diff options
Diffstat (limited to 'modules/bullet')
| -rw-r--r-- | modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml | 2 | ||||
| -rw-r--r-- | modules/bullet/doc_classes/BulletPhysicsServer.xml | 2 | ||||
| -rw-r--r-- | modules/bullet/rigid_body_bullet.cpp | 8 | ||||
| -rw-r--r-- | modules/bullet/rigid_body_bullet.h | 2 |
4 files changed, 12 insertions, 2 deletions
diff --git a/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml b/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml index c7909c7d72..8c8647e097 100644 --- a/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml +++ b/modules/bullet/doc_classes/BulletPhysicsDirectBodyState.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BulletPhysicsDirectBodyState" inherits="PhysicsDirectBodyState" category="Core" version="3.0-stable"> +<class name="BulletPhysicsDirectBodyState" inherits="PhysicsDirectBodyState" category="Core" version="3.1-dev"> <brief_description> </brief_description> <description> diff --git a/modules/bullet/doc_classes/BulletPhysicsServer.xml b/modules/bullet/doc_classes/BulletPhysicsServer.xml index a59abb0ebb..8ed84e1dec 100644 --- a/modules/bullet/doc_classes/BulletPhysicsServer.xml +++ b/modules/bullet/doc_classes/BulletPhysicsServer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="BulletPhysicsServer" inherits="PhysicsServer" category="Core" version="3.0-stable"> +<class name="BulletPhysicsServer" inherits="PhysicsServer" category="Core" version="3.1-dev"> <brief_description> </brief_description> <description> diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index f96218ef46..75b4cc054a 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -114,10 +114,18 @@ Transform BulletPhysicsDirectBodyState::get_transform() const { return body->get_transform(); } +void BulletPhysicsDirectBodyState::add_central_force(const Vector3 &p_force) { + body->apply_central_force(p_force); +} + void BulletPhysicsDirectBodyState::add_force(const Vector3 &p_force, const Vector3 &p_pos) { body->apply_force(p_force, p_pos); } +void BulletPhysicsDirectBodyState::add_torque(const Vector3 &p_torque) { + body->apply_torque(p_torque); +} + void BulletPhysicsDirectBodyState::apply_impulse(const Vector3 &p_pos, const Vector3 &p_j) { body->apply_impulse(p_pos, p_j); } diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h index c4a9676bdd..2d529f6dc7 100644 --- a/modules/bullet/rigid_body_bullet.h +++ b/modules/bullet/rigid_body_bullet.h @@ -110,7 +110,9 @@ public: virtual void set_transform(const Transform &p_transform); virtual Transform get_transform() const; + virtual void add_central_force(const Vector3 &p_force); virtual void add_force(const Vector3 &p_force, const Vector3 &p_pos); + virtual void add_torque(const Vector3 &p_torque); virtual void apply_impulse(const Vector3 &p_pos, const Vector3 &p_j); virtual void apply_torque_impulse(const Vector3 &p_j); |