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Diffstat (limited to 'modules/bullet/rigid_body_bullet.h')
-rw-r--r--modules/bullet/rigid_body_bullet.h10
1 files changed, 8 insertions, 2 deletions
diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h
index aff6056ad9..b9511243c7 100644
--- a/modules/bullet/rigid_body_bullet.h
+++ b/modules/bullet/rigid_body_bullet.h
@@ -110,7 +110,9 @@ public:
virtual void set_transform(const Transform &p_transform);
virtual Transform get_transform() const;
+ virtual void add_central_force(const Vector3 &p_force);
virtual void add_force(const Vector3 &p_force, const Vector3 &p_pos);
+ virtual void add_torque(const Vector3 &p_torque);
virtual void apply_impulse(const Vector3 &p_pos, const Vector3 &p_j);
virtual void apply_torque_impulse(const Vector3 &p_j);
@@ -196,6 +198,7 @@ private:
real_t linearDamp;
real_t angularDamp;
bool can_sleep;
+ bool omit_forces_integration;
Vector<CollisionData> collisions;
// these parameters are used to avoid vector resize
@@ -252,6 +255,9 @@ public:
void set_activation_state(bool p_active);
bool is_active() const;
+ void set_omit_forces_integration(bool p_omit);
+ _FORCE_INLINE_ bool get_omit_forces_integration() const { return omit_forces_integration; }
+
void set_param(PhysicsServer::BodyParameter p_param, real_t);
real_t get_param(PhysicsServer::BodyParameter p_param) const;
@@ -262,12 +268,12 @@ public:
Variant get_state(PhysicsServer::BodyState p_state) const;
void apply_impulse(const Vector3 &p_pos, const Vector3 &p_impulse);
- void apply_central_impulse(const Vector3 &p_force);
+ void apply_central_impulse(const Vector3 &p_impulse);
void apply_torque_impulse(const Vector3 &p_impulse);
void apply_force(const Vector3 &p_force, const Vector3 &p_pos);
void apply_central_force(const Vector3 &p_force);
- void apply_torque(const Vector3 &p_force);
+ void apply_torque(const Vector3 &p_torque);
void set_applied_force(const Vector3 &p_force);
Vector3 get_applied_force() const;