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-rw-r--r--modules/csg/csg_gizmos.cpp170
1 files changed, 73 insertions, 97 deletions
diff --git a/modules/csg/csg_gizmos.cpp b/modules/csg/csg_gizmos.cpp
index cce72770f5..2f8b354bb7 100644
--- a/modules/csg/csg_gizmos.cpp
+++ b/modules/csg/csg_gizmos.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -29,6 +29,8 @@
/*************************************************************************/
#include "csg_gizmos.h"
+#include "editor/plugins/node_3d_editor_plugin.h"
+#include "scene/3d/camera_3d.h"
///////////
@@ -48,7 +50,7 @@ CSGShape3DGizmoPlugin::CSGShape3DGizmoPlugin() {
create_handle_material("handles");
}
-String CSGShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_idx) const {
+String CSGShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
if (Object::cast_to<CSGSphere3D>(cs)) {
@@ -56,22 +58,21 @@ String CSGShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo,
}
if (Object::cast_to<CSGBox3D>(cs)) {
- static const char *hname[3] = { "Width", "Height", "Depth" };
- return hname[p_idx];
+ return "Size";
}
if (Object::cast_to<CSGCylinder3D>(cs)) {
- return p_idx == 0 ? "Radius" : "Height";
+ return p_id == 0 ? "Radius" : "Height";
}
if (Object::cast_to<CSGTorus3D>(cs)) {
- return p_idx == 0 ? "InnerRadius" : "OuterRadius";
+ return p_id == 0 ? "InnerRadius" : "OuterRadius";
}
return "";
}
-Variant CSGShape3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int p_idx) const {
+Variant CSGShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
if (Object::cast_to<CSGSphere3D>(cs)) {
@@ -81,35 +82,28 @@ Variant CSGShape3DGizmoPlugin::get_handle_value(EditorNode3DGizmo *p_gizmo, int
if (Object::cast_to<CSGBox3D>(cs)) {
CSGBox3D *s = Object::cast_to<CSGBox3D>(cs);
- switch (p_idx) {
- case 0:
- return s->get_width();
- case 1:
- return s->get_height();
- case 2:
- return s->get_depth();
- }
+ return s->get_size();
}
if (Object::cast_to<CSGCylinder3D>(cs)) {
CSGCylinder3D *s = Object::cast_to<CSGCylinder3D>(cs);
- return p_idx == 0 ? s->get_radius() : s->get_height();
+ return p_id == 0 ? s->get_radius() : s->get_height();
}
if (Object::cast_to<CSGTorus3D>(cs)) {
CSGTorus3D *s = Object::cast_to<CSGTorus3D>(cs);
- return p_idx == 0 ? s->get_inner_radius() : s->get_outer_radius();
+ return p_id == 0 ? s->get_inner_radius() : s->get_outer_radius();
}
return Variant();
}
-void CSGShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Camera3D *p_camera, const Point2 &p_point) {
+void CSGShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) {
CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
- Transform gt = cs->get_global_transform();
+ Transform3D gt = cs->get_global_transform();
//gt.orthonormalize();
- Transform gi = gt.affine_inverse();
+ Transform3D gi = gt.affine_inverse();
Vector3 ray_from = p_camera->project_ray_origin(p_point);
Vector3 ray_dir = p_camera->project_ray_normal(p_point);
@@ -123,7 +117,7 @@ void CSGShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Ca
Geometry3D::get_closest_points_between_segments(Vector3(), Vector3(4096, 0, 0), sg[0], sg[1], ra, rb);
float d = ra.x;
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
- d = Math::stepify(d, Node3DEditor::get_singleton()->get_translate_snap());
+ d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
if (d < 0.001) {
@@ -137,50 +131,48 @@ void CSGShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Ca
CSGBox3D *s = Object::cast_to<CSGBox3D>(cs);
Vector3 axis;
- axis[p_idx] = 1.0;
+ axis[p_id] = 1.0;
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
- float d = ra[p_idx];
+ float d = ra[p_id];
+
+ if (Math::is_nan(d)) {
+ // The handle is perpendicular to the camera.
