diff options
Diffstat (limited to 'modules/bullet')
-rw-r--r-- | modules/bullet/SCsub | 11 | ||||
-rw-r--r-- | modules/bullet/bullet_physics_server.cpp | 360 | ||||
-rw-r--r-- | modules/bullet/rigid_body_bullet.cpp | 11 | ||||
-rw-r--r-- | modules/bullet/space_bullet.cpp | 8 |
4 files changed, 192 insertions, 198 deletions
diff --git a/modules/bullet/SCsub b/modules/bullet/SCsub index ba57de303e..09509abc44 100644 --- a/modules/bullet/SCsub +++ b/modules/bullet/SCsub @@ -10,7 +10,7 @@ env_bullet = env_modules.Clone() thirdparty_obj = [] if env["builtin_bullet"]: - # Build only version 2 for now (as of 2.89) + # Build only "Bullet2" API (not "Bullet3" folders). # Sync file list with relevant upstream CMakeLists.txt for each folder. if env["float"] == "64": env.Append(CPPDEFINES=["BT_USE_DOUBLE_PRECISION=1"]) @@ -189,6 +189,7 @@ if env["builtin_bullet"]: "LinearMath/btGeometryUtil.cpp", "LinearMath/btPolarDecomposition.cpp", "LinearMath/btQuickprof.cpp", + "LinearMath/btReducedVector.cpp", "LinearMath/btSerializer.cpp", "LinearMath/btSerializer64.cpp", "LinearMath/btThreads.cpp", @@ -200,15 +201,11 @@ if env["builtin_bullet"]: thirdparty_sources = [thirdparty_dir + file for file in bullet2_src] - # Treat Bullet headers as system headers to avoid raising warnings. Not supported on MSVC. - if not env.msvc: - env_bullet.Append(CPPFLAGS=["-isystem", Dir(thirdparty_dir).path]) - else: - env_bullet.Prepend(CPPPATH=[thirdparty_dir]) + env_bullet.Prepend(CPPPATH=[thirdparty_dir]) if env["target"] == "debug" or env["target"] == "release_debug": env_bullet.Append(CPPDEFINES=["DEBUG"]) - env_bullet.Append(CPPDEFINES=["BT_USE_OLD_DAMPING_METHOD"]) + env_bullet.Append(CPPDEFINES=["BT_USE_OLD_DAMPING_METHOD", "BT_THREADSAFE"]) env_thirdparty = env_bullet.Clone() env_thirdparty.disable_warnings() diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp index ed05e51e53..3054debaec 100644 --- a/modules/bullet/bullet_physics_server.cpp +++ b/modules/bullet/bullet_physics_server.cpp @@ -124,7 +124,7 @@ RID BulletPhysicsServer3D::shape_create(ShapeType p_shape) { } void BulletPhysicsServer3D::shape_set_data(RID p_shape, const Variant &p_data) { - ShapeBullet *shape = shape_owner.getornull(p_shape); + ShapeBullet *shape = shape_owner.get_or_null(p_shape); ERR_FAIL_COND(!shape); shape->set_data(p_data); } @@ -134,25 +134,25 @@ void BulletPhysicsServer3D::shape_set_custom_solver_bias(RID p_shape, real_t p_b } PhysicsServer3D::ShapeType BulletPhysicsServer3D::shape_get_type(RID p_shape) const { - ShapeBullet *shape = shape_owner.getornull(p_shape); + ShapeBullet *shape = shape_owner.get_or_null(p_shape); ERR_FAIL_COND_V(!shape, PhysicsServer3D::SHAPE_CUSTOM); return shape->get_type(); } Variant BulletPhysicsServer3D::shape_get_data(RID p_shape) const { - ShapeBullet *shape = shape_owner.getornull(p_shape); + ShapeBullet *shape = shape_owner.get_or_null(p_shape); ERR_FAIL_COND_V(!shape, Variant()); return shape->get_data(); } void BulletPhysicsServer3D::shape_set_margin(RID p_shape, real_t p_margin) { - ShapeBullet *shape = shape_owner.getornull(p_shape); + ShapeBullet *shape = shape_owner.get_or_null(p_shape); ERR_FAIL_COND(!shape); shape->set_margin(p_margin); } real_t BulletPhysicsServer3D::shape_get_margin(RID p_shape) const { - ShapeBullet *shape = shape_owner.getornull(p_shape); + ShapeBullet *shape = shape_owner.get_or_null(p_shape); ERR_FAIL_COND_V(!shape, 0.0); return shape->get_margin(); } @@ -168,7 +168,7 @@ RID BulletPhysicsServer3D::space_create() { } void BulletPhysicsServer3D::space_set_active(RID p_space, bool p_active) { - SpaceBullet *space = space_owner.getornull(p_space); + SpaceBullet *space = space_owner.get_or_null(p_space); ERR_FAIL_COND(!space); if (space_is_active(p_space) == p_active) { @@ -185,47 +185,47 @@ void BulletPhysicsServer3D::space_set_active(RID p_space, bool p_active) { } bool BulletPhysicsServer3D::space_is_active(RID p_space) const { - SpaceBullet *space = space_owner.getornull(p_space); + SpaceBullet *space = space_owner.get_or_null(p_space); ERR_FAIL_COND_V(!space, false); return -1 != active_spaces.find(space); } void BulletPhysicsServer3D::space_set_param(RID p_space, SpaceParameter p_param, real_t p_value) { - SpaceBullet *space = space_owner.getornull(p_space); + SpaceBullet *space = space_owner.get_or_null(p_space); ERR_FAIL_COND(!space); space->set_param(p_param, p_value); } real_t BulletPhysicsServer3D::space_get_param(RID p_space, SpaceParameter p_param) const { - SpaceBullet *space = space_owner.getornull(p_space); + SpaceBullet *space = space_owner.get_or_null(p_space); ERR_FAIL_COND_V(!space, 0); return space->get_param(p_param); } PhysicsDirectSpaceState3D *BulletPhysicsServer3D::space_get_direct_state(RID p_space) { - SpaceBullet *space = space_owner.getornull(p_space); + SpaceBullet *space = space_owner.get_or_null(p_space); ERR_FAIL_COND_V(!space, nullptr); return space->get_direct_state(); } void BulletPhysicsServer3D::space_set_debug_contacts(RID p_space, int p_max_contacts) { - SpaceBullet *space = space_owner.getornull(p_space); + SpaceBullet *space = space_owner.get_or_null(p_space); ERR_FAIL_COND(!space); space->set_debug_contacts(p_max_contacts); } Vector<Vector3> BulletPhysicsServer3D::space_get_contacts(RID p_space) const { - SpaceBullet *space = space_owner.getornull(p_space); + SpaceBullet *space = space_owner.get_or_null(p_space); ERR_FAIL_COND_V(!space, Vector<Vector3>()); return space->get_debug_contacts(); } int BulletPhysicsServer3D::space_get_contact_count(RID p_space) const { - SpaceBullet *space = space_owner.getornull(p_space); + SpaceBullet *space = space_owner.get_or_null(p_space); ERR_FAIL_COND_V(!space, 0); return space->get_debug_contact_count(); @@ -239,91 +239,91 @@ RID BulletPhysicsServer3D::area_create() { } void BulletPhysicsServer3D::area_set_space(RID p_area, RID p_space) { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); SpaceBullet *space = nullptr; if (p_space.is_valid()) { - space = space_owner.getornull(p_space); + space = space_owner.get_or_null(p_space); ERR_FAIL_COND(!space); } area->set_space(space); } RID BulletPhysicsServer3D::area_get_space(RID p_area) const { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); return area->get_space()->get_self(); } void BulletPhysicsServer3D::area_set_space_override_mode(RID p_area, AreaSpaceOverrideMode p_mode) { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_spOv_mode(p_mode); } PhysicsServer3D::AreaSpaceOverrideMode