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Diffstat (limited to 'modules/csg/csg_shape.cpp')
-rw-r--r--modules/csg/csg_shape.cpp12
1 files changed, 8 insertions, 4 deletions
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index 05927dafc0..e448891eb6 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -89,6 +89,7 @@ uint32_t CSGShape3D::get_collision_mask() const {
}
void CSGShape3D::set_collision_mask_bit(int p_bit, bool p_value) {
+ ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision mask bit must be between 0 and 31 inclusive.");
uint32_t mask = get_collision_mask();
if (p_value) {
mask |= 1 << p_bit;
@@ -99,20 +100,23 @@ void CSGShape3D::set_collision_mask_bit(int p_bit, bool p_value) {
}
bool CSGShape3D::get_collision_mask_bit(int p_bit) const {
+ ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision mask bit must be between 0 and 31 inclusive.");
return get_collision_mask() & (1 << p_bit);
}
void CSGShape3D::set_collision_layer_bit(int p_bit, bool p_value) {
- uint32_t mask = get_collision_layer();
+ ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision layer bit must be between 0 and 31 inclusive.");
+ uint32_t layer = get_collision_layer();
if (p_value) {
- mask |= 1 << p_bit;
+ layer |= 1 << p_bit;
} else {
- mask &= ~(1 << p_bit);
+ layer &= ~(1 << p_bit);
}
- set_collision_layer(mask);
+ set_collision_layer(layer);
}
bool CSGShape3D::get_collision_layer_bit(int p_bit) const {
+ ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision layer bit must be between 0 and 31 inclusive.");
return get_collision_layer() & (1 << p_bit);
}