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Diffstat (limited to 'modules/csg/csg_shape.cpp')
-rw-r--r--modules/csg/csg_shape.cpp64
1 files changed, 39 insertions, 25 deletions
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp
index 56be4e65f0..3932c2377f 100644
--- a/modules/csg/csg_shape.cpp
+++ b/modules/csg/csg_shape.cpp
@@ -53,6 +53,7 @@ void CSGShape3D::set_use_collision(bool p_enable) {
PhysicsServer3D::get_singleton()->body_attach_object_instance_id(root_collision_instance, get_instance_id());
set_collision_layer(collision_layer);
set_collision_mask(collision_mask);
+ set_collision_priority(collision_priority);
_make_dirty(); //force update
} else {
PhysicsServer3D::get_singleton()->free(root_collision_instance);
@@ -124,6 +125,17 @@ bool CSGShape3D::get_collision_mask_value(int p_layer_number) const {
return get_collision_mask() & (1 << (p_layer_number - 1));
}
+void CSGShape3D::set_collision_priority(real_t p_priority) {
+ collision_priority = p_priority;
+ if (root_collision_instance.is_valid()) {
+ PhysicsServer3D::get_singleton()->body_set_collision_priority(root_collision_instance, p_priority);
+ }
+}
+
+real_t CSGShape3D::get_collision_priority() const {
+ return collision_priority;
+}
+
bool CSGShape3D::is_root_shape() const {
return !parent_shape;
}
@@ -545,6 +557,7 @@ void CSGShape3D::_notification(int p_what) {
PhysicsServer3D::get_singleton()->body_attach_object_instance_id(root_collision_instance, get_instance_id());
set_collision_layer(collision_layer);
set_collision_mask(collision_mask);
+ set_collision_priority(collision_priority);
_update_collision_faces();
}
} break;
@@ -584,15 +597,14 @@ bool CSGShape3D::is_calculating_tangents() const {
return calculate_tangents;
}
-void CSGShape3D::_validate_property(PropertyInfo &property) const {
- bool is_collision_prefixed = property.name.begins_with("collision_");
- if ((is_collision_prefixed || property.name.begins_with("use_collision")) && is_inside_tree() && !is_root_shape()) {
+void CSGShape3D::_validate_property(PropertyInfo &p_property) const {
+ bool is_collision_prefixed = p_property.name.begins_with("collision_");
+ if ((is_collision_prefixed || p_property.name.begins_with("use_collision")) && is_inside_tree() && !is_root_shape()) {
//hide collision if not root
- property.usage = PROPERTY_USAGE_NO_EDITOR;
+ p_property.usage = PROPERTY_USAGE_NO_EDITOR;
} else if (is_collision_prefixed && !bool(get("use_collision"))) {
- property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL;
+ p_property.usage = PROPERTY_USAGE_NO_EDITOR;
}
- GeometryInstance3D::_validate_property(property);
}
Array CSGShape3D::get_meshes() const {
@@ -632,6 +644,9 @@ void CSGShape3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_collision_layer_value", "layer_number", "value"), &CSGShape3D::set_collision_layer_value);
ClassDB::bind_method(D_METHOD("get_collision_layer_value", "layer_number"), &CSGShape3D::get_collision_layer_value);
+ ClassDB::bind_method(D_METHOD("set_collision_priority", "priority"), &CSGShape3D::set_collision_priority);
+ ClassDB::bind_method(D_METHOD("get_collision_priority"), &CSGShape3D::get_collision_priority);
+
ClassDB::bind_method(D_METHOD("set_calculate_tangents", "enabled"), &CSGShape3D::set_calculate_tangents);
ClassDB::bind_method(D_METHOD("is_calculating_tangents"), &CSGShape3D::is_calculating_tangents);
@@ -645,6 +660,7 @@ void CSGShape3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_collision"), "set_use_collision", "is_using_collision");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_layer", "get_collision_layer");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_priority"), "set_collision_priority", "get_collision_priority");
