diff options
Diffstat (limited to 'modules/bullet')
-rw-r--r-- | modules/bullet/area_bullet.cpp | 30 | ||||
-rw-r--r-- | modules/bullet/area_bullet.h | 7 | ||||
-rw-r--r-- | modules/bullet/bullet_physics_server.cpp | 17 | ||||
-rw-r--r-- | modules/bullet/bullet_physics_server.h | 4 | ||||
-rw-r--r-- | modules/bullet/collision_object_bullet.cpp | 3 | ||||
-rw-r--r-- | modules/bullet/collision_object_bullet.h | 6 | ||||
-rw-r--r-- | modules/bullet/rigid_body_bullet.cpp | 2 | ||||
-rw-r--r-- | modules/bullet/space_bullet.cpp | 4 |
8 files changed, 46 insertions, 27 deletions
diff --git a/modules/bullet/area_bullet.cpp b/modules/bullet/area_bullet.cpp index c3bd84c329..0d4982baba 100644 --- a/modules/bullet/area_bullet.cpp +++ b/modules/bullet/area_bullet.cpp @@ -85,8 +85,14 @@ void AreaBullet::dispatch_callbacks() { otherObj.object->on_exit_area(this); overlappingObjects.remove(i); // Remove after callback break; + case OVERLAP_STATE_INSIDE: { + if (otherObj.object->getType() == TYPE_RIGID_BODY) { + RigidBodyBullet *body = static_cast<RigidBodyBullet *>(otherObj.object); + body->scratch_space_override_modificator(); + } + break; + } case OVERLAP_STATE_DIRTY: - case OVERLAP_STATE_INSIDE: break; } } @@ -94,10 +100,9 @@ void AreaBullet::dispatch_callbacks() { void AreaBullet::call_event(CollisionObjectBullet *p_otherObject, PhysicsServer3D::AreaBodyStatus p_status) { InOutEventCallback &event = eventsCallbacks[static_cast<int>(p_otherObject->getType())]; - Object *areaGodoObject = ObjectDB::get_instance(event.event_callback_id); - if (!areaGodoObject) { - event.event_callback_id = ObjectID(); + if (!event.event_callback.is_valid()) { + event.event_callback = Callable(); return; } @@ -108,7 +113,8 @@ void AreaBullet::call_event(CollisionObjectBullet *p_otherObject, PhysicsServer3 call_event_res[4] = 0; // self_shape ID Callable::CallError outResp; - areaGodoObject->call(event.event_callback_method, (const Variant **)call_event_res_ptr, 5, outResp); + Variant ret; + event.event_callback.call((const Variant **)call_event_res, 5, ret, outResp); } void AreaBullet::scratch() { @@ -153,6 +159,7 @@ int AreaBullet::find_overlapping_object(CollisionObjectBullet *p_colObj) { void AreaBullet::set_monitorable(bool p_monitorable) { monitorable = p_monitorable; + updated = true; } bool AreaBullet::is_monitoring() const { @@ -162,6 +169,7 @@ bool AreaBullet::is_monitoring() const { void AreaBullet::main_shape_changed() { CRASH_COND(!get_main_shape()); btGhost->setCollisionShape(get_main_shape()); + updated = true; } void AreaBullet::reload_body() { @@ -192,6 +200,7 @@ void AreaBullet::on_collision_filters_change() { if (space) { space->reload_collision_filters(this); } + updated = true; } void AreaBullet::add_overlap(CollisionObjectBullet *p_otherObject) { @@ -241,6 +250,7 @@ void AreaBullet::set_param(PhysicsServer3D::AreaParameter p_param, const Variant default: WARN_PRINT("Area doesn't support this parameter in the Bullet backend: " + itos(p_param)); } + scratch(); } Variant AreaBullet::get_param(PhysicsServer3D::AreaParameter p_param) const { @@ -267,21 +277,21 @@ Variant AreaBullet::get_param(PhysicsServer3D::AreaParameter p_param) const { } } -void AreaBullet::set_event_callback(Type p_callbackObjectType, ObjectID p_id, const StringName &p_method) { +void AreaBullet::set_event_callback(Type p_callbackObjectType, const Callable &p_callback) { InOutEventCallback &ev = eventsCallbacks[static_cast<int>(p_callbackObjectType)]; - ev.event_callback_id = p_id; - ev.event_callback_method = p_method; + ev.event_callback = p_callback; /// Set if monitoring - if (eventsCallbacks[0].event_callback_id.is_valid() || eventsCallbacks[1].event_callback_id.is_valid()) { + if (!eventsCallbacks[0].event_callback.is_null() || !eventsCallbacks[1].event_callback.is_null()) { set_godot_object_flags(get_godot_object_flags() | GOF_IS_MONITORING_AREA); } else { set_godot_object_flags(get_godot_object_flags() & (~GOF_IS_MONITORING_AREA)); + clear_overlaps(true); } } bool AreaBullet::has_event_callback(Type p_callbackObjectType) { - return eventsCallbacks[static_cast<int>(p_callbackObjectType)].event_callback_id.is_valid(); + return !eventsCallbacks[static_cast<int>(p_callbackObjectType)].event_callback.is_null(); } void AreaBullet::on_enter_area(AreaBullet *p_area) { diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h index c8b516c951..4d9227c31a 100644 --- a/modules/bullet/area_bullet.h +++ b/modules/bullet/area_bullet.h @@ -47,8 +47,7 @@ class AreaBullet : public RigidCollisionObjectBullet { public: struct InOutEventCallback { - ObjectID event_callback_id; - StringName event_callback_method; + Callable event_callback; InOutEventCallback() {} }; @@ -153,7 +152,7 @@ public: virtual void on_collision_filters_change(); virtual void on_collision_checker_start() {} - virtual void on_collision_checker_end() { isTransformChanged = false; } + virtual void on_collision_checker_end() { updated = false; } void add_overlap(CollisionObjectBullet *p_otherObject); void put_overlap_as_exit(int p_index); @@ -162,7 +161,7 @@ public: void set_param(PhysicsServer3D::AreaParameter p_param, const Variant &p_value); Variant get_param(PhysicsServer3D::AreaParameter p_param) const; - void set_event_callback(Type p_callbackObjectType, ObjectID p_id, const StringName &p_method); + void set_event_callback(Type p_callbackObjectType, const Callable &p_callback); bool has_event_callback(Type p_callbackObjectType); virtual void on_enter_area(AreaBullet *p_area); diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp index bb2db49c87..684a20cf4d 100644 --- a/modules/bullet/bullet_physics_server.cpp +++ b/modules/bullet/bullet_physics_server.cpp @@ -413,18 +413,18 @@ void BulletPhysicsServer3D::area_set_monitorable(RID p_area, bool p_monitorable) area->set_monitorable(p_monitorable); } -void BulletPhysicsServer3D::area_set_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) { +void BulletPhysicsServer3D::area_set_monitor_callback(RID p_area, const Callable &p_callback) { AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); - area->set_event_callback(CollisionObjectBullet::TYPE_RIGID_BODY, p_receiver ? p_receiver->get_instance_id() : ObjectID(), p_method); + area->set_event_callback(CollisionObjectBullet::TYPE_RIGID_BODY, p_callback.is_valid() ? p_callback : Callable()); } -void BulletPhysicsServer3D::area_set_area_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) { +void BulletPhysicsServer3D::area_set_area_monitor_callback(RID p_area, const Callable &p_callback) { AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); - area->set_event_callback(CollisionObjectBullet::TYPE_AREA, p_receiver ? p_receiver->get_instance_id() : ObjectID(), p_method); + area->set_event_callback(CollisionObjectBullet::TYPE_AREA, p_callback.is_valid() ? p_callback : Callable()); } void BulletPhysicsServer3D::area_set_ray_pickable(RID p_area, bool p_enable) { @@ -837,8 +837,17 @@ void BulletPhysicsServer3D::body_set_ray_pickable(RID p_body, bool p_enable) { } PhysicsDirectBodyState3D *BulletPhysicsServer3D::body_get_direct_state(RID p_body) { + if (!rigid_body_owner.owns(p_body)) { + return nullptr; + } + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, nullptr); + + if (!body->get_space()) { + return nullptr; + } + return BulletPhysicsDirectBodyState3D::get_singleton(body); } diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h index 7c146de0c3..94635b5bfc 100644 --- a/modules/bullet/bullet_physics_server.h +++ b/modules/bullet/bullet_physics_server.h @@ -160,8 +160,8 @@ public: virtual void area_set_collision_layer(RID p_area, uint32_t p_layer) override; virtual void area_set_monitorable(RID p_area, bool p_monitorable) override; - virtual void