diff options
Diffstat (limited to 'modules/csg/csg.h')
-rw-r--r-- | modules/csg/csg.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/modules/csg/csg.h b/modules/csg/csg.h index c872860486..738e3d68ea 100644 --- a/modules/csg/csg.h +++ b/modules/csg/csg.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -38,8 +38,8 @@ #include "core/math/vector3.h" #include "core/object/ref_counted.h" #include "core/templates/list.h" -#include "core/templates/map.h" #include "core/templates/oa_hash_map.h" +#include "core/templates/rb_map.h" #include "core/templates/vector.h" #include "scene/resources/material.h" @@ -67,7 +67,7 @@ struct CSGBrushOperation { enum Operation { OPERATION_UNION, OPERATION_INTERSECTION, - OPERATION_SUBSTRACTION, + OPERATION_SUBTRACTION, }; void merge_brushes(Operation p_operation, const CSGBrush &p_brush_a, const CSGBrush &p_brush_b, CSGBrush &r_merged_brush, float p_vertex_snap); @@ -130,17 +130,17 @@ struct CSGBrushOperation { struct VertexKeyHash { static _FORCE_INLINE_ uint32_t hash(const VertexKey &p_vk) { - uint32_t h = hash_djb2_one_32(p_vk.x); - h = hash_djb2_one_32(p_vk.y, h); - h = hash_djb2_one_32(p_vk.z, h); + uint32_t h = hash_murmur3_one_32(p_vk.x); + h = hash_murmur3_one_32(p_vk.y, h); + h = hash_murmur3_one_32(p_vk.z, h); return h; } }; Vector<Vector3> points; Vector<Face> faces; - Map<Ref<Material>, int> materials; - Map<Vector3, int> vertex_map; + HashMap<Ref<Material>, int> materials; + HashMap<Vector3, int> vertex_map; OAHashMap<VertexKey, int, VertexKeyHash> snap_cache; float vertex_snap = 0.0; @@ -184,8 +184,8 @@ struct CSGBrushOperation { }; struct Build2DFaceCollection { - Map<int, Build2DFaces> build2DFacesA; - Map<int, Build2DFaces> build2DFacesB; + HashMap<int, Build2DFaces> build2DFacesA; + HashMap<int, Build2DFaces> build2DFacesB; }; void update_faces(const CSGBrush &p_brush_a, const int p_face_idx_a, const CSGBrush &p_brush_b, const int p_face_idx_b, Build2DFaceCollection &p_collection, float p_vertex_snap); |