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-rw-r--r--modules/bullet/area_bullet.h2
-rw-r--r--modules/bullet/bullet_physics_server.cpp6
-rw-r--r--modules/bullet/bullet_physics_server.h4
-rw-r--r--modules/bullet/collision_object_bullet.h4
-rw-r--r--modules/bullet/godot_collision_dispatcher.h2
-rw-r--r--modules/bullet/register_types.cpp4
-rw-r--r--modules/bullet/rid_bullet.h2
-rw-r--r--modules/bullet/shape_bullet.cpp2
-rw-r--r--modules/bullet/shape_bullet.h2
-rw-r--r--modules/bullet/space_bullet.cpp4
-rw-r--r--modules/bullet/space_bullet.h4
11 files changed, 18 insertions, 18 deletions
diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h
index c0bcc858fe..152fd785c0 100644
--- a/modules/bullet/area_bullet.h
+++ b/modules/bullet/area_bullet.h
@@ -32,7 +32,7 @@
#define AREABULLET_H
#include "collision_object_bullet.h"
-#include "core/vector.h"
+#include "core/templates/vector.h"
#include "servers/physics_server_3d.h"
#include "space_bullet.h"
diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp
index 8f64c11867..f7290666ad 100644
--- a/modules/bullet/bullet_physics_server.cpp
+++ b/modules/bullet/bullet_physics_server.cpp
@@ -32,9 +32,9 @@
#include "bullet_utilities.h"
#include "cone_twist_joint_bullet.h"
-#include "core/class_db.h"
-#include "core/error_macros.h"
-#include "core/ustring.h"
+#include "core/error/error_macros.h"
+#include "core/object/class_db.h"
+#include "core/string/ustring.h"
#include "generic_6dof_joint_bullet.h"
#include "hinge_joint_bullet.h"
#include "pin_joint_bullet.h"
diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h
index 6078babaf8..02ba5458d8 100644
--- a/modules/bullet/bullet_physics_server.h
+++ b/modules/bullet/bullet_physics_server.h
@@ -32,8 +32,8 @@
#define BULLET_PHYSICS_SERVER_H
#include "area_bullet.h"
-#include "core/rid.h"
-#include "core/rid_owner.h"
+#include "core/templates/rid.h"
+#include "core/templates/rid_owner.h"
#include "joint_bullet.h"
#include "rigid_body_bullet.h"
#include "servers/physics_server_3d.h"
diff --git a/modules/bullet/collision_object_bullet.h b/modules/bullet/collision_object_bullet.h
index 36b3a9550c..e2d05f2c38 100644
--- a/modules/bullet/collision_object_bullet.h
+++ b/modules/bullet/collision_object_bullet.h
@@ -31,10 +31,10 @@
#ifndef COLLISION_OBJECT_BULLET_H
#define COLLISION_OBJECT_BULLET_H
-#include "core/class_db.h"
#include "core/math/transform.h"
#include "core/math/vector3.h"
-#include "core/vset.h"
+#include "core/object/class_db.h"
+#include "core/templates/vset.h"
#include "shape_owner_bullet.h"
#include <LinearMath/btTransform.h>
diff --git a/modules/bullet/godot_collision_dispatcher.h b/modules/bullet/godot_collision_dispatcher.h
index 5a96268ee9..13e7255abf 100644
--- a/modules/bullet/godot_collision_dispatcher.h
+++ b/modules/bullet/godot_collision_dispatcher.h
@@ -31,7 +31,7 @@
#ifndef GODOT_COLLISION_DISPATCHER_H
#define GODOT_COLLISION_DISPATCHER_H
-#include "core/int_types.h"
+#include <cstdint>
#include <btBulletDynamicsCommon.h>
diff --git a/modules/bullet/register_types.cpp b/modules/bullet/register_types.cpp
index 009d0dff63..d29b699ecd 100644
--- a/modules/bullet/register_types.cpp
+++ b/modules/bullet/register_types.cpp
@@ -31,8 +31,8 @@
#include "register_types.h"
#include "bullet_physics_server.h"
-#include "core/class_db.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
+#include "core/object/class_db.h"
/**
@author AndreaCatania
diff --git a/modules/bullet/rid_bullet.h b/modules/bullet/rid_bullet.h
index 3551ca05f9..0db09b2b78 100644
--- a/modules/bullet/rid_bullet.h
+++ b/modules/bullet/rid_bullet.h
@@ -31,7 +31,7 @@
#ifndef RID_BULLET_H
#define RID_BULLET_H
-#include "core/rid.h"
+#include "core/templates/rid.h"
/**
@author AndreaCatania
diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp
index fdc2944dad..c7b761e92a 100644
--- a/modules/bullet/shape_bullet.cpp
+++ b/modules/bullet/shape_bullet.cpp
@@ -34,7 +34,7 @@
#include "bullet_physics_server.h"
#include "bullet_types_converter.h"
#include "bullet_utilities.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include "shape_owner_bullet.h"
#include <BulletCollision/CollisionDispatch/btInternalEdgeUtility.h>
diff --git a/modules/bullet/shape_bullet.h b/modules/bullet/shape_bullet.h
index a35a1d8a18..1c29dc1b1f 100644
--- a/modules/bullet/shape_bullet.h
+++ b/modules/bullet/shape_bullet.h
@@ -32,7 +32,7 @@
#define SHAPE_BULLET_H
#include "core/math/geometry_3d.h"
-#include "core/variant.h"
+#include "core/variant/variant.h"
#include "rid_bullet.h"
#include "servers/physics_server_3d.h"
diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp
index c581d1804e..abad1beacb 100644
--- a/modules/bullet/space_bullet.cpp
+++ b/modules/bullet/space_bullet.cpp
@@ -34,8 +34,8 @@
#include "bullet_types_converter.h"
#include "bullet_utilities.h"
#include "constraint_bullet.h"
-#include "core/project_settings.h"
-#include "core/ustring.h"
+#include "core/config/project_settings.h"
+#include "core/string/ustring.h"
#include "godot_collision_configuration.h"
#include "godot_collision_dispatcher.h"
#include "rigid_body_bullet.h"
diff --git a/modules/bullet/space_bullet.h b/modules/bullet/space_bullet.h
index de281064af..e362f27d39 100644
--- a/modules/bullet/space_bullet.h
+++ b/modules/bullet/space_bullet.h
@@ -31,8 +31,8 @@
#ifndef SPACE_BULLET_H
#define SPACE_BULLET_H
-#include "core/variant.h"
-#include "core/vector.h"
+#include "core/templates/vector.h"
+#include "core/variant/variant.h"
#include "godot_result_callbacks.h"
#include "rid_bullet.h"
#include "servers/physics_server_3d.h"