diff options
Diffstat (limited to 'modules/bullet/rigid_body_bullet.cpp')
-rw-r--r-- | modules/bullet/rigid_body_bullet.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index 18f8f5f677..52453eae17 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -179,7 +179,7 @@ int BulletPhysicsDirectBodyState::get_contact_collider_shape(int p_contact_idx) } Vector3 BulletPhysicsDirectBodyState::get_contact_collider_velocity_at_position(int p_contact_idx) const { - RigidBodyBullet::CollisionData &colDat = body->collisions[p_contact_idx]; + RigidBodyBullet::CollisionData &colDat = body->collisions.write[p_contact_idx]; btVector3 hitLocation; G_TO_B(colDat.hitLocalLocation, hitLocation); @@ -224,8 +224,8 @@ void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() { continue; } - shapes[i].transform = shape_wrapper->transform; - shapes[i].transform.getOrigin() *= owner_scale; + shapes.write[i].transform = shape_wrapper->transform; + shapes.write[i].transform.getOrigin() *= owner_scale; switch (shape_wrapper->shape->get_type()) { case PhysicsServer::SHAPE_SPHERE: case PhysicsServer::SHAPE_BOX: @@ -233,11 +233,11 @@ void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() { case PhysicsServer::SHAPE_CYLINDER: case PhysicsServer::SHAPE_CONVEX_POLYGON: case PhysicsServer::SHAPE_RAY: { - shapes[i].shape = static_cast<btConvexShape *>(shape_wrapper->shape->create_bt_shape(owner_scale * shape_wrapper->scale, safe_margin)); + shapes.write[i].shape = static_cast<btConvexShape *>(shape_wrapper->shape->create_bt_shape(owner_scale * shape_wrapper->scale, safe_margin)); } break; default: WARN_PRINT("This shape is not supported to be kinematic!"); - shapes[i].shape = NULL; + shapes.write[i].shape = NULL; } } } @@ -245,7 +245,7 @@ void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() { void RigidBodyBullet::KinematicUtilities::just_delete_shapes(int new_size) { for (int i = shapes.size() - 1; 0 <= i; --i) { if (shapes[i].shape) { - bulletdelete(shapes[i].shape); + bulletdelete(shapes.write[i].shape); } } shapes.resize(new_size); @@ -287,7 +287,7 @@ RigidBodyBullet::RigidBodyBullet() : areasWhereIam.resize(maxAreasWhereIam); for (int i = areasWhereIam.size() - 1; 0 <= i; --i) { - areasWhereIam[i] = NULL; + areasWhereIam.write[i] = NULL; } btBody->setSleepingThresholds(0.2, 0.2); } @@ -413,7 +413,7 @@ bool RigidBodyBullet::add_collision_object(RigidBodyBullet *p_otherObject, const return false; } - CollisionData &cd = collisions[collisionsCount]; + CollisionData &cd = collisions.write[collisionsCount]; cd.hitLocalLocation = p_hitLocalLocation; cd.otherObject = p_otherObject; cd.hitWorldLocation = p_hitWorldLocation; @@ -817,15 +817,15 @@ void RigidBodyBullet::on_enter_area(AreaBullet *p_area) { if (NULL == areasWhereIam[i]) { // This area has the highest priority - areasWhereIam[i] = p_area; + areasWhereIam.write[i] = p_area; break; } else { if (areasWhereIam[i]->get_spOv_priority() > p_area->get_spOv_priority()) { // The position was found, just shift all elements for (int j = i; j < areaWhereIamCount; ++j) { - areasWhereIam[j + 1] = areasWhereIam[j]; + areasWhereIam.write[j + 1] = areasWhereIam[j]; } - areasWhereIam[i] = p_area; + areasWhereIam.write[i] = p_area; break; } } @@ -849,7 +849,7 @@ void RigidBodyBullet::on_exit_area(AreaBullet *p_area) { if (p_area == areasWhereIam[i]) { // The area was fount, just shift down all elements for (int j = i; j < areaWhereIamCount; ++j) { - areasWhereIam[j] = areasWhereIam[j + 1]; + areasWhereIam.write[j] = areasWhereIam[j + 1]; } wasTheAreaFound = true; break; @@ -862,7 +862,7 @@ void RigidBodyBullet::on_exit_area(AreaBullet *p_area) { } --areaWhereIamCount; - areasWhereIam[areaWhereIamCount] = NULL; // Even if this is not required, I clear the last element to be safe + areasWhereIam.write[areaWhereIamCount] = NULL; // Even if this is not required, I clear the last element to be safe if (PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED != p_area->get_spOv_mode()) { scratch_space_override_modificator(); } |