BIND_ENUM_CONSTANT(OPERATION_UNION);
BIND_ENUM_CONSTANT(OPERATION_INTERSECTION);
@@ -1822,7 +1838,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
u_step *= curve_length / path_u_distance;
}
double v_step = 1.0 / shape_sides;
- double spin_step = Math::deg2rad(spin_degrees / spin_sides);
+ double spin_step = Math::deg_to_rad(spin_degrees / spin_sides);
double extrusion_step = 1.0 / extrusions;
if (mode == MODE_PATH) {
if (path_joined) {
@@ -1836,13 +1852,13 @@ CSGBrush *CSGPolygon3D::_build_brush() {
base_xform = path->get_global_transform();
}
- Vector3 current_point = curve->interpolate_baked(0);
- Vector3 next_point = curve->interpolate_baked(extrusion_step);
+ Vector3 current_point = curve->sample_baked(0);
+ Vector3 next_point = curve->sample_baked(extrusion_step);
Vector3 current_up = Vector3(0, 1, 0);
Vector3 direction = next_point - current_point;
if (path_joined) {
- Vector3 last_point = curve->interpolate_baked(curve->get_baked_length());
+ Vector3 last_point = curve->sample_baked(curve->get_baked_length());
direction = next_point - last_point;
}
@@ -1853,7 +1869,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
case PATH_ROTATION_PATH:
break;
case PATH_ROTATION_PATH_FOLLOW:
- current_up = curve->interpolate_baked_up_vector(0);
+ current_up = curve->sample_baked_up_vector(0);
break;
}
@@ -1886,7 +1902,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
}
}
- real_t angle_simplify_dot = Math::cos(Math::deg2rad(path_simplify_angle));
+ real_t angle_simplify_dot = Math::cos(Math::deg_to_rad(path_simplify_angle));
Vector3 previous_simplify_dir = Vector3(0, 0, 0);
int faces_combined = 0;
@@ -1915,9 +1931,9 @@ CSGBrush *CSGPolygon3D::_build_brush() {
}
}
- Vector3 previous_point = curve->interpolate_baked(previous_offset);
- Vector3 current_point = curve->interpolate_baked(current_offset);
- Vector3 next_point = curve->interpolate_baked(next_offset);
+ Vector3 previous_point = curve->sample_baked(previous_offset);
+ Vector3 current_point = curve->sample_baked(current_offset);
+ Vector3 next_point = curve->sample_baked(next_offset);
Vector3 current_up = Vector3(0, 1, 0);
Vector3 direction = next_point - previous_point;
Vector3 current_dir = (current_point - previous_point).normalized();
@@ -1940,7 +1956,7 @@ CSGBrush *CSGPolygon3D::_build_brush() {
case PATH_ROTATION_PATH:
break;
case PATH_ROTATION_PATH_FOLLOW:
- current_up = curve->interpolate_baked_up_vector(current_offset);
+ current_up = curve->sample_baked_up_vector(current_offset);
break;
}
@@ -2058,18 +2074,16 @@ void CSGPolygon3D::_notification(int p_what) {
}
}
-void CSGPolygon3D::_validate_property(PropertyInfo &property) const {
- if (property.name.begins_with("spin") && mode != MODE_SPIN) {
- property.usage = PROPERTY_USAGE_NONE;
+void CSGPolygon3D::_validate_property(PropertyInfo &p_property) const {
+ if (p_property.name.begins_with("spin") && mode != MODE_SPIN) {
+ p_property.usage = PROPERTY_USAGE_NONE;
}
- if (property.name.begins_with("path") && mode != MODE_PATH) {
- property.usage = PROPERTY_USAGE_NONE;
+ if (p_property.name.begins_with("path") && mode != MODE_PATH) {
+ p_property.usage = PROPERTY_USAGE_NONE;
}
- if (property.name == "depth" && mode != MODE_DEPTH) {
- property.usage = PROPERTY_USAGE_NONE;
+ if (p_property.name == "depth" && mode != MODE_DEPTH) {
+ p_property.usage = PROPERTY_USAGE_NONE;
}
-
- CSGShape3D::_validate_property(property);
}
void CSGPolygon3D::_path_changed() {