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diff --git a/modules/csg/csg_gizmos.h b/modules/csg/csg_gizmos.h
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-/*************************************************************************/
-/* csg_gizmos.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef CSG_GIZMOS_H
-#define CSG_GIZMOS_H
-
-#include "csg_shape.h"
-#include "editor/editor_plugin.h"
-#include "editor/plugins/node_3d_editor_gizmos.h"
-
-class CSGShape3DGizmoPlugin : public EditorNode3DGizmoPlugin {
- GDCLASS(CSGShape3DGizmoPlugin, EditorNode3DGizmoPlugin);
-
-public:
- virtual bool has_gizmo(Node3D *p_spatial) override;
- virtual String get_gizmo_name() const override;
- virtual int get_priority() const override;
- virtual bool is_selectable_when_hidden() const override;
- virtual void redraw(EditorNode3DGizmo *p_gizmo) override;
-
- virtual String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- virtual Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- virtual void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) override;
- virtual void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) override;
-
- CSGShape3DGizmoPlugin();
-};
-
-class EditorPluginCSG : public EditorPlugin {
- GDCLASS(EditorPluginCSG, EditorPlugin);
-
-public:
- EditorPluginCSG(EditorNode *p_editor);
-};
-
-#endif // CSG_GIZMOS_H