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+/*************************************************************************/
+/* slider_joint_bullet.h */
+/* Author: AndreaCatania */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SLIDER_JOINT_BULLET_H
+#define SLIDER_JOINT_BULLET_H
+
+#include "joint_bullet.h"
+
+class RigidBodyBullet;
+
+class SliderJointBullet : public JointBullet {
+ class btSliderConstraint *sliderConstraint;
+
+public:
+ /// Reference frame is A
+ SliderJointBullet(RigidBodyBullet *rbA, RigidBodyBullet *rbB, const Transform &frameInA, const Transform &frameInB);
+
+ virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_SLIDER; }
+
+ const RigidBodyBullet *getRigidBodyA() const;
+ const RigidBodyBullet *getRigidBodyB() const;
+ const Transform getCalculatedTransformA() const;
+ const Transform getCalculatedTransformB() const;
+ const Transform getFrameOffsetA() const;
+ const Transform getFrameOffsetB() const;
+ Transform getFrameOffsetA();
+ Transform getFrameOffsetB();
+ real_t getLowerLinLimit() const;
+ void setLowerLinLimit(real_t lowerLimit);
+ real_t getUpperLinLimit() const;
+ void setUpperLinLimit(real_t upperLimit);
+ real_t getLowerAngLimit() const;
+ void setLowerAngLimit(real_t lowerLimit);
+ real_t getUpperAngLimit() const;
+ void setUpperAngLimit(real_t upperLimit);
+
+ real_t getSoftnessDirLin() const;
+ real_t getRestitutionDirLin() const;
+ real_t getDampingDirLin() const;
+ real_t getSoftnessDirAng() const;
+ real_t getRestitutionDirAng() const;
+ real_t getDampingDirAng() const;
+ real_t getSoftnessLimLin() const;
+ real_t getRestitutionLimLin() const;
+ real_t getDampingLimLin() const;
+ real_t getSoftnessLimAng() const;
+ real_t getRestitutionLimAng() const;
+ real_t getDampingLimAng() const;
+ real_t getSoftnessOrthoLin() const;
+ real_t getRestitutionOrthoLin() const;
+ real_t getDampingOrthoLin() const;
+ real_t getSoftnessOrthoAng() const;
+ real_t getRestitutionOrthoAng() const;
+ real_t getDampingOrthoAng() const;
+ void setSoftnessDirLin(real_t softnessDirLin);
+ void setRestitutionDirLin(real_t restitutionDirLin);
+ void setDampingDirLin(real_t dampingDirLin);
+ void setSoftnessDirAng(real_t softnessDirAng);
+ void setRestitutionDirAng(real_t restitutionDirAng);
+ void setDampingDirAng(real_t dampingDirAng);
+ void setSoftnessLimLin(real_t softnessLimLin);
+ void setRestitutionLimLin(real_t restitutionLimLin);
+ void setDampingLimLin(real_t dampingLimLin);
+ void setSoftnessLimAng(real_t softnessLimAng);
+ void setRestitutionLimAng(real_t restitutionLimAng);
+ void setDampingLimAng(real_t dampingLimAng);
+ void setSoftnessOrthoLin(real_t softnessOrthoLin);
+ void setRestitutionOrthoLin(real_t restitutionOrthoLin);
+ void setDampingOrthoLin(real_t dampingOrthoLin);
+ void setSoftnessOrthoAng(real_t softnessOrthoAng);
+ void setRestitutionOrthoAng(real_t restitutionOrthoAng);
+ void setDampingOrthoAng(real_t dampingOrthoAng);
+ void setPoweredLinMotor(bool onOff);
+ bool getPoweredLinMotor();
+ void setTargetLinMotorVelocity(real_t targetLinMotorVelocity);
+ real_t getTargetLinMotorVelocity();
+ void setMaxLinMotorForce(real_t maxLinMotorForce);
+ real_t getMaxLinMotorForce();
+ void setPoweredAngMotor(bool onOff);
+ bool getPoweredAngMotor();
+ void setTargetAngMotorVelocity(real_t targetAngMotorVelocity);
+ real_t getTargetAngMotorVelocity();
+ void setMaxAngMotorForce(real_t maxAngMotorForce);
+ real_t getMaxAngMotorForce();
+ real_t getLinearPos();
+
+ void set_param(PhysicsServer::SliderJointParam p_param, real_t p_value);
+ real_t get_param(PhysicsServer::SliderJointParam p_param) const;
+};
+#endif