diff options
Diffstat (limited to 'modules/bullet/shape_bullet.cpp')
-rw-r--r-- | modules/bullet/shape_bullet.cpp | 58 |
1 files changed, 45 insertions, 13 deletions
diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp index 5d8d391bd9..76d9614465 100644 --- a/modules/bullet/shape_bullet.cpp +++ b/modules/bullet/shape_bullet.cpp @@ -125,14 +125,13 @@ btScaledBvhTriangleMeshShape *ShapeBullet::create_shape_concave(btBvhTriangleMes } } -btHeightfieldTerrainShape *ShapeBullet::create_shape_height_field(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_cell_size) { +btHeightfieldTerrainShape *ShapeBullet::create_shape_height_field(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height) { const btScalar ignoredHeightScale(1); - const btScalar fieldHeight(500); // Meters const int YAxis = 1; // 0=X, 1=Y, 2=Z const bool flipQuadEdges = false; const void *heightsPtr = p_heights.read().ptr(); - return bulletnew(btHeightfieldTerrainShape(p_width, p_depth, heightsPtr, ignoredHeightScale, -fieldHeight, fieldHeight, YAxis, PHY_FLOAT, flipQuadEdges)); + return bulletnew(btHeightfieldTerrainShape(p_width, p_depth, heightsPtr, ignoredHeightScale, p_min_height, p_max_height, YAxis, PHY_FLOAT, flipQuadEdges)); } btRayShape *ShapeBullet::create_shape_ray(real_t p_length, bool p_slips_on_slope) { @@ -337,10 +336,10 @@ void ConcavePolygonShapeBullet::setup(PoolVector<Vector3> p_faces) { int src_face_count = faces.size(); if (0 < src_face_count) { - btTriangleMesh *shapeInterface = bulletnew(btTriangleMesh); - // It counts the faces and assert the array contains the correct number of vertices. ERR_FAIL_COND(src_face_count % 3); + + btTriangleMesh *shapeInterface = bulletnew(btTriangleMesh); src_face_count /= 3; PoolVector<Vector3>::Read r = p_faces.read(); const Vector3 *facesr = r.ptr(); @@ -387,19 +386,44 @@ void HeightMapShapeBullet::set_data(const Variant &p_data) { Dictionary d = p_data; ERR_FAIL_COND(!d.has("width")); ERR_FAIL_COND(!d.has("depth")); - ERR_FAIL_COND(!d.has("cell_size")); ERR_FAIL_COND(!d.has("heights")); + real_t l_min_height = 0.0; + real_t l_max_height = 0.0; + + // If specified, min and max height will be used as precomputed values + if (d.has("min_height")) + l_min_height = d["min_height"]; + if (d.has("max_height")) + l_max_height = d["max_height"]; + + ERR_FAIL_COND(l_min_height > l_max_height); + int l_width = d["width"]; int l_depth = d["depth"]; - real_t l_cell_size = d["cell_size"]; PoolVector<real_t> l_heights = d["heights"]; ERR_FAIL_COND(l_width <= 0); ERR_FAIL_COND(l_depth <= 0); - ERR_FAIL_COND(l_cell_size <= CMP_EPSILON); - ERR_FAIL_COND(l_heights.size() != (width * depth)); - setup(heights, width, depth, cell_size); + ERR_FAIL_COND(l_heights.size() != (l_width * l_depth)); + + // Compute min and max heights if not specified. + if (!d.has("min_height") && !d.has("max_height")) { + + PoolVector<real_t>::Read r = heights.read(); + int heights_size = heights.size(); + + for (int i = 0; i < heights_size; ++i) { + real_t h = r[i]; + + if (h < l_min_height) + l_min_height = h; + else if (h > l_max_height) + l_max_height = h; + } + } + + setup(l_heights, l_width, l_depth, l_min_height, l_max_height); } Variant HeightMapShapeBullet::get_data() const { @@ -410,8 +434,14 @@ PhysicsServer::ShapeType HeightMapShapeBullet::get_type() const { return PhysicsServer::SHAPE_HEIGHTMAP; } -void HeightMapShapeBullet::setup(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_cell_size) { +void HeightMapShapeBullet::setup(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height) { + // TODO cell size must be tweaked using localScaling, which is a shared property for all Bullet shapes + { // Copy + + // TODO If Godot supported 16-bit integer image format, we could share the same memory block for heightfields + // without having to copy anything, optimizing memory and loading performance (Bullet only reads and doesn't take ownership of the data). + const int heights_size = p_heights.size(); heights.resize(heights_size); PoolVector<real_t>::Read p_heights_r = p_heights.read(); @@ -420,14 +450,16 @@ void HeightMapShapeBullet::setup(PoolVector<real_t> &p_heights, int p_width, int heights_w[i] = p_heights_r[i]; } } + width = p_width; depth = p_depth; - cell_size = p_cell_size; + min_height = p_min_height; + max_height = p_max_height; notifyShapeChanged(); } btCollisionShape *HeightMapShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) { - btCollisionShape *cs(ShapeBullet::create_shape_height_field(heights, width, depth, cell_size)); + btCollisionShape *cs(ShapeBullet::create_shape_height_field(heights, width, depth, min_height, max_height)); cs->setLocalScaling(p_implicit_scale); prepare(cs); cs->setMargin(p_margin); |