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path: root/modules/bullet/rigid_body_bullet.cpp
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Diffstat (limited to 'modules/bullet/rigid_body_bullet.cpp')
-rw-r--r--modules/bullet/rigid_body_bullet.cpp14
1 files changed, 6 insertions, 8 deletions
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp
index f24c8670a3..988f3bc153 100644
--- a/modules/bullet/rigid_body_bullet.cpp
+++ b/modules/bullet/rigid_body_bullet.cpp
@@ -535,20 +535,18 @@ void RigidBodyBullet::set_mode(PhysicsServer::BodyMode p_mode) {
reload_axis_lock();
_internal_set_mass(0);
break;
- case PhysicsServer::BODY_MODE_RIGID: {
+ case PhysicsServer::BODY_MODE_RIGID:
mode = PhysicsServer::BODY_MODE_RIGID;
reload_axis_lock();
_internal_set_mass(0 == mass ? 1 : mass);
scratch_space_override_modificator();
break;
- }
- case PhysicsServer::BODY_MODE_CHARACTER: {
+ case PhysicsServer::BODY_MODE_CHARACTER:
mode = PhysicsServer::BODY_MODE_CHARACTER;
reload_axis_lock();
_internal_set_mass(0 == mass ? 1 : mass);
scratch_space_override_modificator();
break;
- }
}
btBody->setAngularVelocity(btVector3(0, 0, 0));
@@ -927,10 +925,10 @@ void RigidBodyBullet::reload_space_override_modificator() {
}
switch (currentArea->get_spOv_mode()) {
- ///case PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED:
- /// This area does not affect gravity/damp. These are generally areas
- /// that exist only to detect collisions, and objects entering or exiting them.
- /// break;
+ case PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED:
+ /// This area does not affect gravity/damp. These are generally areas
+ /// that exist only to detect collisions, and objects entering or exiting them.
+ break;
case PhysicsServer::AREA_SPACE_OVERRIDE_COMBINE:
/// This area adds its gravity/damp values to whatever has been
/// calculated so far. This way, many overlapping areas can combine