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Diffstat (limited to 'modules/csg/csg_shape.h')
-rw-r--r--modules/csg/csg_shape.h29
1 files changed, 18 insertions, 11 deletions
diff --git a/modules/csg/csg_shape.h b/modules/csg/csg_shape.h
index df503faf2e..6c9419b3c2 100644
--- a/modules/csg/csg_shape.h
+++ b/modules/csg/csg_shape.h
@@ -38,8 +38,8 @@
#include "scene/resources/concave_polygon_shape.h"
#include "thirdparty/misc/mikktspace.h"
-class CSGShape : public VisualInstance {
- GDCLASS(CSGShape, VisualInstance);
+class CSGShape : public GeometryInstance {
+ GDCLASS(CSGShape, GeometryInstance);
public:
enum Operation {
@@ -117,6 +117,8 @@ protected:
virtual void _validate_property(PropertyInfo &property) const;
public:
+ Array get_meshes() const;
+
void set_operation(Operation p_operation);
Operation get_operation() const;
@@ -154,7 +156,8 @@ public:
VARIANT_ENUM_CAST(CSGShape::Operation)
class CSGCombiner : public CSGShape {
- GDCLASS(CSGCombiner, CSGShape)
+ GDCLASS(CSGCombiner, CSGShape);
+
private:
virtual CSGBrush *_build_brush();
@@ -163,7 +166,7 @@ public:
};
class CSGPrimitive : public CSGShape {
- GDCLASS(CSGPrimitive, CSGShape)
+ GDCLASS(CSGPrimitive, CSGShape);
private:
bool invert_faces;
@@ -180,11 +183,12 @@ public:
};
class CSGMesh : public CSGPrimitive {
- GDCLASS(CSGMesh, CSGPrimitive)
+ GDCLASS(CSGMesh, CSGPrimitive);
virtual CSGBrush *_build_brush();
Ref<Mesh> mesh;
+ Ref<Material> material;
void _mesh_changed();
@@ -194,11 +198,14 @@ protected:
public:
void set_mesh(const Ref<Mesh> &p_mesh);
Ref<Mesh> get_mesh();
+
+ void set_material(const Ref<Material> &p_material);
+ Ref<Material> get_material() const;
};
class CSGSphere : public CSGPrimitive {
- GDCLASS(CSGSphere, CSGPrimitive)
+ GDCLASS(CSGSphere, CSGPrimitive);
virtual CSGBrush *_build_brush();
Ref<Material> material;
@@ -231,7 +238,7 @@ public:
class CSGBox : public CSGPrimitive {
- GDCLASS(CSGBox, CSGPrimitive)
+ GDCLASS(CSGBox, CSGPrimitive);
virtual CSGBrush *_build_brush();
Ref<Material> material;
@@ -260,7 +267,7 @@ public:
class CSGCylinder : public CSGPrimitive {
- GDCLASS(CSGCylinder, CSGPrimitive)
+ GDCLASS(CSGCylinder, CSGPrimitive);
virtual CSGBrush *_build_brush();
Ref<Material> material;
@@ -297,7 +304,7 @@ public:
class CSGTorus : public CSGPrimitive {
- GDCLASS(CSGTorus, CSGPrimitive)
+ GDCLASS(CSGTorus, CSGPrimitive);
virtual CSGBrush *_build_brush();
Ref<Material> material;
@@ -334,7 +341,7 @@ public:
class CSGPolygon : public CSGPrimitive {
- GDCLASS(CSGPolygon, CSGPrimitive)
+ GDCLASS(CSGPolygon, CSGPrimitive);
public:
enum Mode {
@@ -397,7 +404,7 @@ public:
void set_spin_degrees(float p_spin_degrees);
float get_spin_degrees() const;
- void set_spin_sides(int p_sides);
+ void set_spin_sides(int p_spin_sides);
int get_spin_sides() const;
void set_path_node(const NodePath &p_path);