diff options
Diffstat (limited to 'modules/bullet')
-rw-r--r-- | modules/bullet/rigid_body_bullet.cpp | 4 | ||||
-rw-r--r-- | modules/bullet/rigid_body_bullet.h | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index fc4e1d57de..a4f9affa95 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -138,8 +138,8 @@ void BulletPhysicsDirectBodyState3D::apply_torque_impulse(const Vector3 &p_impul body->apply_torque_impulse(p_impulse); } -void BulletPhysicsDirectBodyState3D::set_sleep_state(bool p_enable) { - body->set_activation_state(p_enable); +void BulletPhysicsDirectBodyState3D::set_sleep_state(bool p_sleep) { + body->set_activation_state(!p_sleep); } bool BulletPhysicsDirectBodyState3D::is_sleeping() const { diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h index 95491b1e62..420b5cc443 100644 --- a/modules/bullet/rigid_body_bullet.h +++ b/modules/bullet/rigid_body_bullet.h @@ -117,7 +117,7 @@ public: virtual void apply_impulse(const Vector3 &p_pos, const Vector3 &p_impulse); virtual void apply_torque_impulse(const Vector3 &p_impulse); - virtual void set_sleep_state(bool p_enable); + virtual void set_sleep_state(bool p_sleep); virtual bool is_sleeping() const; virtual int get_contact_count() const; |