diff options
Diffstat (limited to 'modules/csg/csg_shape.cpp')
-rw-r--r-- | modules/csg/csg_shape.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/modules/csg/csg_shape.cpp b/modules/csg/csg_shape.cpp index 0a2427e4e6..a5b3db89d9 100644 --- a/modules/csg/csg_shape.cpp +++ b/modules/csg/csg_shape.cpp @@ -682,7 +682,7 @@ CSGBrush *CSGPrimitive3D::_create_brush_from_arrays(const Vector<Vector3> &p_ver int ic = invert.size(); bool *w = invert.ptrw(); for (int i = 0; i < ic; i++) { - w[i] = invert_faces; + w[i] = flip_faces; } } brush->build_from_faces(p_vertices, p_uv, p_smooth, p_materials, invert); @@ -691,28 +691,28 @@ CSGBrush *CSGPrimitive3D::_create_brush_from_arrays(const Vector<Vector3> &p_ver } void CSGPrimitive3D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_invert_faces", "invert_faces"), &CSGPrimitive3D::set_invert_faces); - ClassDB::bind_method(D_METHOD("is_inverting_faces"), &CSGPrimitive3D::is_inverting_faces); + ClassDB::bind_method(D_METHOD("set_flip_faces", "flip_faces"), &CSGPrimitive3D::set_flip_faces); + ClassDB::bind_method(D_METHOD("get_flip_faces"), &CSGPrimitive3D::get_flip_faces); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "invert_faces"), "set_invert_faces", "is_inverting_faces"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_faces"), "set_flip_faces", "get_flip_faces"); } -void CSGPrimitive3D::set_invert_faces(bool p_invert) { - if (invert_faces == p_invert) { +void CSGPrimitive3D::set_flip_faces(bool p_invert) { + if (flip_faces == p_invert) { return; } - invert_faces = p_invert; + flip_faces = p_invert; _make_dirty(); } -bool CSGPrimitive3D::is_inverting_faces() { - return invert_faces; +bool CSGPrimitive3D::get_flip_faces() { + return flip_faces; } CSGPrimitive3D::CSGPrimitive3D() { - invert_faces = false; + flip_faces = false; } ///////////////////// @@ -921,7 +921,7 @@ CSGBrush *CSGSphere3D::_build_brush() { int face_count = rings * radial_segments * 2 - radial_segments * 2; - bool invert_val = is_inverting_faces(); + bool invert_val = get_flip_faces(); Ref<Material> material = get_material(); Vector<Vector3> faces; @@ -1125,7 +1125,7 @@ CSGBrush *CSGBox3D::_build_brush() { int face_count = 12; //it's a cube.. - bool invert_val = is_inverting_faces(); + bool invert_val = get_flip_faces(); Ref<Material> material = get_material(); Vector<Vector3> faces; @@ -1258,7 +1258,7 @@ CSGBrush *CSGCylinder3D::_build_brush() { int face_count = sides * (cone ? 1 : 2) + sides + (cone ? 0 : sides); - bool invert_val = is_inverting_faces(); + bool invert_val = get_flip_faces(); Ref<Material> material = get_material(); Vector<Vector3> faces; @@ -1503,7 +1503,7 @@ CSGBrush *CSGTorus3D::_build_brush() { int face_count = ring_sides * sides * 2; - bool invert_val = is_inverting_faces(); + bool invert_val = get_flip_faces(); Ref<Material> material = get_material(); Vector<Vector3> faces; @@ -1881,7 +1881,7 @@ CSGBrush *CSGPolygon3D::_build_brush() { smoothw[face] = false; materialsw[face] = material; - invertw[face] = invert_faces; + invertw[face] = flip_faces; face++; } } @@ -1986,7 +1986,7 @@ CSGBrush *CSGPolygon3D::_build_brush() { uvsw[face * 3 + 2] = u[2]; smoothw[face] = smooth_faces; - invertw[face] = invert_faces; + invertw[face] = flip_faces; materialsw[face] = material; face++; @@ -2001,7 +2001,7 @@ CSGBrush *CSGPolygon3D::_build_brush() { uvsw[face * 3 + 2] = u[0]; smoothw[face] = smooth_faces; - invertw[face] = invert_faces; + invertw[face] = flip_faces; materialsw[face] = material; face++; @@ -2026,7 +2026,7 @@ CSGBrush *CSGPolygon3D::_build_brush() { smoothw[face] = false; materialsw[face] = material; - invertw[face] = invert_faces; + invertw[face] = flip_faces; face++; } } |