BulletPhysicsServer3D::area_get_space_override_mode(RID p_area) const { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND_V(!area, PhysicsServer3D::AREA_SPACE_OVERRIDE_DISABLED); return area->get_spOv_mode(); } void BulletPhysicsServer3D::area_add_shape(RID p_area, RID p_shape, const Transform3D &p_transform, bool p_disabled) { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); - ShapeBullet *shape = shape_owner.getornull(p_shape); + ShapeBullet *shape = shape_owner.get_or_null(p_shape); ERR_FAIL_COND(!shape); area->add_shape(shape, p_transform, p_disabled); } void BulletPhysicsServer3D::area_set_shape(RID p_area, int p_shape_idx, RID p_shape) { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); - ShapeBullet *shape = shape_owner.getornull(p_shape); + ShapeBullet *shape = shape_owner.get_or_null(p_shape); ERR_FAIL_COND(!shape); area->set_shape(p_shape_idx, shape); } void BulletPhysicsServer3D::area_set_shape_transform(RID p_area, int p_shape_idx, const Transform3D &p_transform) { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_shape_transform(p_shape_idx, p_transform); } int BulletPhysicsServer3D::area_get_shape_count(RID p_area) const { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND_V(!area, 0); return area->get_shape_count(); } RID BulletPhysicsServer3D::area_get_shape(RID p_area, int p_shape_idx) const { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND_V(!area, RID()); return area->get_shape(p_shape_idx)->get_self(); } Transform3D BulletPhysicsServer3D::area_get_shape_transform(RID p_area, int p_shape_idx) const { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND_V(!area, Transform3D()); return area->get_shape_transform(p_shape_idx); } void BulletPhysicsServer3D::area_remove_shape(RID p_area, int p_shape_idx) { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); return area->remove_shape_full(p_shape_idx); } void BulletPhysicsServer3D::area_clear_shapes(RID p_area) { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); for (int i = area->get_shape_count(); 0 < i; --i) { @@ -332,7 +332,7 @@ void BulletPhysicsServer3D::area_clear_shapes(RID p_area) { } void BulletPhysicsServer3D::area_set_shape_disabled(RID p_area, int p_shape_idx, bool p_disabled) { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_shape_disabled(p_shape_idx, p_disabled); @@ -342,7 +342,7 @@ void BulletPhysicsServer3D::area_attach_object_instance_id(RID p_area, ObjectID if (space_owner.owns(p_area)) { return; } - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_instance_id(p_id); } @@ -351,19 +351,19 @@ ObjectID BulletPhysicsServer3D::area_get_object_instance_id(RID p_area) const { if (space_owner.owns(p_area)) { return ObjectID(); } - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND_V(!area, ObjectID()); return area->get_instance_id(); } void BulletPhysicsServer3D::area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value) { if (space_owner.owns(p_area)) { - SpaceBullet *space = space_owner.getornull(p_area); + SpaceBullet *space = space_owner.get_or_null(p_area); if (space) { space->set_param(p_param, p_value); } } else { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_param(p_param, p_value); @@ -372,10 +372,10 @@ void BulletPhysicsServer3D::area_set_param(RID p_area, AreaParameter p_param, co Variant BulletPhysicsServer3D::area_get_param(RID p_area, AreaParameter p_param) const { if (space_owner.owns(p_area)) { - SpaceBullet *space = space_owner.getornull(p_area); + SpaceBullet *space = space_owner.get_or_null(p_area); return space->get_param(p_param); } else { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND_V(!area, Variant()); return area->get_param(p_param); @@ -383,52 +383,52 @@ Variant BulletPhysicsServer3D::area_get_param(RID p_area, AreaParameter p_param) } void BulletPhysicsServer3D::area_set_transform(RID p_area, const Transform3D &p_transform) { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_transform(p_transform); } Transform3D BulletPhysicsServer3D::area_get_transform(RID p_area) const { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND_V(!area, Transform3D()); return area->get_transform(); } void BulletPhysicsServer3D::area_set_collision_mask(RID p_area, uint32_t p_mask) { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_collision_mask(p_mask); } void BulletPhysicsServer3D::area_set_collision_layer(RID p_area, uint32_t p_layer) { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_collision_layer(p_layer); } void BulletPhysicsServer3D::area_set_monitorable(RID p_area, bool p_monitorable) { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_monitorable(p_monitorable); } void BulletPhysicsServer3D::area_set_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_event_callback(CollisionObjectBullet::TYPE_RIGID_BODY, p_receiver ? p_receiver->get_instance_id() : ObjectID(), p_method); } void BulletPhysicsServer3D::area_set_area_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_event_callback(CollisionObjectBullet::TYPE_AREA, p_receiver ? p_receiver->get_instance_id() : ObjectID(), p_method); } void BulletPhysicsServer3D::area_set_ray_pickable(RID p_area, bool p_enable) { - AreaBullet *area = area_owner.getornull(p_area); + AreaBullet *area = area_owner.get_or_null(p_area); ERR_FAIL_COND(!area); area->set_ray_pickable(p_enable); } @@ -445,12 +445,12 @@ RID BulletPhysicsServer3D::body_create(BodyMode p_mode, bool p_init_sleeping) { } void BulletPhysicsServer3D::body_set_space(RID p_body, RID p_space) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); SpaceBullet *space = nullptr; if (p_space.is_valid()) { - space = space_owner.getornull(p_space); + space = space_owner.get_or_null(p_space); ERR_FAIL_COND(!space); } @@ -462,7 +462,7 @@ void BulletPhysicsServer3D::body_set_space(RID p_body, RID p_space) { } RID BulletPhysicsServer3D::body_get_space(RID p_body) const { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, RID()); SpaceBullet *space = body->get_space(); @@ -473,52 +473,52 @@ RID BulletPhysicsServer3D::body_get_space(RID p_body) const { } void BulletPhysicsServer3D::body_set_mode(RID p_body, PhysicsServer3D::BodyMode p_mode) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_mode(p_mode); } PhysicsServer3D::BodyMode BulletPhysicsServer3D::body_get_mode(RID p_body) const { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, BODY_MODE_STATIC); return body->get_mode(); } void BulletPhysicsServer3D::body_add_shape(RID