGPolygon3D.xml
index 5309cde956..ecbb7962d1 100644
--- a/modules/csg/doc_classes/CSGPolygon3D.xml
+++ b/modules/csg/doc_classes/CSGPolygon3D.xml
@@ -8,8 +8,6 @@
</description>
<tutorials>
</tutorials>
- <methods>
- </methods>
<members>
<member name="depth" type="float" setter="set_depth" getter="get_depth" default="1.0">
When [member mode] is [constant MODE_DEPTH], the depth of the extrusion.
@@ -26,6 +24,9 @@
<member name="path_interval" type="float" setter="set_path_interval" getter="get_path_interval">
When [member mode] is [constant MODE_PATH], the path interval or ratio of path points to extrusions.
</member>
+ <member name="path_interval_type" type="int" setter="set_path_interval_type" getter="get_path_interval_type" enum="CSGPolygon3D.PathIntervalType">
+ When [member mode] is [constant MODE_PATH], this will determine if the interval should be by distance ([constant PATH_INTERVAL_DISTANCE]) or subdivision fractions ([constant PATH_INTERVAL_SUBDIVIDE]).
+ </member>
<member name="path_joined" type="bool" setter="set_path_joined" getter="is_path_joined">
When [member mode] is [constant MODE_PATH], if [code]true[/code] the ends of the path are joined, by adding an extrusion between the last and first points of the path.
</member>
@@ -38,6 +39,12 @@
<member name="path_rotation" type="int" setter="set_path_rotation" getter="get_path_rotation" enum="CSGPolygon3D.PathRotation">
When [member mode] is [constant MODE_PATH], the [enum PathRotation] method used to rotate the [member polygon] as it is extruded.
</member>
+ <member name="path_simplify_angle" type="float" setter="set_path_simplify_angle" getter="get_path_simplify_angle">
+ When [member mode] is [constant MODE_PATH], extrusions that are less than this angle, will be merged together to reduce polygon count.
+ </member>
+ <member name="path_u_distance" type="float" setter="set_path_u_distance" getter="get_path_u_distance">
+ When [member mode] is [constant MODE_PATH], this is the distance along the path, in meters, the texture coordinates will tile. When set to 0, texture coordinates will match geometry exactly with no tiling.
+ </member>
<member name="polygon" type="PackedVector2Array" setter="set_polygon" getter="get_polygon" default="PackedVector2Array(0, 0, 0, 1, 1, 1, 1, 0)">
The point array that defines the 2D polygon that is extruded.
</member>
@@ -72,5 +79,11 @@
<constant name="PATH_ROTATION_PATH_FOLLOW" value="2" enum="PathRotation">
The [member polygon] shape follows the path and its rotations around the path axis.
</constant>
+ <constant name="PATH_INTERVAL_DISTANCE" value="0" enum="PathIntervalType">
+ When [member mode] is set to [constant MODE_PATH], [member path_interval] will determine the distance, in meters, each interval of the path will extrude.
+ </constant>
+ <constant name="PATH_INTERVAL_SUBDIVIDE" value="1" enum="PathIntervalType">
+ When [member mode] is set to [constant MODE_PATH], [member path_interval] will subdivide the polygons along the path.
+ </constant>
</constants>
</class>