+ return;
+ }
+
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
- d = Math::stepify(d, Node3DEditor::get_singleton()->get_translate_snap());
+ d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
if (d < 0.001) {
d = 0.001;
}
- switch (p_idx) {
- case 0:
- s->set_width(d * 2);
- break;
- case 1:
- s->set_height(d * 2);
- break;
- case 2:
- s->set_depth(d * 2);
- break;
- }
+ Vector3 h = s->get_size();
+ h[p_id] = d * 2;
+ s->set_size(h);
}
if (Object::cast_to<CSGCylinder3D>(cs)) {
CSGCylinder3D *s = Object::cast_to<CSGCylinder3D>(cs);
Vector3 axis;
- axis[p_idx == 0 ? 0 : 1] = 1.0;
+ axis[p_id == 0 ? 0 : 1] = 1.0;
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
float d = axis.dot(ra);
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
- d = Math::stepify(d, Node3DEditor::get_singleton()->get_translate_snap());
+ d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
if (d < 0.001) {
d = 0.001;
}
- if (p_idx == 0) {
+ if (p_id == 0) {
s->set_radius(d);
- } else if (p_idx == 1) {
+ } else if (p_id == 1) {
s->set_height(d * 2.0);
}
}
@@ -194,22 +186,22 @@ void CSGShape3DGizmoPlugin::set_handle(EditorNode3DGizmo *p_gizmo, int p_idx, Ca
Geometry3D::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
float d = axis.dot(ra);
if (Node3DEditor::get_singleton()->is_snap_enabled()) {
- d = Math::stepify(d, Node3DEditor::get_singleton()->get_translate_snap());
+ d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
}
if (d < 0.001) {
d = 0.001;
}
- if (p_idx == 0) {
+ if (p_id == 0) {
s->set_inner_radius(d);
- } else if (p_idx == 1) {
+ } else if (p_id == 1) {
s->set_outer_radius(d);
}
}
}
-void CSGShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) {
+void CSGShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) {
CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
if (Object::cast_to<CSGSphere3D>(cs)) {
@@ -229,45 +221,21 @@ void CSGShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx,
if (Object::cast_to<CSGBox3D>(cs)) {
CSGBox3D *s = Object::cast_to<CSGBox3D>(cs);
if (p_cancel) {
- switch (p_idx) {
- case 0:
- s->set_width(p_restore);
- break;
- case 1:
- s->set_height(p_restore);
- break;
- case 2:
- s->set_depth(p_restore);
- break;
- }
+ s->set_size(p_restore);
return;
}
UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo();
- ur->create_action(TTR("Change Box Shape Extents"));
- static const char *method[3] = { "set_width", "set_height", "set_depth" };
- float current = 0;
- switch (p_idx) {
- case 0:
- current = s->get_width();
- break;
- case 1:
- current = s->get_height();
- break;
- case 2:
- current = s->get_depth();
- break;
- }
-
- ur->add_do_method(s, method[p_idx], current);
- ur->add_undo_method(s, method[p_idx], p_restore);
+ ur->create_action(TTR("Change Box Shape Size"));
+ ur->add_do_method(s, "set_size", s->get_size());
+ ur->add_undo_method(s, "set_size", p_restore);
ur->commit_action();
}
if (Object::cast_to<CSGCylinder3D>(cs)) {
CSGCylinder3D *s = Object::cast_to<CSGCylinder3D>(cs);
if (p_cancel) {
- if (p_idx == 0) {
+ if (p_id == 0) {
s->set_radius(p_restore);
} else {
s->set_height(p_restore);
@@ -276,7 +244,7 @@ void CSGShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx,
}
UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo();
- if (p_idx == 0) {
+ if (p_id == 0) {
ur->create_action(TTR("Change Cylinder Radius"));
ur->add_do_method(s, "set_radius", s->get_radius());
ur->add_undo_method(s, "set_radius", p_restore);
