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+/*************************************************************************/
+/* event_stream_chibi.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef EVENT_STREAM_CHIBI_H
+#define EVENT_STREAM_CHIBI_H
+
+#include "scene/resources/event_stream.h"
+#include "cp_sample_manager.h"
+#include "cp_mixer.h"
+#include "cp_song.h"
+#include "cp_file_access_wrapper.h"
+#include "cp_player_data.h"
+#include "resource.h"
+#include "servers/audio_server.h"
+#include "os/file_access.h"
+#include "io/resource_loader.h"
+
+/** SAMPLE MANAGER **/
+
+class CPSampleManagerImpl : public CPSampleManager {
+
+ struct SampleData {
+
+ RID rid;
+ bool stereo;
+ bool is16;
+ int len;
+ int mixfreq;
+ int loop_begin;
+ int loop_end;
+ int locks;
+ DVector<uint8_t> lock;
+ DVector<uint8_t>::Write w;
+ CPSample_Loop_Type loop_type;
+ };
+
+
+ _FORCE_INLINE_ SampleData* _getsd(CPSample_ID p_id) {
+
+ return ((SampleData*)p_id._private);
+ }
+ Set<SampleData*> valid;
+
+public:
+
+ _FORCE_INLINE_ RID get_rid(CPSample_ID p_id) { return _getsd(p_id)->rid; }
+ virtual CPSample_ID create(bool p_16bits,bool p_stereo,int32_t p_len);
+ virtual void recreate(CPSample_ID p_id,bool p_16bits,bool p_stereo,int32_t p_len);
+ virtual void destroy(CPSample_ID p_id);
+ virtual bool check(CPSample_ID p_id); // return false if invalid
+
+ virtual void set_c5_freq(CPSample_ID p_id,int32_t p_freq);
+ virtual void set_loop_begin(CPSample_ID p_id,int32_t p_begin);
+ virtual void set_loop_end(CPSample_ID p_id,int32_t p_end);
+ virtual void set_loop_type(CPSample_ID p_id,CPSample_Loop_Type p_type);
+ virtual void set_chunk(CPSample_ID p_id,int32_t p_index,void *p_data,int p_data_len);
+
+
+ virtual int32_t get_loop_begin(CPSample_ID p_id);
+ virtual int32_t get_loop_end(CPSample_ID p_id);
+ virtual CPSample_Loop_Type get_loop_type(CPSample_ID p_id);
+ virtual int32_t get_c5_freq(CPSample_ID p_id);
+ virtual int32_t get_size(CPSample_ID p_id);
+ virtual bool is_16bits(CPSample_ID p_id);
+ virtual bool is_stereo(CPSample_ID p_id);
+ virtual bool lock_data(CPSample_ID p_id);
+ virtual void *get_data(CPSample_ID p_id); /* WARNING: Not all sample managers
+may be able to implement this, it depends on the mixer in use! */
+ virtual int16_t get_data(CPSample_ID p_id, int p_sample, int p_channel=0); /// Does not need locking
+ virtual void set_data(CPSample_ID p_id, int p_sample, int16_t p_data,int p_channel=0); /// Does not need locking
+ virtual void unlock_data(CPSample_ID p_id);
+
+ virtual void get_chunk(CPSample_ID p_id,int32_t p_index,void *p_data,int p_data_len);
+
+};
+
+
+/** MIXER **/
+
+class CPMixerImpl : public CPMixer {
+
+ enum {
+ MAX_VOICES=64
+ };
+
+ struct Voice {
+
+ AudioMixer::ChannelID channel;
+ CPSample_ID sample;
+ float freq_mult;
+ float reverb;
+ Voice() { reverb=0.0; }
+ };
+
+ Voice voices[MAX_VOICES];
+
+
+ int callback_interval;
+ int callback_timeout;
+ void (*callback)(void*);
+ void *userdata;
+ float voice_scale;
+ float tempo_scale;
+ float pitch_scale;
+ AudioMixer::ReverbRoomType reverb_type;
+ AudioMixer *mixer;
+public:
+
+ void process_usecs(int p_usec,float p_volume,float p_pitch_scale,float p_tempo_scale);
+
+ /* Callback */
+
+ virtual void set_callback_interval(int p_interval_us); //in usecs, for tracker it's 2500000/tempo
+ virtual void set_callback(void (*p_callback)(void*),void *p_userdata);
+
+ /* Voice Control */
+
+ virtual void setup_voice(int p_voice_index,CPSample_ID p_sample_id,int32_t p_start_index) ;
+ virtual void stop_voice(int p_voice_index) ;
+ virtual void set_voice_frequency(int p_voice_index,int32_t p_freq) ; //in freq*FREQUENCY_BITS
+ virtual void set_voice_panning(int p_voice_index,int p_pan) ;
+ virtual void set_voice_volume(int p_voice_index,int p_vol) ;
+ virtual void set_voice_filter(int p_filter,bool p_enabled,uint8_t p_cutoff, uint8_t p_resonance );
+ virtual void set_voice_reverb_send(int p_voice_index,int p_reverb);
+ virtual void set_voice_chorus_send(int p_voice_index,int p_chorus); /* 0 - 255 */
+
+ virtual void set_reverb_mode(ReverbMode p_mode);
+ virtual void set_chorus_params(unsigned int p_delay_ms,unsigned int p_separation_ms,unsigned int p_depth_ms10,unsigned int p_speed_hz10);
