diff options
Diffstat (limited to 'modules/csg/csg.cpp')
-rw-r--r-- | modules/csg/csg.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp index 04e1c4de35..8b46447f04 100644 --- a/modules/csg/csg.cpp +++ b/modules/csg/csg.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -970,7 +970,7 @@ void CSGBrushOperation::Build2DFaces::_merge_faces(const Vector<int> &p_segment_ continue; } - // Check if point is on an each edge. + // Check if point is on each edge. for (int face_edge_idx = 0; face_edge_idx < 3; ++face_edge_idx) { Vector2 edge_points[2] = { face_points[face_edge_idx], @@ -1076,7 +1076,7 @@ void CSGBrushOperation::Build2DFaces::_find_edge_intersections(const Vector2 p_s break; } - // If opposite point is on the segemnt, add its index to segment indices too. + // If opposite point is on the segment, add its index to segment indices too. Vector2 closest_point = Geometry2D::get_closest_point_to_segment(vertices[opposite_vertex_idx].point, p_segment_points); if ((closest_point - vertices[opposite_vertex_idx].point).length_squared() < vertex_snap2) { _add_vertex_idx_sorted(r_segment_indices, opposite_vertex_idx); @@ -1137,7 +1137,7 @@ int CSGBrushOperation::Build2DFaces::_insert_point(const Vector2 &p_point) { } } - // Check if point is on an each edge. + // Check if point is on each edge. bool on_edge = false; for (int face_edge_idx = 0; face_edge_idx < 3; ++face_edge_idx) { Vector2 edge_points[2] = { @@ -1400,7 +1400,7 @@ void CSGBrushOperation::update_faces(const CSGBrush &p_brush_a, const int p_face under_count++; } } - // If all points under or over the plane, there is no intesection. + // If all points under or over the plane, there is no intersection. if (over_count == 3 || under_count == 3) { return; } @@ -1421,7 +1421,7 @@ void CSGBrushOperation::update_faces(const CSGBrush &p_brush_a, const int p_face under_count++; } } - // If all points under or over the plane, there is no intesection. + // If all points under or over the plane, there is no intersection. if (over_count == 3 || under_count == 3) { return; } |