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-rw-r--r--modules/bullet/shape_bullet.h14
1 files changed, 9 insertions, 5 deletions
diff --git a/modules/bullet/shape_bullet.h b/modules/bullet/shape_bullet.h
index a9782a9333..12fa9754bd 100644
--- a/modules/bullet/shape_bullet.h
+++ b/modules/bullet/shape_bullet.h
@@ -1,10 +1,9 @@
/*************************************************************************/
/* shape_bullet.h */
-/* Author: AndreaCatania */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
@@ -32,14 +31,19 @@
#ifndef SHAPE_BULLET_H
#define SHAPE_BULLET_H
-#include "LinearMath/btAlignedObjectArray.h"
-#include "LinearMath/btScalar.h"
-#include "LinearMath/btVector3.h"
#include "core/variant.h"
#include "geometry.h"
#include "rid_bullet.h"
#include "servers/physics_server.h"
+#include <LinearMath/btAlignedObjectArray.h>
+#include <LinearMath/btScalar.h>
+#include <LinearMath/btVector3.h>
+
+/**
+ @author AndreaCatania
+*/
+
class ShapeBullet;
class btCollisionShape;
class ShapeOwnerBullet;