@@ -292,7 +260,7 @@ void CSGShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx,
if (Object::cast_to<CSGTorus3D>(cs)) {
CSGTorus3D *s = Object::cast_to<CSGTorus3D>(cs);
if (p_cancel) {
- if (p_idx == 0) {
+ if (p_id == 0) {
s->set_inner_radius(p_restore);
} else {
s->set_outer_radius(p_restore);
@@ -301,7 +269,7 @@ void CSGShape3DGizmoPlugin::commit_handle(EditorNode3DGizmo *p_gizmo, int p_idx,
}
UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo();
- if (p_idx == 0) {
+ if (p_id == 0) {
ur->create_action(TTR("Change Torus Inner Radius"));
ur->add_do_method(s, "set_inner_radius", s->get_inner_radius());
ur->add_undo_method(s, "set_inner_radius", p_restore);
@@ -319,7 +287,7 @@ bool CSGShape3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<CSGSphere3D>(p_spatial) || Object::cast_to<CSGBox3D>(p_spatial) || Object::cast_to<CSGCylinder3D>(p_spatial) || Object::cast_to<CSGTorus3D>(p_spatial) || Object::cast_to<CSGMesh3D>(p_spatial) || Object::cast_to<CSGPolygon3D>(p_spatial);
}
-String CSGShape3DGizmoPlugin::get_name() const {
+String CSGShape3DGizmoPlugin::get_gizmo_name() const {
return "CSGShape3D";
}
@@ -332,27 +300,16 @@ bool CSGShape3DGizmoPlugin::is_selectable_when_hidden() const {
}
void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
- CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
-
p_gizmo->clear();
- Ref<Material> material;
- switch (cs->get_operation()) {
- case CSGShape3D::OPERATION_UNION:
- material = get_material("shape_union_material", p_gizmo);
- break;
- case CSGShape3D::OPERATION_INTERSECTION:
- material = get_material("shape_intersection_material", p_gizmo);
- break;
- case CSGShape3D::OPERATION_SUBTRACTION:
- material = get_material("shape_subtraction_material", p_gizmo);
- break;
- }
-
- Ref<Material> handles_material = get_material("handles");
+ CSGShape3D *cs = Object::cast_to<CSGShape3D>(p_gizmo->get_spatial_node());
Vector<Vector3> faces = cs->get_brush_faces();
+ if (faces.size() == 0) {
+ return;
+ }
+
Vector<Vector3> lines;
lines.resize(faces.size() * 2);
{
@@ -368,6 +325,21 @@ void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
}
}
+ Ref<Material> material;
+ switch (cs->get_operation()) {
+ case CSGShape3D::OPERATION_UNION:
+ material = get_material("shape_union_material", p_gizmo);
+ break;
+ case CSGShape3D::OPERATION_INTERSECTION:
+ material = get_material("shape_intersection_material", p_gizmo);
+ break;
+ case CSGShape3D::OPERATION_SUBTRACTION:
+ material = get_material("shape_subtraction_material", p_gizmo);
+ break;
+ }
+
+ Ref<Material> handles_material = get_material("handles");
+
p_gizmo->add_lines(lines, material);
p_gizmo->add_collision_segments(lines);
@@ -392,7 +364,7 @@ void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
break;
}
- p_gizmo->add_mesh(mesh, false, Ref<SkinReference>(), solid_material);
+ p_gizmo->add_mesh(mesh, solid_material);
}
if (Object::cast_to<CSGSphere3D>(cs)) {
@@ -408,9 +380,13 @@ void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
CSGBox3D *s = Object::cast_to<CSGBox3D>(cs);
Vector<Vector3> handles;
- handles.push_back(Vector3(s->get_width() * 0.5, 0, 0));
- handles.push_back(Vector3(0, s->get_height() * 0.5, 0));
- handles.push_back(Vector3(0, 0, s->get_depth() * 0.5));
+
+ for (int i = 0; i < 3; i++) {
+ Vector3 h;
+ h[i] = s->get_size()[i] / 2;
+ handles.push_back(h);
+ }
+
p_gizmo->add_handles(handles, handles_material);
}