diff options
Diffstat (limited to 'modules/csg/csg_shape.cpp')
-rw-r--r-- | modules/csg/csg_shape.cpp | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp index 05927dafc0..e448891eb6 100644 --- a/modules/csg/csg_shape.cpp +++ b/modules/csg/csg_shape.cpp @@ -89,6 +89,7 @@ uint32_t CSGShape3D::get_collision_mask() const { } void CSGShape3D::set_collision_mask_bit(int p_bit, bool p_value) { + ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision mask bit must be between 0 and 31 inclusive."); uint32_t mask = get_collision_mask(); if (p_value) { mask |= 1 << p_bit; @@ -99,20 +100,23 @@ void CSGShape3D::set_collision_mask_bit(int p_bit, bool p_value) { } bool CSGShape3D::get_collision_mask_bit(int p_bit) const { + ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision mask bit must be between 0 and 31 inclusive."); return get_collision_mask() & (1 << p_bit); } void CSGShape3D::set_collision_layer_bit(int p_bit, bool p_value) { - uint32_t mask = get_collision_layer(); + ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision layer bit must be between 0 and 31 inclusive."); + uint32_t layer = get_collision_layer(); if (p_value) { - mask |= 1 << p_bit; + layer |= 1 << p_bit; } else { - mask &= ~(1 << p_bit); + layer &= ~(1 << p_bit); } - set_collision_layer(mask); + set_collision_layer(layer); } bool CSGShape3D::get_collision_layer_bit(int p_bit) const { + ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision layer bit must be between 0 and 31 inclusive."); return get_collision_layer() & (1 << p_bit); } |