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-rw-r--r--modules/csg/csg.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp
index 5ffe644495..a70e153abd 100644
--- a/modules/csg/csg.cpp
+++ b/modules/csg/csg.cpp
@@ -156,8 +156,8 @@ inline bool is_point_in_triangle(const Vector3 &p_point, const Vector3 p_vertice
inline static bool is_triangle_degenerate(const Vector2 p_vertices[3], real_t p_vertex_snap2) {
real_t det = p_vertices[0].x * p_vertices[1].y - p_vertices[0].x * p_vertices[2].y +
- p_vertices[0].y * p_vertices[2].x - p_vertices[0].y * p_vertices[1].x +
- p_vertices[1].x * p_vertices[2].y - p_vertices[1].y * p_vertices[2].x;
+ p_vertices[0].y * p_vertices[2].x - p_vertices[0].y * p_vertices[1].x +
+ p_vertices[1].x * p_vertices[2].y - p_vertices[1].y * p_vertices[2].x;
return det < p_vertex_snap2;
}
@@ -933,7 +933,7 @@ void CSGBrushOperation::Build2DFaces::_merge_faces(const Vector<int> &p_segment_
merge_faces_idx.sort();
merge_faces_idx.reverse();
for (int i = 0; i < merge_faces_idx.size(); ++i) {
- faces.remove(merge_faces_idx[i]);
+ faces.remove_at(merge_faces_idx[i]);
}
if (degenerate_points.size() == 0) {
@@ -983,7 +983,7 @@ void CSGBrushOperation::Build2DFaces::_merge_faces(const Vector<int> &p_segment_
// If new vertex snaps to degenerate vertex, just delete this face.
if (degenerate_idx == opposite_vertex_idx) {
- faces.remove(face_idx);
+ faces.remove_at(face_idx);
// Update index.
--face_idx;
break;
@@ -999,7 +999,7 @@ void CSGBrushOperation::Build2DFaces::_merge_faces(const Vector<int> &p_segment_
right_face.vertex_idx[0] = opposite_vertex_idx;
right_face.vertex_idx[1] = face.vertex_idx[face_edge_idx];
right_face.vertex_idx[2] = degenerate_idx;
- faces.remove(face_idx);
+ faces.remove_at(face_idx);
faces.insert(face_idx, right_face);
faces.insert(face_idx, left_face);
@@ -1070,7 +1070,7 @@ void CSGBrushOperation::Build2DFaces::_find_edge_intersections(const Vector2 p_s
// If new vertex snaps to opposite vertex, just delete this face.
if (new_vertex_idx == opposite_vertex_idx) {
- faces.remove(face_idx);
+ faces.remove_at(face_idx);
// Update index.
--face_idx;
break;
@@ -1092,7 +1092,7 @@ void CSGBrushOperation::Build2DFaces::_find_edge_intersections(const Vector2 p_s
right_face.vertex_idx[0] = opposite_vertex_idx;
right_face.vertex_idx[1] = face.vertex_idx[face_edge_idx];
right_face.vertex_idx[2] = new_vertex_idx;
- faces.remove(face_idx);
+ faces.remove_at(face_idx);
faces.insert(face_idx, right_face);
faces.insert(face_idx, left_face);
@@ -1162,7 +1162,7 @@ int CSGBrushOperation::Build2DFaces::_insert_point(const Vector2 &p_point) {
// If new vertex snaps to opposite vertex, just delete this face.
if (new_vertex_idx == opposite_vertex_idx) {
- faces.remove(face_idx);
+ faces.remove_at(face_idx);
// Update index.
--face_idx;
break;
@@ -1187,7 +1187,7 @@ int CSGBrushOperation::Build2DFaces::_insert_point(const Vector2 &p_point) {
right_face.vertex_idx[0] = opposite_vertex_idx;
right_face.vertex_idx[1] = face.vertex_idx[face_edge_idx];
right_face.vertex_idx[2] = new_vertex_idx;
- faces.remove(face_idx);
+ faces.remove_at(face_idx);
faces.insert(face_idx, right_face);
faces.insert(face_idx, left_face);
@@ -1222,7 +1222,7 @@ int CSGBrushOperation::Build2DFaces::_insert_point(const Vector2 &p_point) {
new_face.vertex_idx[2] = new_vertex_idx;
faces.push_back(new_face);
}
- faces.remove(face_idx);
+ faces.remove_at(face_idx);
// No need to check other faces.
break;