p_body, RID p_shape, const Transform3D &p_transform, bool p_disabled) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); - ShapeBullet *shape = shape_owner.getornull(p_shape); + ShapeBullet *shape = shape_owner.get_or_null(p_shape); ERR_FAIL_COND(!shape); body->add_shape(shape, p_transform, p_disabled); } void BulletPhysicsServer3D::body_set_shape(RID p_body, int p_shape_idx, RID p_shape) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); - ShapeBullet *shape = shape_owner.getornull(p_shape); + ShapeBullet *shape = shape_owner.get_or_null(p_shape); ERR_FAIL_COND(!shape); body->set_shape(p_shape_idx, shape); } void BulletPhysicsServer3D::body_set_shape_transform(RID p_body, int p_shape_idx, const Transform3D &p_transform) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_shape_transform(p_shape_idx, p_transform); } int BulletPhysicsServer3D::body_get_shape_count(RID p_body) const { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0); return body->get_shape_count(); } RID BulletPhysicsServer3D::body_get_shape(RID p_body, int p_shape_idx) const { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, RID()); ShapeBullet *shape = body->get_shape(p_shape_idx); @@ -528,27 +528,27 @@ RID BulletPhysicsServer3D::body_get_shape(RID p_body, int p_shape_idx) const { } Transform3D BulletPhysicsServer3D::body_get_shape_transform(RID p_body, int p_shape_idx) const { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, Transform3D()); return body->get_shape_transform(p_shape_idx); } void BulletPhysicsServer3D::body_set_shape_disabled(RID p_body, int p_shape_idx, bool p_disabled) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_shape_disabled(p_shape_idx, p_disabled); } void BulletPhysicsServer3D::body_remove_shape(RID p_body, int p_shape_idx) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->remove_shape_full(p_shape_idx); } void BulletPhysicsServer3D::body_clear_shapes(RID p_body) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->remove_all_shapes(); @@ -569,42 +569,42 @@ ObjectID BulletPhysicsServer3D::body_get_object_instance_id(RID p_body) const { } void BulletPhysicsServer3D::body_set_enable_continuous_collision_detection(RID p_body, bool p_enable) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_continuous_collision_detection(p_enable); } bool BulletPhysicsServer3D::body_is_continuous_collision_detection_enabled(RID p_body) const { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, false); return body->is_continuous_collision_detection_enabled(); } void BulletPhysicsServer3D::body_set_collision_layer(RID p_body, uint32_t p_layer) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_collision_layer(p_layer); } uint32_t BulletPhysicsServer3D::body_get_collision_layer(RID p_body) const { - const RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + const RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0); return body->get_collision_layer(); } void BulletPhysicsServer3D::body_set_collision_mask(RID p_body, uint32_t p_mask) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_collision_mask(p_mask); } uint32_t BulletPhysicsServer3D::body_get_collision_mask(RID p_body) const { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0); return body->get_collision_mask(); @@ -620,21 +620,21 @@ uint32_t BulletPhysicsServer3D::body_get_user_flags(RID p_body) const { } void BulletPhysicsServer3D::body_set_param(RID p_body, BodyParameter p_param, real_t p_value) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_param(p_param, p_value); } real_t BulletPhysicsServer3D::body_get_param(RID p_body, BodyParameter p_param) const { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0); return body->get_param(p_param); } void BulletPhysicsServer3D::body_set_kinematic_safe_margin(RID p_body, real_t p_margin) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); if (body->get_kinematic_utilities()) { @@ -643,7 +643,7 @@ void BulletPhysicsServer3D::body_set_kinematic_safe_margin(RID p_body, real_t p_ } real_t BulletPhysicsServer3D::body_get_kinematic_safe_margin(RID p_body) const { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0); if (body->get_kinematic_utilities()) { @@ -654,90 +654,90 @@ real_t BulletPhysicsServer3D::body_get_kinematic_safe_margin(RID p_body) const { } void BulletPhysicsServer3D::body_set_state(RID p_body, BodyState p_state, const Variant &p_variant) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_state(p_state, p_variant); } Variant BulletPhysicsServer3D::body_get_state(RID p_body, BodyState p_state) const { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, Variant()); return body->get_state(p_state); } void BulletPhysicsServer3D::body_set_applied_force(RID p_body, const Vector3 &p_force) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_applied_force(p_force); } Vector3 BulletPhysicsServer3D::body_get_applied_force(RID p_body) const { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, Vector3()); return body->get_applied_force(); } void BulletPhysicsServer3D::body_set_applied_torque(RID p_body, const Vector3 &p_torque) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_applied_torque(p_torque); } Vector3 BulletPhysicsServer3D::body_get_applied_torque(RID p_body) const { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, Vector3()); return body->get_applied_torque(); } void BulletPhysicsServer3D::body_add_central_force(RID p_body, const Vector3 &p_force) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->apply_central_force(p_force); } void BulletPhysicsServer3D::body_add_force(RID p_body, const Vector3 &p_force, const Vector3 &p_position) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->apply_force(p_force, p_position); } void BulletPhysicsServer3D::body_add_torque(RID p_body, const Vector3 &p_torque) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->apply_torque(p_torque); } void BulletPhysicsServer3D::body_apply_central_impulse(RID p_body, const Vector3 &p_impulse) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->apply_central_impulse(p_impulse); } void BulletPhysicsServer3D::body_apply_impulse(RID p_body, const Vector3 &p_impulse, const Vector3 &p_position) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->apply_impulse(p_impulse, p_position); } void BulletPhysicsServer3D::body_apply_torque_impulse(RID p_body, const Vector3 &p_impulse) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->apply_torque_impulse(p_impulse); } void