diff options
Diffstat (limited to 'modules/bullet')
-rw-r--r-- | modules/bullet/area_bullet.h | 2 | ||||
-rw-r--r-- | modules/bullet/bullet_physics_server.cpp | 6 | ||||
-rw-r--r-- | modules/bullet/bullet_physics_server.h | 4 | ||||
-rw-r--r-- | modules/bullet/collision_object_bullet.h | 4 | ||||
-rw-r--r-- | modules/bullet/godot_collision_dispatcher.h | 2 | ||||
-rw-r--r-- | modules/bullet/register_types.cpp | 4 | ||||
-rw-r--r-- | modules/bullet/rid_bullet.h | 2 | ||||
-rw-r--r-- | modules/bullet/shape_bullet.cpp | 2 | ||||
-rw-r--r-- | modules/bullet/shape_bullet.h | 2 | ||||
-rw-r--r-- | modules/bullet/space_bullet.cpp | 4 | ||||
-rw-r--r-- | modules/bullet/space_bullet.h | 4 |
11 files changed, 18 insertions, 18 deletions
diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h index c0bcc858fe..152fd785c0 100644 --- a/modules/bullet/area_bullet.h +++ b/modules/bullet/area_bullet.h @@ -32,7 +32,7 @@ #define AREABULLET_H #include "collision_object_bullet.h" -#include "core/vector.h" +#include "core/templates/vector.h" #include "servers/physics_server_3d.h" #include "space_bullet.h" diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp index 8f64c11867..f7290666ad 100644 --- a/modules/bullet/bullet_physics_server.cpp +++ b/modules/bullet/bullet_physics_server.cpp @@ -32,9 +32,9 @@ #include "bullet_utilities.h" #include "cone_twist_joint_bullet.h" -#include "core/class_db.h" -#include "core/error_macros.h" -#include "core/ustring.h" +#include "core/error/error_macros.h" +#include "core/object/class_db.h" +#include "core/string/ustring.h" #include "generic_6dof_joint_bullet.h" #include "hinge_joint_bullet.h" #include "pin_joint_bullet.h" diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h index 6078babaf8..02ba5458d8 100644 --- a/modules/bullet/bullet_physics_server.h +++ b/modules/bullet/bullet_physics_server.h @@ -32,8 +32,8 @@ #define BULLET_PHYSICS_SERVER_H #include "area_bullet.h" -#include "core/rid.h" -#include "core/rid_owner.h" +#include "core/templates/rid.h" +#include "core/templates/rid_owner.h" #include "joint_bullet.h" #include "rigid_body_bullet.h" #include "servers/physics_server_3d.h" diff --git a/modules/bullet/collision_object_bullet.h b/modules/bullet/collision_object_bullet.h index 36b3a9550c..e2d05f2c38 100644 --- a/modules/bullet/collision_object_bullet.h +++ b/modules/bullet/collision_object_bullet.h @@ -31,10 +31,10 @@ #ifndef COLLISION_OBJECT_BULLET_H #define COLLISION_OBJECT_BULLET_H -#include "core/class_db.h" #include "core/math/transform.h" #include "core/math/vector3.h" -#include "core/vset.h" +#include "core/object/class_db.h" +#include "core/templates/vset.h" #include "shape_owner_bullet.h" #include <LinearMath/btTransform.h> diff --git a/modules/bullet/godot_collision_dispatcher.h b/modules/bullet/godot_collision_dispatcher.h index 5a96268ee9..13e7255abf 100644 --- a/modules/bullet/godot_collision_dispatcher.h +++ b/modules/bullet/godot_collision_dispatcher.h @@ -31,7 +31,7 @@ #ifndef GODOT_COLLISION_DISPATCHER_H #define GODOT_COLLISION_DISPATCHER_H -#include "core/int_types.h" +#include <cstdint> #include <btBulletDynamicsCommon.h> diff --git a/modules/bullet/register_types.cpp b/modules/bullet/register_types.cpp index 009d0dff63..d29b699ecd 100644 --- a/modules/bullet/register_types.cpp +++ b/modules/bullet/register_types.cpp @@ -31,8 +31,8 @@ #include "register_types.h" #include "bullet_physics_server.h" -#include "core/class_db.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" +#include "core/object/class_db.h" /** @author AndreaCatania diff --git a/modules/bullet/rid_bullet.h b/modules/bullet/rid_bullet.h index 3551ca05f9..0db09b2b78 100644 --- a/modules/bullet/rid_bullet.h +++ b/modules/bullet/rid_bullet.h @@ -31,7 +31,7 @@ #ifndef RID_BULLET_H #define RID_BULLET_H -#include "core/rid.h" +#include "core/templates/rid.h" /** @author AndreaCatania diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp index fdc2944dad..c7b761e92a 100644 --- a/modules/bullet/shape_bullet.cpp +++ b/modules/bullet/shape_bullet.cpp @@ -34,7 +34,7 @@ #include "bullet_physics_server.h" #include "bullet_types_converter.h" #include "bullet_utilities.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "shape_owner_bullet.h" #include <BulletCollision/CollisionDispatch/btInternalEdgeUtility.h> diff --git a/modules/bullet/shape_bullet.h b/modules/bullet/shape_bullet.h index a35a1d8a18..1c29dc1b1f 100644 --- a/modules/bullet/shape_bullet.h +++ b/modules/bullet/shape_bullet.h @@ -32,7 +32,7 @@ #define SHAPE_BULLET_H #include "core/math/geometry_3d.h" -#include "core/variant.h" +#include "core/variant/variant.h" #include "rid_bullet.h" #include "servers/physics_server_3d.h" diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index c581d1804e..abad1beacb 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -34,8 +34,8 @@ #include "bullet_types_converter.h" #include "bullet_utilities.h" #include "constraint_bullet.h" -#include "core/project_settings.h" -#include "core/ustring.h" +#include "core/config/project_settings.h" +#include "core/string/ustring.h" #include "godot_collision_configuration.h" #include "godot_collision_dispatcher.h" #include "rigid_body_bullet.h" diff --git a/modules/bullet/space_bullet.h b/modules/bullet/space_bullet.h index de281064af..e362f27d39 100644 --- a/modules/bullet/space_bullet.h +++ b/modules/bullet/space_bullet.h @@ -31,8 +31,8 @@ #ifndef SPACE_BULLET_H #define SPACE_BULLET_H -#include "core/variant.h" -#include "core/vector.h" +#include "core/templates/vector.h" +#include "core/variant/variant.h" #include "godot_result_callbacks.h" #include "rid_bullet.h" #include "servers/physics_server_3d.h" |