diff options
Diffstat (limited to 'modules/bullet/rigid_body_bullet.cpp')
-rw-r--r-- | modules/bullet/rigid_body_bullet.cpp | 46 |
1 files changed, 18 insertions, 28 deletions
diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index 5d0513db76..98ae82bc5f 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -177,31 +177,21 @@ PhysicsDirectSpaceState *BulletPhysicsDirectBodyState::get_space_state() { } RigidBodyBullet::KinematicUtilities::KinematicUtilities(RigidBodyBullet *p_owner) - : m_owner(p_owner), m_margin(0.01) // Godot default margin 0.001 -{ - m_ghostObject = bulletnew(btPairCachingGhostObject); - - int clearedCurrentFlags = m_ghostObject->getCollisionFlags(); - clearedCurrentFlags &= ~(btCollisionObject::CF_KINEMATIC_OBJECT | btCollisionObject::CF_STATIC_OBJECT); - - m_ghostObject->setCollisionFlags(clearedCurrentFlags | btCollisionObject::CF_KINEMATIC_OBJECT); - m_ghostObject->setUserPointer(p_owner); - m_ghostObject->setUserIndex(TYPE_KINEMATIC_GHOST_BODY); - - resetDefShape(); + : owner(p_owner), + safe_margin(0.001) { } RigidBodyBullet::KinematicUtilities::~KinematicUtilities() { - just_delete_shapes(m_shapes.size()); // don't need to resize - bulletdelete(m_ghostObject); + just_delete_shapes(shapes.size()); // don't need to resize } -void RigidBodyBullet::KinematicUtilities::resetDefShape() { - m_ghostObject->setCollisionShape(BulletPhysicsServer::get_empty_shape()); +void RigidBodyBullet::KinematicUtilities::setSafeMargin(btScalar p_margin) { + safe_margin = p_margin; + copyAllOwnerShapes(); } void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() { - const Vector<CollisionObjectBullet::ShapeWrapper> &shapes_wrappers(m_owner->get_shapes_wrappers()); + const Vector<CollisionObjectBullet::ShapeWrapper> &shapes_wrappers(owner->get_shapes_wrappers()); const int shapes_count = shapes_wrappers.size(); just_delete_shapes(shapes_count); @@ -213,35 +203,35 @@ void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() { if (!shape_wrapper->active) { continue; } - m_shapes[i].transform = shape_wrapper->transform; + shapes[i].transform = shape_wrapper->transform; - btConvexShape *&kin_shape_ref = m_shapes[i].shape; + btConvexShape *&kin_shape_ref = shapes[i].shape; switch (shape_wrapper->shape->get_type()) { case PhysicsServer::SHAPE_SPHERE: { SphereShapeBullet *sphere = static_cast<SphereShapeBullet *>(shape_wrapper->shape); - kin_shape_ref = ShapeBullet::create_shape_sphere(sphere->get_radius() * m_owner->body_scale[0] + m_margin); + kin_shape_ref = ShapeBullet::create_shape_sphere(sphere->get_radius() * owner->body_scale[0] + safe_margin); break; } case PhysicsServer::SHAPE_BOX: { BoxShapeBullet *box = static_cast<BoxShapeBullet *>(shape_wrapper->shape); - kin_shape_ref = ShapeBullet::create_shape_box((box->get_half_extents() * m_owner->body_scale) + btVector3(m_margin, m_margin, m_margin)); + kin_shape_ref = ShapeBullet::create_shape_box((box->get_half_extents() * owner->body_scale) + btVector3(safe_margin, safe_margin, safe_margin)); break; } case PhysicsServer::SHAPE_CAPSULE: { CapsuleShapeBullet *capsule = static_cast<CapsuleShapeBullet *>(shape_wrapper->shape); - kin_shape_ref = ShapeBullet::create_shape_capsule(capsule->get_radius() * m_owner->body_scale[0] + m_margin, capsule->get_height() * m_owner->body_scale[1] + m_margin); + kin_shape_ref = ShapeBullet::create_shape_capsule(capsule->get_radius() * owner->body_scale[0] + safe_margin, capsule->get_height() * owner->body_scale[1] + safe_margin); break; } case PhysicsServer::SHAPE_CONVEX_POLYGON: { ConvexPolygonShapeBullet *godot_convex = static_cast<ConvexPolygonShapeBullet *>(shape_wrapper->shape); kin_shape_ref = ShapeBullet::create_shape_convex(godot_convex->vertices); - kin_shape_ref->setLocalScaling(m_owner->body_scale + btVector3(m_margin, m_margin, m_margin)); + kin_shape_ref->setLocalScaling(owner->body_scale + btVector3(safe_margin, safe_margin, safe_margin)); break; } case PhysicsServer::SHAPE_RAY: { RayShapeBullet *godot_ray = static_cast<RayShapeBullet *>(shape_wrapper->shape); - kin_shape_ref = ShapeBullet::create_shape_ray(godot_ray->length * m_owner->body_scale[1] + m_margin); + kin_shape_ref = ShapeBullet::create_shape_ray(godot_ray->length * owner->body_scale[1] + safe_margin); break; } default: @@ -252,12 +242,12 @@ void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() { } void RigidBodyBullet::KinematicUtilities::just_delete_shapes(int new_size) { - for (int i = m_shapes.size() - 1; 0 <= i; --i) { - if (m_shapes[i].shape) { - bulletdelete(m_shapes[i].shape); + for (int i = shapes.size() - 1; 0 <= i; --i) { + if (shapes[i].shape) { + bulletdelete(shapes[i].shape); } } - m_shapes.resize(new_size); + shapes.resize(new_size); } RigidBodyBullet::RigidBodyBullet() |