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-rw-r--r--modules/bullet/space_bullet.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp
index e4d049b00d..853906063b 100644
--- a/modules/bullet/space_bullet.cpp
+++ b/modules/bullet/space_bullet.cpp
@@ -175,13 +175,13 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf
space->dynamicsWorld->convexSweepTest(bt_convex_shape, bt_xform_from, bt_xform_to, btResult, 0.002);
- if (r_info) {
- if (btResult.hasHit()) {
+ if (btResult.hasHit()) {
+ p_closest_safe = p_closest_unsafe = btResult.m_closestHitFraction;
+ if (r_info) {
if (btCollisionObject::CO_RIGID_BODY == btResult.m_hitCollisionObject->getInternalType()) {
B_TO_G(static_cast<const btRigidBody *>(btResult.m_hitCollisionObject)->getVelocityInLocalPoint(btResult.m_hitPointWorld), r_info->linear_velocity);
}
CollisionObjectBullet *collision_object = static_cast<CollisionObjectBullet *>(btResult.m_hitCollisionObject->getUserPointer());
- p_closest_safe = p_closest_unsafe = btResult.m_closestHitFraction;
B_TO_G(btResult.m_hitPointWorld, r_info->point);
B_TO_G(btResult.m_hitNormalWorld, r_info->normal);
r_info->rid = collision_object->get_self();