BulletPhysicsServer3D::body_set_axis_velocity(RID p_body, const Vector3 &p_axis_velocity) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); Vector3 v = body->get_linear_velocity(); @@ -748,39 +748,39 @@ void BulletPhysicsServer3D::body_set_axis_velocity(RID p_body, const Vector3 &p_ } void BulletPhysicsServer3D::body_set_axis_lock(RID p_body, BodyAxis p_axis, bool p_lock) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_axis_lock(p_axis, p_lock); } bool BulletPhysicsServer3D::body_is_axis_locked(RID p_body, BodyAxis p_axis) const { - const RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + const RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0); return body->is_axis_locked(p_axis); } void BulletPhysicsServer3D::body_add_collision_exception(RID p_body, RID p_body_b) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); - RigidBodyBullet *other_body = rigid_body_owner.getornull(p_body_b); + RigidBodyBullet *other_body = rigid_body_owner.get_or_null(p_body_b); ERR_FAIL_COND(!other_body); body->add_collision_exception(other_body); } void BulletPhysicsServer3D::body_remove_collision_exception(RID p_body, RID p_body_b) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); - RigidBodyBullet *other_body = rigid_body_owner.getornull(p_body_b); + RigidBodyBullet *other_body = rigid_body_owner.get_or_null(p_body_b); ERR_FAIL_COND(!other_body); body->remove_collision_exception(other_body); } void BulletPhysicsServer3D::body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); for (int i = 0; i < body->get_exceptions().size(); i++) { p_exceptions->push_back(body->get_exceptions()[i]); @@ -788,14 +788,14 @@ void BulletPhysicsServer3D::body_get_collision_exceptions(RID p_body, List<RID> } void BulletPhysicsServer3D::body_set_max_contacts_reported(RID p_body, int p_contacts) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_max_collisions_detection(p_contacts); } int BulletPhysicsServer3D::body_get_max_contacts_reported(RID p_body) const { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0); return body->get_max_collisions_detection(); @@ -811,39 +811,39 @@ real_t BulletPhysicsServer3D::body_get_contacts_reported_depth_threshold(RID p_b } void BulletPhysicsServer3D::body_set_omit_force_integration(RID p_body, bool p_omit) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_omit_forces_integration(p_omit); } bool BulletPhysicsServer3D::body_is_omitting_force_integration(RID p_body) const { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, false); return body->get_omit_forces_integration(); } void BulletPhysicsServer3D::body_set_force_integration_callback(RID p_body, const Callable &p_callable, const Variant &p_udata) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_force_integration_callback(p_callable, p_udata); } void BulletPhysicsServer3D::body_set_ray_pickable(RID p_body, bool p_enable) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_ray_pickable(p_enable); } PhysicsDirectBodyState3D *BulletPhysicsServer3D::body_get_direct_state(RID p_body) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, nullptr); return BulletPhysicsDirectBodyState3D::get_singleton(body); } bool BulletPhysicsServer3D::body_test_motion(RID p_body, const Transform3D &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result, bool p_exclude_raycast_shapes, const Set<RID> &p_exclude) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, false); ERR_FAIL_COND_V(!body->get_space(), false); @@ -851,7 +851,7 @@ bool BulletPhysicsServer3D::body_test_motion(RID p_body, const Transform3D &p_fr } int BulletPhysicsServer3D::body_test_ray_separation(RID p_body, const Transform3D &p_transform, bool p_infinite_inertia, Vector3 &r_recover_motion, SeparationResult *r_results, int p_result_max, real_t p_margin) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_body); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0); ERR_FAIL_COND_V(!body->get_space(), 0); @@ -869,19 +869,19 @@ RID BulletPhysicsServer3D::soft_body_create(bool p_init_sleeping) { } void BulletPhysicsServer3D::soft_body_update_rendering_server(RID p_body, RenderingServerHandler *p_rendering_server_handler) { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->update_rendering_server(p_rendering_server_handler); } void BulletPhysicsServer3D::soft_body_set_space(RID p_body, RID p_space) { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); SpaceBullet *space = nullptr; if (p_space.is_valid()) { - space = space_owner.getornull(p_space); + space = space_owner.get_or_null(p_space); ERR_FAIL_COND(!space); } @@ -893,7 +893,7 @@ void BulletPhysicsServer3D::soft_body_set_space(RID p_body, RID p_space) { } RID BulletPhysicsServer3D::soft_body_get_space(RID p_body) const { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, RID()); SpaceBullet *space = body->get_space(); @@ -904,7 +904,7 @@ RID BulletPhysicsServer3D::soft_body_get_space(RID p_body) const { } void BulletPhysicsServer3D::soft_body_set_mesh(RID p_body, const REF &p_mesh) { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_soft_mesh(p_mesh); @@ -918,40 +918,40 @@ AABB BulletPhysicsServer::soft_body_get_bounds(RID p_body) const { } void BulletPhysicsServer3D::soft_body_set_collision_layer(RID p_body, uint32_t p_layer) { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_collision_layer(p_layer); } uint32_t BulletPhysicsServer3D::soft_body_get_collision_layer(RID p_body) const { - const SoftBodyBullet *body = soft_body_owner.getornull(p_body); + const SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0); return body->get_collision_layer(); } void BulletPhysicsServer3D::soft_body_set_collision_mask(RID p_body, uint32_t p_mask) { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_collision_mask(p_mask); } uint32_t BulletPhysicsServer3D::soft_body_get_collision_mask(RID p_body) const { - const SoftBodyBullet *body = soft_body_owner.getornull(p_body); + const SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0); return body->get_collision_mask(); } void BulletPhysicsServer3D::soft_body_add_collision_exception(RID p_body, RID p_body_b) { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); - CollisionObjectBullet *other_body = rigid_body_owner.getornull(p_body_b); + CollisionObjectBullet *other_body = rigid_body_owner.get_or_null(p_body_b); if (!other_body) { - other_body = soft_body_owner.getornull(p_body_b); + other_body = soft_body_owner.get_or_null(p_body_b); } ERR_FAIL_COND(!other_body); @@ -959,12 +959,12 @@ void BulletPhysicsServer3D::soft_body_add_collision_exception(RID p_body, RID p_ } void BulletPhysicsServer3D::soft_body_remove_collision_exception(RID p_body, RID p_body_b) { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); - CollisionObjectBullet *other_body = rigid_body_owner.getornull(p_body_b); + CollisionObjectBullet *other_body = rigid_body_owner.get_or_null(p_body_b); if (!other_body) { - other_body = soft_body_owner.getornull(p_body_b); + other_body = soft_body_owner.get_or_null(p_body_b); } ERR_FAIL_COND(!other_body); @@ -972,7 +972,7 @@ void BulletPhysicsServer3D::soft_body_remove_collision_exception(RID p_body, RID } void BulletPhysicsServer3D::soft_body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions) { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); for (int i = 0; i < body->get_exceptions().size(); i++) { p_exceptions->push_back(body->get_exceptions()[i]); @@ -991,98 +991,98 @@ Variant BulletPhysicsServer3D::soft_body_get_state(RID p_body, BodyState p_state } void BulletPhysicsServer3D::soft_body_set_transform(RID p_body, const Transform3D &p_transform) { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_soft_transform(p_transform); } void BulletPhysicsServer3D::soft_body_set_ray_pickable(RID p_body, bool p_enable) { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_ray_pickable(p_enable); } void BulletPhysicsServer3D::soft_body_set_simulation_precision(RID p_body, int p_simulation_precision) { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_simulation_precision(p_simulation_precision); } int BulletPhysicsServer3D::soft_body_get_simulation_precision(RID p_body) const { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0.f); return body->get_simulation_precision(); } void BulletPhysicsServer3D::soft_body_set_total_mass(RID p_body, real_t p_total_mass) { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_total_mass(p_total_mass); } real_t BulletPhysicsServer3D::soft_body_get_total_mass(RID p_body) const { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0.f); return body->get_total_mass(); } void BulletPhysicsServer3D::soft_body_set_linear_stiffness(RID p_body, real_t p_stiffness) const { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_linear_stiffness(p_stiffness); } real_t BulletPhysicsServer3D::soft_body_get_linear_stiffness(RID p_body) { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0.f); return body->get_linear_stiffness(); } void BulletPhysicsServer3D::soft_body_set_pressure_coefficient(RID p_body, real_t p_pressure_coefficient) { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_pressure_coefficient(p_pressure_coefficient); } real_t BulletPhysicsServer3D::soft_body_get_pressure_coefficient(RID p_body) const { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0.f); return body->get_pressure_coefficient(); } void BulletPhysicsServer3D::soft_body_set_damping_coefficient(RID p_body, real_t p_damping_coefficient) { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_damping_coefficient(p_damping_coefficient); } real_t BulletPhysicsServer3D::soft_body_get_damping_coefficient(RID p_body) const { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0.f); return body->get_damping_coefficient(); } void BulletPhysicsServer3D::soft_body_set_drag_coefficient(RID p_body, real_t p_drag_coefficient) { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_drag_coefficient(p_drag_coefficient); } real_t BulletPhysicsServer3D::soft_body_get_drag_coefficient(RID p_body) const { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0.f); return body->get_drag_coefficient(); } void BulletPhysicsServer3D::soft_body_move_point(RID p_body, int p_point_index, const Vector3 &p_global_position) { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_node_position(p_point_index, p_global_position); } Vector3 BulletPhysicsServer3D::soft_body_get_point_global_position(RID p_body, int p_point_index) const { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, Vector3(0., 0., 0.)); Vector3 pos; body->get_node_position(p_point_index, pos); @@ -1090,25 +1090,25 @@ Vector3 BulletPhysicsServer3D::soft_body_get_point_global_position(RID p_body, i } void BulletPhysicsServer3D::soft_body_remove_all_pinned_points(RID p_body) { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->reset_all_node_mass(); } void BulletPhysicsServer3D::soft_body_pin_point(RID p_body, int p_point_index, bool p_pin) { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND(!body); body->set_node_mass(p_point_index, p_pin ? 0 : 1); } bool BulletPhysicsServer3D::soft_body_is_point_pinned(RID p_body, int p_point_index) const { - SoftBodyBullet *body = soft_body_owner.getornull(p_body); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_body); ERR_FAIL_COND_V(!body, 0.f); return body->get_node_mass(p_point_index); } PhysicsServer3D::JointType BulletPhysicsServer3D::joint_get_type(RID p_joint) const { - JointBullet *joint = joint_owner.getornull(p_joint); + JointBullet *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, JOINT_PIN); return joint->get_type(); } @@ -1123,28 +1123,28 @@ int BulletPhysicsServer3D::joint_get_solver_priority(RID p_joint) const { } void BulletPhysicsServer3D::joint_disable_collisions_between_bodies(RID p_joint, const bool p_disable) { - JointBullet *joint = joint_owner.getornull(p_joint); + JointBullet *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); joint->disable_collisions_between_bodies(p_disable); } bool BulletPhysicsServer3D::joint_is_disabled_collisions_between_bodies(RID p_joint) const { - JointBullet *joint(joint_owner.getornull(p_joint)); + JointBullet *joint(joint_owner.get_or_null(p_joint)); ERR_FAIL_COND_V(!joint, false); return joint->is_disabled_collisions_between_bodies(); } RID BulletPhysicsServer3D::joint_create_pin(RID p_body_A, const Vector3 &p_local_A, RID p_body_B, const Vector3 &p_local_B) { - RigidBodyBullet *body_A = rigid_body_owner.getornull(p_body_A); + RigidBodyBullet *body_A = rigid_body_owner.get_or_null(p_body_A); ERR_FAIL_COND_V(!body_A, RID()); JointAssertSpace(body_A, "A", RID()); RigidBodyBullet *body_B = nullptr; if (p_body_B.is_valid()) { - body_B = rigid_body_owner.getornull(p_body_B); + body_B = rigid_body_owner.get_or_null(p_body_B); JointAssertSpace(body_B, "B", RID()); JointAssertSameSpace(body_A, body_B, RID()); } @@ -1158,7 +1158,7 @@ RID BulletPhysicsServer3D::joint_create_pin(RID p_body_A, const Vector3 &p_local } void