diff options
Diffstat (limited to 'modules/bullet/space_bullet.cpp')
-rw-r--r-- | modules/bullet/space_bullet.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index 762637ce75..69f3d1b393 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -122,7 +122,7 @@ int BulletPhysicsDirectSpaceState::intersect_shape(const RID &p_shape, const Tra if (p_result_max <= 0) return 0; - ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->get(p_shape); + ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->getornull(p_shape); btCollisionShape *btShape = shape->create_bt_shape(p_xform.basis.get_scale_abs(), p_margin); if (!btShape->isConvex()) { @@ -152,7 +152,7 @@ int BulletPhysicsDirectSpaceState::intersect_shape(const RID &p_shape, const Tra } bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, float p_margin, float &r_closest_safe, float &r_closest_unsafe, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas, ShapeRestInfo *r_info) { - ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->get(p_shape); + ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->getornull(p_shape); btCollisionShape *btShape = shape->create_bt_shape(p_xform.basis.get_scale(), p_margin); if (!btShape->isConvex()) { @@ -207,7 +207,7 @@ bool BulletPhysicsDirectSpaceState::collide_shape(RID p_shape, const Transform & if (p_result_max <= 0) return 0; - ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->get(p_shape); + ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->getornull(p_shape); btCollisionShape *btShape = shape->create_bt_shape(p_shape_xform.basis.get_scale_abs(), p_margin); if (!btShape->isConvex()) { @@ -239,7 +239,7 @@ bool BulletPhysicsDirectSpaceState::collide_shape(RID p_shape, const Transform & bool BulletPhysicsDirectSpaceState::rest_info(RID p_shape, const Transform &p_shape_xform, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { - ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->get(p_shape); + ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->getornull(p_shape); btCollisionShape *btShape = shape->create_bt_shape(p_shape_xform.basis.get_scale_abs(), p_margin); if (!btShape->isConvex()) { @@ -890,8 +890,8 @@ void SpaceBullet::update_gravity() { static ImmediateGeometry *motionVec(NULL); static ImmediateGeometry *normalLine(NULL); -static Ref<SpatialMaterial> red_mat; -static Ref<SpatialMaterial> blue_mat; +static Ref<StandardMaterial3D> red_mat; +static Ref<StandardMaterial3D> blue_mat; #endif bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, PhysicsServer::MotionResult *r_result, bool p_exclude_raycast_shapes) { @@ -908,21 +908,21 @@ bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_f motionVec->set_as_toplevel(true); normalLine->set_as_toplevel(true); - red_mat = Ref<SpatialMaterial>(memnew(SpatialMaterial)); - red_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); + red_mat = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); + red_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); red_mat->set_line_width(20.0); - red_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - red_mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); - red_mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); + red_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); + red_mat->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); + red_mat->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true); red_mat->set_albedo(Color(1, 0, 0, 1)); motionVec->set_material_override(red_mat); - blue_mat = Ref<SpatialMaterial>(memnew(SpatialMaterial)); - blue_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); + blue_mat = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); + blue_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); blue_mat->set_line_width(20.0); - blue_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - blue_mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); - blue_mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); + blue_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); + blue_mat->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); + blue_mat->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true); blue_mat->set_albedo(Color(0, 0, 1, 1)); normalLine->set_material_override(blue_mat); } |