diff options
Diffstat (limited to 'modules/csg/csg_shape.cpp')
-rw-r--r-- | modules/csg/csg_shape.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp index 863936ab8c..41b4682c84 100644 --- a/modules/csg/csg_shape.cpp +++ b/modules/csg/csg_shape.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -572,9 +572,9 @@ void CSGShape3D::_validate_property(PropertyInfo &property) const { bool is_collision_prefixed = property.name.begins_with("collision_"); if ((is_collision_prefixed || property.name.begins_with("use_collision")) && is_inside_tree() && !is_root_shape()) { //hide collision if not root - property.usage = PROPERTY_USAGE_NOEDITOR; + property.usage = PROPERTY_USAGE_NO_EDITOR; } else if (is_collision_prefixed && !bool(get("use_collision"))) { - property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL; + property.usage = PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL; } GeometryInstance3D::_validate_property(property); } @@ -1760,7 +1760,7 @@ CSGBrush *CSGPolygon3D::_build_brush() { } int face_count = extrusions * extrusion_face_count + end_count * shape_face_count; - // Intialize variables used to create the mesh. + // Initialize variables used to create the mesh. Ref<Material> material = get_material(); Vector<Vector3> faces; |