BulletPhysicsServer3D::pin_joint_set_param(RID p_joint, PinJointParam p_param, real_t p_value) { - JointBullet *joint = joint_owner.getornull(p_joint); + JointBullet *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); ERR_FAIL_COND(joint->get_type() != JOINT_PIN); PinJointBullet *pin_joint = static_cast<PinJointBullet *>(joint); @@ -1166,7 +1166,7 @@ void BulletPhysicsServer3D::pin_joint_set_param(RID p_joint, PinJointParam p_par } real_t BulletPhysicsServer3D::pin_joint_get_param(RID p_joint, PinJointParam p_param) const { - JointBullet *joint = joint_owner.getornull(p_joint); + JointBullet *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, 0); ERR_FAIL_COND_V(joint->get_type() != JOINT_PIN, 0); PinJointBullet *pin_joint = static_cast<PinJointBullet *>(joint); @@ -1174,7 +1174,7 @@ real_t BulletPhysicsServer3D::pin_joint_get_param(RID p_joint, PinJointParam p_p } void BulletPhysicsServer3D::pin_joint_set_local_a(RID p_joint, const Vector3 &p_A) { - JointBullet *joint = joint_owner.getornull(p_joint); + JointBullet *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); ERR_FAIL_COND(joint->get_type() != JOINT_PIN); PinJointBullet *pin_joint = static_cast<PinJointBullet *>(joint); @@ -1182,7 +1182,7 @@ void BulletPhysicsServer3D::pin_joint_set_local_a(RID p_joint, const Vector3 &p_ } Vector3 BulletPhysicsServer3D::pin_joint_get_local_a(RID p_joint) const { - JointBullet *joint = joint_owner.getornull(p_joint); + JointBullet *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, Vector3()); ERR_FAIL_COND_V(joint->get_type() != JOINT_PIN, Vector3()); PinJointBullet *pin_joint = static_cast<PinJointBullet *>(joint); @@ -1190,7 +1190,7 @@ Vector3 BulletPhysicsServer3D::pin_joint_get_local_a(RID p_joint) const { } void BulletPhysicsServer3D::pin_joint_set_local_b(RID p_joint, const Vector3 &p_B) { - JointBullet *joint = joint_owner.getornull(p_joint); + JointBullet *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); ERR_FAIL_COND(joint->get_type() != JOINT_PIN); PinJointBullet *pin_joint = static_cast<PinJointBullet *>(joint); @@ -1198,7 +1198,7 @@ void BulletPhysicsServer3D::pin_joint_set_local_b(RID p_joint, const Vector3 &p_ } Vector3 BulletPhysicsServer3D::pin_joint_get_local_b(RID p_joint) const { - JointBullet *joint = joint_owner.getornull(p_joint); + JointBullet *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, Vector3()); ERR_FAIL_COND_V(joint->get_type() != JOINT_PIN, Vector3()); PinJointBullet *pin_joint = static_cast<PinJointBullet *>(joint); @@ -1206,13 +1206,13 @@ Vector3 BulletPhysicsServer3D::pin_joint_get_local_b(RID p_joint) const { } RID BulletPhysicsServer3D::joint_create_hinge(RID p_body_A, const Transform3D &p_hinge_A, RID p_body_B, const Transform3D &p_hinge_B) { - RigidBodyBullet *body_A = rigid_body_owner.getornull(p_body_A); + RigidBodyBullet *body_A = rigid_body_owner.get_or_null(p_body_A); ERR_FAIL_COND_V(!body_A, RID()); JointAssertSpace(body_A, "A", RID()); RigidBodyBullet *body_B = nullptr; if (p_body_B.is_valid()) { - body_B = rigid_body_owner.getornull(p_body_B); + body_B = rigid_body_owner.get_or_null(p_body_B); JointAssertSpace(body_B, "B", RID()); JointAssertSameSpace(body_A, body_B, RID()); } @@ -1226,13 +1226,13 @@ RID BulletPhysicsServer3D::joint_create_hinge(RID p_body_A, const Transform3D &p } RID BulletPhysicsServer3D::joint_create_hinge_simple(RID p_body_A, const Vector3 &p_pivot_A, const Vector3 &p_axis_A, RID p_body_B, const Vector3 &p_pivot_B, const Vector3 &p_axis_B) { - RigidBodyBullet *body_A = rigid_body_owner.getornull(p_body_A); + RigidBodyBullet *body_A = rigid_body_owner.get_or_null(p_body_A); ERR_FAIL_COND_V(!body_A, RID()); JointAssertSpace(body_A, "A", RID()); RigidBodyBullet *body_B = nullptr; if (p_body_B.is_valid()) { - body_B = rigid_body_owner.getornull(p_body_B); + body_B = rigid_body_owner.get_or_null(p_body_B); JointAssertSpace(body_B, "B", RID()); JointAssertSameSpace(body_A, body_B, RID()); } @@ -1246,7 +1246,7 @@ RID BulletPhysicsServer3D::joint_create_hinge_simple(RID p_body_A, const Vector3 } void BulletPhysicsServer3D::hinge_joint_set_param(RID p_joint, HingeJointParam p_param, real_t p_value) { - JointBullet *joint = joint_owner.getornull(p_joint); + JointBullet *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); ERR_FAIL_COND(joint->get_type() != JOINT_HINGE); HingeJointBullet *hinge_joint = static_cast<HingeJointBullet *>(joint); @@ -1254,7 +1254,7 @@ void BulletPhysicsServer3D::hinge_joint_set_param(RID p_joint, HingeJointParam p } real_t BulletPhysicsServer3D::hinge_joint_get_param(RID p_joint, HingeJointParam p_param) const { - JointBullet *joint = joint_owner.getornull(p_joint); + JointBullet *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, 0); ERR_FAIL_COND_V(joint->get_type() != JOINT_HINGE, 0); HingeJointBullet *hinge_joint = static_cast<HingeJointBullet *>(joint); @@ -1262,7 +1262,7 @@ real_t BulletPhysicsServer3D::hinge_joint_get_param(RID p_joint, HingeJointParam } void BulletPhysicsServer3D::hinge_joint_set_flag(RID p_joint, HingeJointFlag p_flag, bool p_value) { - JointBullet *joint = joint_owner.getornull(p_joint); + JointBullet *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); ERR_FAIL_COND(joint->get_type() != JOINT_HINGE); HingeJointBullet *hinge_joint = static_cast<HingeJointBullet *>(joint); @@ -1270,7 +1270,7 @@ void BulletPhysicsServer3D::hinge_joint_set_flag(RID p_joint, HingeJointFlag p_f } bool BulletPhysicsServer3D::hinge_joint_get_flag(RID p_joint, HingeJointFlag p_flag) const { - JointBullet *joint = joint_owner.getornull(p_joint); + JointBullet *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, false); ERR_FAIL_COND_V(joint->get_type() != JOINT_HINGE, false); HingeJointBullet *hinge_joint = static_cast<HingeJointBullet *>(joint); @@ -1278,13 +1278,13 @@ bool BulletPhysicsServer3D::hinge_joint_get_flag(RID p_joint, HingeJointFlag p_f } RID BulletPhysicsServer3D::joint_create_slider(RID p_body_A, const Transform3D &p_local_frame_A, RID p_body_B, const Transform3D &p_local_frame_B) { - RigidBodyBullet *body_A = rigid_body_owner.getornull(p_body_A); + RigidBodyBullet *body_A = rigid_body_owner.get_or_null(p_body_A); ERR_FAIL_COND_V(!body_A, RID()); JointAssertSpace(body_A, "A", RID()); RigidBodyBullet *body_B = nullptr; if (p_body_B.is_valid()) { - body_B = rigid_body_owner.getornull(p_body_B); + body_B = rigid_body_owner.get_or_null(p_body_B); JointAssertSpace(body_B, "B", RID()); JointAssertSameSpace(body_A, body_B, RID()); } @@ -1298,7 +1298,7 @@ RID BulletPhysicsServer3D::joint_create_slider(RID p_body_A, const Transform3D & } void BulletPhysicsServer3D::slider_joint_set_param(RID p_joint, SliderJointParam p_param, real_t p_value) { - JointBullet *joint = joint_owner.getornull(p_joint); + JointBullet *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); ERR_FAIL_COND(joint->get_type() != JOINT_SLIDER); SliderJointBullet *slider_joint = static_cast<SliderJointBullet *>(joint); @@ -1306,7 +1306,7 @@ void BulletPhysicsServer3D::slider_joint_set_param(RID p_joint, SliderJointParam } real_t BulletPhysicsServer3D::slider_joint_get_param(RID p_joint, SliderJointParam p_param) const { - JointBullet *joint = joint_owner.getornull(p_joint); + JointBullet *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, 0); ERR_FAIL_COND_V(joint->get_type() != JOINT_SLIDER, 0); SliderJointBullet *slider_joint = static_cast<SliderJointBullet *>(joint); @@ -1314,13 +1314,13 @@ real_t BulletPhysicsServer3D::slider_joint_get_param(RID p_joint, SliderJointPar } RID BulletPhysicsServer3D::joint_create_cone_twist(RID p_body_A, const Transform3D &p_local_frame_A, RID p_body_B, const Transform3D &p_local_frame_B) { - RigidBodyBullet *body_A = rigid_body_owner.getornull(p_body_A); + RigidBodyBullet *body_A = rigid_body_owner.get_or_null(p_body_A); ERR_FAIL_COND_V(!body_A, RID()); JointAssertSpace(body_A, "A", RID()); RigidBodyBullet *body_B = nullptr; if (p_body_B.is_valid()) { - body_B = rigid_body_owner.getornull(p_body_B); + body_B = rigid_body_owner.get_or_null(p_body_B); JointAssertSpace(body_B, "B", RID()); JointAssertSameSpace(body_A, body_B, RID()); } @@ -1332,7 +1332,7 @@ RID BulletPhysicsServer3D::joint_create_cone_twist(RID p_body_A, const Transform } void BulletPhysicsServer3D::cone_twist_joint_set_param(RID p_joint, ConeTwistJointParam p_param, real_t p_value) { - JointBullet *joint = joint_owner.getornull(p_joint); + JointBullet *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); ERR_FAIL_COND(joint->get_type() != JOINT_CONE_TWIST); ConeTwistJointBullet *coneTwist_joint = static_cast<ConeTwistJointBullet *>(joint); @@ -1340,7 +1340,7 @@ void BulletPhysicsServer3D::cone_twist_joint_set_param(RID p_joint, ConeTwistJoi } real_t BulletPhysicsServer3D::cone_twist_joint_get_param(RID p_joint, ConeTwistJointParam p_param) const { - JointBullet *joint = joint_owner.getornull(p_joint); + JointBullet *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, 0.); ERR_FAIL_COND_V(joint->get_type() != JOINT_CONE_TWIST, 0.); ConeTwistJointBullet *coneTwist_joint = static_cast<ConeTwistJointBullet *>(joint); @@ -1348,13 +1348,13 @@ real_t BulletPhysicsServer3D::cone_twist_joint_get_param(RID p_joint, ConeTwistJ } RID BulletPhysicsServer3D::joint_create_generic_6dof(RID p_body_A, const Transform3D &p_local_frame_A, RID p_body_B, const Transform3D &p_local_frame_B) { - RigidBodyBullet *body_A = rigid_body_owner.getornull(p_body_A); + RigidBodyBullet *body_A = rigid_body_owner.get_or_null(p_body_A); ERR_FAIL_COND_V(!body_A, RID()); JointAssertSpace(body_A, "A", RID()); RigidBodyBullet *body_B = nullptr; if (p_body_B.is_valid()) { - body_B = rigid_body_owner.getornull(p_body_B); + body_B = rigid_body_owner.get_or_null(p_body_B); JointAssertSpace(body_B, "B", RID()); JointAssertSameSpace(body_A, body_B, RID()); } @@ -1368,7 +1368,7 @@ RID BulletPhysicsServer3D::joint_create_generic_6dof(RID p_body_A, const Transfo } void BulletPhysicsServer3D::generic_6dof_joint_set_param(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisParam p_param, real_t p_value) { - JointBullet *joint = joint_owner.getornull(p_joint); + JointBullet *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); ERR_FAIL_COND(joint->get_type() != JOINT_6DOF); Generic6DOFJointBullet *generic_6dof_joint = static_cast<Generic6DOFJointBullet *>(joint); @@ -1376,7 +1376,7 @@ void BulletPhysicsServer3D::generic_6dof_joint_set_param(RID p_joint, Vector3::A } real_t BulletPhysicsServer3D::generic_6dof_joint_get_param(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisParam p_param) { - JointBullet *joint = joint_owner.getornull(p_joint); + JointBullet *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, 0); ERR_FAIL_COND_V(joint->get_type() != JOINT_6DOF, 0); Generic6DOFJointBullet *generic_6dof_joint = static_cast<Generic6DOFJointBullet *>(joint); @@ -1384,7 +1384,7 @@ real_t BulletPhysicsServer3D::generic_6dof_joint_get_param(RID p_joint, Vector3: } void BulletPhysicsServer3D::generic_6dof_joint_set_flag(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisFlag p_flag, bool p_enable) { - JointBullet *joint = joint_owner.getornull(p_joint); + JointBullet *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND(!joint); ERR_FAIL_COND(joint->get_type() != JOINT_6DOF); Generic6DOFJointBullet *generic_6dof_joint = static_cast<Generic6DOFJointBullet *>(joint); @@ -1392,7 +1392,7 @@ void BulletPhysicsServer3D::generic_6dof_joint_set_flag(RID p_joint, Vector3::Ax } bool BulletPhysicsServer3D::generic_6dof_joint_get_flag(RID p_joint, Vector3::Axis p_axis, G6DOFJointAxisFlag p_flag) { - JointBullet *joint = joint_owner.getornull(p_joint); + JointBullet *joint = joint_owner.get_or_null(p_joint); ERR_FAIL_COND_V(!joint, false); ERR_FAIL_COND_V(joint->get_type() != JOINT_6DOF, false); Generic6DOFJointBullet *generic_6dof_joint = static_cast<Generic6DOFJointBullet *>(joint); @@ -1401,7 +1401,7 @@ bool BulletPhysicsServer3D::generic_6dof_joint_get_flag(RID p_joint, Vector3::Ax void BulletPhysicsServer3D::free(RID p_rid) { if (shape_owner.owns(p_rid)) { - ShapeBullet *shape = shape_owner.getornull(p_rid); + ShapeBullet *shape = shape_owner.get_or_null(p_rid); // Notify the shape is configured for (Map<ShapeOwnerBullet *, int>::Element *element = shape->get_owners().front(); element; element = element->next()) { @@ -1411,7 +1411,7 @@ void BulletPhysicsServer3D::free(RID p_rid) { shape_owner.free(p_rid); bulletdelete(shape); } else if (rigid_body_owner.owns(p_rid)) { - RigidBodyBullet *body = rigid_body_owner.getornull(p_rid); + RigidBodyBullet *body = rigid_body_owner.get_or_null(p_rid); body->set_space(nullptr); @@ -1421,7 +1421,7 @@ void BulletPhysicsServer3D::free(RID p_rid) { bulletdelete(body); } else if (soft_body_owner.owns(p_rid)) { - SoftBodyBullet *body = soft_body_owner.getornull(p_rid); + SoftBodyBullet *body = soft_body_owner.get_or_null(p_rid); body->set_space(nullptr); @@ -1429,7 +1429,7 @@ void BulletPhysicsServer3D::free(RID p_rid) { bulletdelete(body); } else if (area_owner.owns(p_rid)) { - AreaBullet *area = area_owner.getornull(p_rid); + AreaBullet *area = area_owner.get_or_null(p_rid); area->set_space(nullptr); @@ -1439,13 +1439,13 @@ void BulletPhysicsServer3D::free(RID p_rid) { bulletdelete(area); } else if (joint_owner.owns(p_rid)) { - JointBullet *joint = joint_owner.getornull(p_rid); + JointBullet *joint = joint_owner.get_or_null(p_rid); joint->destroy_internal_constraint(); joint_owner.free(p_rid); bulletdelete(joint); } else if (space_owner.owns(p_rid)) { - SpaceBullet *space = space_owner.getornull(p_rid); + SpaceBullet *space = space_owner.get_or_null(p_rid); space->remove_all_collision_objects(); @@ -1493,38 +1493,38 @@ int BulletPhysicsServer3D::get_process_info(ProcessInfo p_info) { SpaceBullet *BulletPhysicsServer3D::get_space(RID p_rid) const { ERR_FAIL_COND_V_MSG(space_owner.owns(p_rid) == false, nullptr, "The RID is not valid."); - return space_owner.getornull(p_rid); + return space_owner.get_or_null(p_rid); } ShapeBullet *BulletPhysicsServer3D::get_shape(RID p_rid) const { ERR_FAIL_COND_V_MSG(shape_owner.owns(p_rid) == false, nullptr, "The RID is not valid."); - return shape_owner.getornull(p_rid); + return shape_owner.get_or_null(p_rid); } CollisionObjectBullet *BulletPhysicsServer3D::get_collision_object(RID p_object) const { if (rigid_body_owner.owns(p_object)) { - return rigid_body_owner.getornull(p_object); + return rigid_body_owner.get_or_null(p_object); } if (area_owner.owns(p_object)) { - return area_owner.getornull(p_object); + return area_owner.get_or_null(p_object); } if (soft_body_owner.owns(p_object)) { - return soft_body_owner.getornull(p_object); + return soft_body_owner.get_or_null(p_object); } ERR_FAIL_V_MSG(nullptr, "The RID is no valid."); } RigidCollisionObjectBullet *BulletPhysicsServer3D::get_rigid_collision_object(RID p_object) const { if (rigid_body_owner.owns(p_object)) { - return rigid_body_owner.getornull(p_object); + return rigid_body_owner.get_or_null(p_object); } if (area_owner.owns(p_object)) { - return area_owner.getornull(p_object); + return area_owner.get_or_null(p_object); } ERR_FAIL_V_MSG(nullptr, "The RID is no valid."); } JointBullet *BulletPhysicsServer3D::get_joint(RID p_rid) const { ERR_FAIL_COND_V_MSG(joint_owner.owns(p_rid) == false, nullptr, "The RID is not valid."); - return joint_owner.getornull(p_rid); + return joint_owner.get_or_null(p_rid); } diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index b511c5f8d8..7b20fad28c 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -530,26 +530,23 @@ void RigidBodyBullet::set_mode(PhysicsServer3D::BodyMode p_mode) { can_integrate_forces = false; destroy_kinematic_utilities(); // The mode change is relevant to its mass + mode = p_mode; switch (p_mode) { case PhysicsServer3D::BODY_MODE_KINEMATIC: - mode = PhysicsServer3D::BODY_MODE_KINEMATIC; reload_axis_lock(); _internal_set_mass(0); init_kinematic_utilities(); break; case PhysicsServer3D::BODY_MODE_STATIC: - mode = PhysicsServer3D::BODY_MODE_STATIC; reload_axis_lock(); _internal_set_mass(0); break; case PhysicsServer3D::BODY_MODE_DYNAMIC: - mode = PhysicsServer3D::BODY_MODE_DYNAMIC; reload_axis_lock(); _internal_set_mass(0 == mass ? 1 : mass); scratch_space_override_modificator(); break; - case PhysicsServer3D::MODE_DYNAMIC_LOCKED: - mode = PhysicsServer3D::MODE_DYNAMIC_LOCKED; + case PhysicsServer3D::MODE_DYNAMIC_LINEAR: reload_axis_lock(); _internal_set_mass(0 == mass ? 1 : mass); scratch_space_override_modificator(); @@ -722,7 +719,7 @@ bool RigidBodyBullet::is_axis_locked(PhysicsServer3D::BodyAxis p_axis) const { void RigidBodyBullet::reload_axis_lock() { btBody->setLinearFactor(btVector3(btScalar(!is_axis_locked(PhysicsServer3D::BODY_AXIS_LINEAR_X)), btScalar(!is_axis_locked(PhysicsServer3D::BODY_AXIS_LINEAR_Y)), btScalar(!is_axis_locked(PhysicsServer3D::BODY_AXIS_LINEAR_Z)))); - if (PhysicsServer3D::MODE_DYNAMIC_LOCKED == mode) { + if (PhysicsServer3D::MODE_DYNAMIC_LINEAR == mode) { /// When character angular is always locked btBody->setAngularFactor(btVector3(0., 0., 0.)); } else { @@ -1017,7 +1014,7 @@ void RigidBodyBullet::_internal_set_mass(real_t p_mass) { // Rigidbody is dynamic if and only if mass is non Zero, otherwise static const bool isDynamic = p_mass != 0.f; if (isDynamic) { - if (PhysicsServer3D::BODY_MODE_DYNAMIC != mode && PhysicsServer3D::MODE_DYNAMIC_LOCKED != mode) { + if (PhysicsServer3D::BODY_MODE_DYNAMIC != mode && PhysicsServer3D::MODE_DYNAMIC_LINEAR != mode) { return; } diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index 0cfd658bd5..66d7370bd7 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -122,7 +122,7 @@ int BulletPhysicsDirectSpaceState::intersect_shape(const RID &p_shape, const Tra return 0; } - ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->getornull(p_shape); + ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->get_or_null(p_shape); ERR_FAIL_COND_V(!shape, 0); btCollisionShape *btShape = shape->create_bt_shape(p_xform.basis.get_scale_abs(), p_margin); @@ -158,7 +158,7 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf btVector3 bt_motion; G_TO_B(p_motion, bt_motion); - ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->getornull(p_shape); + ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->get_or_null(p_shape); ERR_FAIL_COND_V(!shape, false); btCollisionShape *btShape = shape->create_bt_shape(p_xform.basis.get_scale(), p_margin); @@ -219,7 +219,7 @@ bool BulletPhysicsDirectSpaceState::collide_shape(RID p_shape, const Transform3D return false; } - ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->getornull(p_shape); + ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->get_or_null(p_shape); ERR_FAIL_COND_V(!shape, false); btCollisionShape *btShape = shape->create_bt_shape(p_shape_xform.basis.get_scale_abs(), p_margin); @@ -251,7 +251,7 @@ bool BulletPhysicsDirectSpaceState::collide_shape(RID p_shape, const Transform3D } bool BulletPhysicsDirectSpaceState::rest_info(RID p_shape, const Transform3D &p_shape_xform, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { - ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->getornull(p_shape); + ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->get_or_null(p_shape); ERR_FAIL_COND_V(!shape, false); btCollisionShape *btShape = shape->create_bt_shape(p_shape_xform.basis.get_scale_abs(), p_margin); |