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Diffstat (limited to 'modules/bullet/shape_owner_bullet.h')
-rw-r--r-- | modules/bullet/shape_owner_bullet.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/modules/bullet/shape_owner_bullet.h b/modules/bullet/shape_owner_bullet.h new file mode 100644 index 0000000000..d2f3d321c7 --- /dev/null +++ b/modules/bullet/shape_owner_bullet.h @@ -0,0 +1,52 @@ +/*************************************************************************/ +/* shape_owner_bullet.h */ +/* Author: AndreaCatania */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef SHAPE_OWNER_BULLET_H +#define SHAPE_OWNER_BULLET_H + +#include "rid_bullet.h" + +class ShapeBullet; +class btCollisionShape; +class CollisionObjectBullet; + +/// Each clas that want to use Shapes must inherit this class +/// E.G. BodyShape is a child of this +class ShapeOwnerBullet { +public: + /// This is used to set new shape or replace existing + //virtual void _internal_replaceShape(btCollisionShape *p_old_shape, btCollisionShape *p_new_shape) = 0; + virtual void on_shape_changed(const ShapeBullet *const p_shape) = 0; + virtual void on_shapes_changed() = 0; + virtual void remove_shape(class ShapeBullet *p_shape) = 0; + virtual ~ShapeOwnerBullet() {} +}; +#endif |