area_set_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) override; - virtual void area_set_area_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) override; + virtual void area_set_monitor_callback(RID p_area, const Callable &p_callback) override; + virtual void area_set_area_monitor_callback(RID p_area, const Callable &p_callback) override; virtual void area_set_ray_pickable(RID p_area, bool p_enable) override; /* RIGID BODY API */ diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp index c45bd5bbc0..afd8cf4bf4 100644 --- a/modules/bullet/collision_object_bullet.cpp +++ b/modules/bullet/collision_object_bullet.cpp @@ -187,6 +187,7 @@ void CollisionObjectBullet::on_exit_area(AreaBullet *p_area) { void CollisionObjectBullet::set_godot_object_flags(int flags) { bt_collision_object->setUserIndex2(flags); + updated = true; } int CollisionObjectBullet::get_godot_object_flags() const { @@ -220,7 +221,7 @@ const btTransform &CollisionObjectBullet::get_transform__bullet() const { } void CollisionObjectBullet::notify_transform_changed() { - isTransformChanged = true; + updated = true; } RigidCollisionObjectBullet::~RigidCollisionObjectBullet() { diff --git a/modules/bullet/collision_object_bullet.h b/modules/bullet/collision_object_bullet.h index 944ab89b87..6d2c564e44 100644 --- a/modules/bullet/collision_object_bullet.h +++ b/modules/bullet/collision_object_bullet.h @@ -128,7 +128,7 @@ protected: /// New area is added when overlap with new area (AreaBullet::addOverlap), then is removed when it exit (CollisionObjectBullet::onExitArea) /// This array is used mainly to know which area hold the pointer of this object Vector<AreaBullet *> areasOverlapped; - bool isTransformChanged = false; + bool updated = false; public: CollisionObjectBullet(Type p_type); @@ -206,9 +206,9 @@ public: Transform3D get_transform() const; virtual void set_transform__bullet(const btTransform &p_global_transform); virtual const btTransform &get_transform__bullet() const; - - bool is_transform_changed() const { return isTransformChanged; } virtual void notify_transform_changed(); + + bool is_updated() const { return updated; } }; class RigidCollisionObjectBullet : public CollisionObjectBullet, public ShapeOwnerBullet { diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index 7b20fad28c..4faab19539 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -420,7 +420,7 @@ void RigidBodyBullet::on_collision_checker_start() { void RigidBodyBullet::on_collision_checker_end() { // Always true if active and not a static or kinematic body - isTransformChanged = btBody->isActive() && !btBody->isStaticOrKinematicObject(); + updated = btBody->isActive() && !btBody->isStaticOrKinematicObject(); } bool RigidBodyBullet::add_collision_object(RigidBodyBullet *p_otherObject, const Vector3 &p_hitWorldLocation, const Vector3 &p_hitLocalLocation, const Vector3 &p_hitNormal, const real_t &p_appliedImpulse, int p_other_shape_index, int p_local_shape_index) { diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index 66d7370bd7..bf47127877 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -700,7 +700,7 @@ void SpaceBullet::check_ghost_overlaps() { RigidCollisionObjectBullet *otherObject = static_cast<RigidCollisionObjectBullet *>(overlapped_bt_co->getUserPointer()); btVector3 other_body_scale(otherObject->get_bt_body_scale()); - if (!area->is_transform_changed() && !otherObject->is_transform_changed()) { + if (!area->is_updated() && !otherObject->is_updated()) { hasOverlap = -1 != area->find_overlapping_object(otherObject); goto collision_found; } @@ -835,7 +835,7 @@ void SpaceBullet::check_body_collision() { btManifoldPoint &pt = contactManifold->getContactPoint(0); #endif if ( - pt.getDistance() <= 0.0 || + pt.getDistance() < 0.0 || bodyA->was_colliding(bodyB) || bodyB->was_colliding(bodyA)) { Vector3 collisionWorldPosition; |