diff options
Diffstat (limited to 'modules/bullet')
| -rw-r--r-- | modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml | 2 | ||||
| -rw-r--r-- | modules/bullet/doc_classes/BulletPhysicsServer.xml | 2 | ||||
| -rw-r--r-- | modules/bullet/godot_ray_world_algorithm.cpp | 13 |
3 files changed, 12 insertions, 5 deletions
diff --git a/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml b/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml index f8732c5747..c7909c7d72 100644 --- a/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml +++ b/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BulletPhysicsDirectBodyState" inherits="PhysicsDirectBodyState" category="Core" version="3.0-rc1"> +<class name="BulletPhysicsDirectBodyState" inherits="PhysicsDirectBodyState" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/bullet/doc_classes/BulletPhysicsServer.xml b/modules/bullet/doc_classes/BulletPhysicsServer.xml index 5237556df3..a59abb0ebb 100644 --- a/modules/bullet/doc_classes/BulletPhysicsServer.xml +++ b/modules/bullet/doc_classes/BulletPhysicsServer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BulletPhysicsServer" inherits="PhysicsServer" category="Core" version="3.0-rc1"> +<class name="BulletPhysicsServer" inherits="PhysicsServer" category="Core" version="3.0-stable"> <brief_description> </brief_description> <description> diff --git a/modules/bullet/godot_ray_world_algorithm.cpp b/modules/bullet/godot_ray_world_algorithm.cpp index 709eed9e40..4a511b39a7 100644 --- a/modules/bullet/godot_ray_world_algorithm.cpp +++ b/modules/bullet/godot_ray_world_algorithm.cpp @@ -35,6 +35,8 @@ #include <BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h> +#define RAY_STABILITY_MARGIN 0.1 + /** @author AndreaCatania */ @@ -97,10 +99,15 @@ void GodotRayWorldAlgorithm::processCollision(const btCollisionObjectWrapper *bo m_world->rayTestSingleInternal(ray_transform, to, other_co_wrapper, btResult); if (btResult.hasHit()) { - btVector3 ray_normal(to.getOrigin() - ray_transform.getOrigin()); + + btVector3 ray_normal(ray_transform.getOrigin() - to.getOrigin()); ray_normal.normalize(); - ray_normal *= -1; - resultOut->addContactPoint(ray_normal, btResult.m_hitPointWorld, ray_shape->getScaledLength() * (btResult.m_closestHitFraction - 1)); + btScalar depth(ray_shape->getScaledLength() * (btResult.m_closestHitFraction - 1)); + + if (depth >= -RAY_STABILITY_MARGIN) + depth = 0; + + resultOut->addContactPoint(ray_normal, btResult.m_hitPointWorld, depth); } } |