diff options
Diffstat (limited to 'modules/bullet/shape_bullet.h')
-rw-r--r-- | modules/bullet/shape_bullet.h | 45 |
1 files changed, 26 insertions, 19 deletions
diff --git a/modules/bullet/shape_bullet.h b/modules/bullet/shape_bullet.h index fa12e95efc..abeea0f9ce 100644 --- a/modules/bullet/shape_bullet.h +++ b/modules/bullet/shape_bullet.h @@ -1,10 +1,9 @@ /*************************************************************************/ /* shape_bullet.h */ -/* Author: AndreaCatania */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ @@ -32,14 +31,19 @@ #ifndef SHAPE_BULLET_H #define SHAPE_BULLET_H -#include "LinearMath/btAlignedObjectArray.h" -#include "LinearMath/btScalar.h" -#include "LinearMath/btVector3.h" #include "core/variant.h" #include "geometry.h" #include "rid_bullet.h" #include "servers/physics_server.h" +#include <LinearMath/btAlignedObjectArray.h> +#include <LinearMath/btScalar.h> +#include <LinearMath/btVector3.h> + +/** + @author AndreaCatania +*/ + class ShapeBullet; class btCollisionShape; class ShapeOwnerBullet; @@ -58,7 +62,8 @@ public: ShapeBullet(); virtual ~ShapeBullet(); - virtual btCollisionShape *create_bt_shape() = 0; + btCollisionShape *create_bt_shape(const Vector3 &p_implicit_scale, real_t p_margin = 0); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0) = 0; void add_owner(ShapeOwnerBullet *p_owner); void remove_owner(ShapeOwnerBullet *p_owner, bool p_permanentlyFromThisBody = false); @@ -80,8 +85,8 @@ public: /// IMPORTANT: Remember to delete the shape interface by calling: delete my_shape->getMeshInterface(); static class btConvexPointCloudShape *create_shape_convex(btAlignedObjectArray<btVector3> &p_vertices, const btVector3 &p_local_scaling = btVector3(1, 1, 1)); static class btScaledBvhTriangleMeshShape *create_shape_concave(btBvhTriangleMeshShape *p_mesh_shape, const btVector3 &p_local_scaling = btVector3(1, 1, 1)); - static class btHeightfieldTerrainShape *create_shape_height_field(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_cell_size); - static class btRayShape *create_shape_ray(real_t p_length); + static class btHeightfieldTerrainShape *create_shape_height_field(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height); + static class btRayShape *create_shape_ray(real_t p_length, bool p_slips_on_slope); }; class PlaneShapeBullet : public ShapeBullet { @@ -94,7 +99,7 @@ public: virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer::ShapeType get_type() const; - virtual btCollisionShape *create_bt_shape(); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0); private: void setup(const Plane &p_plane); @@ -111,7 +116,7 @@ public: virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer::ShapeType get_type() const; - virtual btCollisionShape *create_bt_shape(); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0); private: void setup(real_t p_radius); @@ -128,7 +133,7 @@ public: virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer::ShapeType get_type() const; - virtual btCollisionShape *create_bt_shape(); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0); private: void setup(const Vector3 &p_half_extents); @@ -147,7 +152,7 @@ public: virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer::ShapeType get_type() const; - virtual btCollisionShape *create_bt_shape(); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0); private: void setup(real_t p_height, real_t p_radius); @@ -164,7 +169,7 @@ public: void get_vertices(Vector<Vector3> &out_vertices); virtual Variant get_data() const; virtual PhysicsServer::ShapeType get_type() const; - virtual btCollisionShape *create_bt_shape(); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0); private: void setup(const Vector<Vector3> &p_vertices); @@ -182,7 +187,7 @@ public: virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer::ShapeType get_type() const; - virtual btCollisionShape *create_bt_shape(); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0); private: void setup(PoolVector<Vector3> p_faces); @@ -194,32 +199,34 @@ public: PoolVector<real_t> heights; int width; int depth; - real_t cell_size; + real_t min_height; + real_t max_height; HeightMapShapeBullet(); virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer::ShapeType get_type() const; - virtual btCollisionShape *create_bt_shape(); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0); private: - void setup(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_cell_size); + void setup(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height); }; class RayShapeBullet : public ShapeBullet { public: real_t length; + bool slips_on_slope; RayShapeBullet(); virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer::ShapeType get_type() const; - virtual btCollisionShape *create_bt_shape(); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0); private: - void setup(real_t p_length); + void setup(real_t p_length, bool p_slips_on_slope); }; #endif |