+
+
+ /* Info retrieving */
+
+ virtual int32_t get_voice_sample_pos_index(int p_voice_index) ;
+ virtual int get_voice_panning(int p_voice_index) ;
+ virtual int get_voice_volume(int p_voice_index) ;
+ virtual CPSample_ID get_voice_sample_id(int p_voice_index) ;
+ virtual bool is_voice_active(int p_voice_index);
+ virtual int get_active_voice_count() { return 0; }
+ virtual int get_total_voice_count() { return MAX_VOICES; }
+
+
+ virtual uint32_t get_mix_frequency() { return 0; }
+
+ /* Methods below only work with software mixers, meant for software-based sound drivers, hardware mixers ignore them */
+ virtual int32_t process(int32_t p_frames) { return 0; }
+ virtual int32_t *get_mixdown_buffer_ptr() { return NULL; }
+ virtual void set_mix_frequency(int32_t p_mix_frequency) {};
+
+ CPMixerImpl(AudioMixer *p_mixer=NULL);
+ virtual ~CPMixerImpl() {}
+};
+
+/** FILE ACCESS **/
+
+class CPFileAccessWrapperImpl : public CPFileAccessWrapper {
+
+ FileAccess *f;
+public:
+
+
+ virtual Error open(const char *p_filename, int p_mode_flags);
+ virtual void close();
+
+ virtual void seek(uint32_t p_position);
+ virtual void seek_end();
+ virtual uint32_t get_pos();
+
+ virtual bool eof_reached();
+
+ virtual uint8_t get_byte();
+ virtual void get_byte_array(uint8_t *p_dest,int p_elements);
+ virtual void get_word_array(uint16_t *p_dest,int p_elements);
+
+ virtual uint16_t get_word();
+ virtual uint32_t get_dword();
+
+ virtual void set_endian_conversion(bool p_swap);
+ virtual bool is_open();
+
+ virtual Error get_error();
+
+ virtual void store_byte(uint8_t p_dest);
+ virtual void store_byte_array(const uint8_t *p_dest,int p_elements);
+
+ virtual void store_word(uint16_t p_dest);
+ virtual void store_dword(uint32_t p_dest);
+
+ CPFileAccessWrapperImpl() { f=NULL; }
+ virtual ~CPFileAccessWrapperImpl(){ if (f) memdelete(f); }
+
+};
+
+
+
+/////////////////////
+
+class EventStreamChibi;
+
+class EventStreamPlaybackChibi : public EventStreamPlayback {
+
+ OBJ_TYPE(EventStreamPlaybackChibi,EventStreamPlayback);
+
+ CPMixerImpl mixer;
+ uint64_t total_usec;
+ Ref<EventStreamChibi> stream;
+ mutable CPPlayer *player;
+ bool loop;
+ int last_order;
+ int loops;
+ virtual Error _play();
+ virtual bool _update(AudioMixer* p_mixer, uint64_t p_usec);
+ virtual void _stop();
+ float volume;
+ float tempo_scale;
+ float pitch_scale;
+
+
+public:
+
+
+ virtual void set_paused(bool p_paused);
+ virtual bool is_paused() const;
+
+ virtual void set_loop(bool p_loop);
+ virtual bool is_loop_enabled() const;
+
+ virtual int get_loop_count() const;
+
+ virtual float get_pos() const;
+ virtual void seek_pos(float p_time);
+
+ virtual void set_volume(float p_vol);
+ virtual float get_volume() const;
+
+ virtual void set_pitch_scale(float p_pitch_scale);
+ virtual float get_pitch_scale() const;
+
+ virtual void set_tempo_scale(float p_tempo_scale);
+ virtual float get_tempo_scale() const;
+
+ virtual void set_channel_volume(int p_channel,float p_volume);
+ virtual float get_channel_volume(int p_channel) const;
+
+ virtual float get_last_note_time(int p_channel) const;
+
+ EventStreamPlaybackChibi(Ref<EventStreamChibi> p_stream=Ref<EventStreamChibi>());
+ ~EventStreamPlaybackChibi();
+};
+
+
+class EventStreamChibi : public EventStream {
+
+ OBJ_TYPE(EventStreamChibi,EventStream);
+
+friend class ResourceFormatLoaderChibi;
+friend class EventStreamPlaybackChibi;
+ //I think i didn't know what const was when i wrote this more than a decade ago
+ //so it goes mutable :(
+ mutable CPSong song;
+
+
+public:
+
+ virtual Ref<EventStreamPlayback> instance_playback();
+
+ virtual String get_stream_name() const;
+
+ virtual float get_length() const;
+
+ virtual int get_channel_count() const { return 64; } //tracker limit
+
+ EventStreamChibi();
+};
+
+
+class ResourceFormatLoaderChibi : public ResourceFormatLoader {
+
+public:
+ virtual RES load(const String &p_path,const String& p_original_path="",Error *r_error=NULL);
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual bool handles_type(const String& p_type) const;
+ virtual String get_resource_type(const String &p_path) const;
+
+};
+
+void initialize_chibi();
+void finalize_chibi();
+
+#endif // EVENT_STREAM_CHIBI_H