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-rw-r--r--modules/bullet/rigid_body_bullet.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp
index 284a22717b..4763098584 100644
--- a/modules/bullet/rigid_body_bullet.cpp
+++ b/modules/bullet/rigid_body_bullet.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -322,7 +322,8 @@ void RigidBodyBullet::set_space(SpaceBullet *p_space) {
if (space) {
can_integrate_forces = false;
isScratchedSpaceOverrideModificator = false;
-
+ // Remove any constraints
+ space->remove_rigid_body_constraints(this);
// Remove this object form the physics world
space->remove_rigid_body(this);
}