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+/*************************************************************************/
+/* cp_loader.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef CP_LOADER_H
+#define CP_LOADER_H
+
+
+#include "cp_song.h"
+#include "cp_file_access_wrapper.h"
+/**
+ @author Juan Linietsky <reduzio@gmail.com>
+*/
+class CPLoader {
+
+public:
+
+ enum Error {
+ FILE_OK,
+ FILE_UNRECOGNIZED,
+ FILE_CANNOT_OPEN,
+ FILE_CORRUPTED,
+ FILE_OUT_OF_MEMORY,
+ };
+
+
+ virtual bool can_load_song()=0;
+ virtual bool can_load_sample()=0;
+ virtual bool can_load_instrument()=0;
+
+ virtual Error load_song(const char *p_file,CPSong *p_song,bool p_sampleset)=0;
+ virtual Error load_sample(const char *p_file,CPSample *p_sample)=0;
+ virtual Error load_instrument(const char *p_file,CPSong *p_song,int p_instr_idx)=0;
+
+
+ virtual ~CPLoader() {}
+
+};
+
+#endif