diff options
Diffstat (limited to 'modules/bullet/pin_joint_bullet.cpp')
-rw-r--r-- | modules/bullet/pin_joint_bullet.cpp | 111 |
1 files changed, 0 insertions, 111 deletions
diff --git a/modules/bullet/pin_joint_bullet.cpp b/modules/bullet/pin_joint_bullet.cpp deleted file mode 100644 index 72fdd5c408..0000000000 --- a/modules/bullet/pin_joint_bullet.cpp +++ /dev/null @@ -1,111 +0,0 @@ -/*************************************************************************/ -/* pin_joint_bullet.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "pin_joint_bullet.h" - -#include "bullet_types_converter.h" -#include "rigid_body_bullet.h" - -#include <BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h> - -PinJointBullet::PinJointBullet(RigidBodyBullet *p_body_a, const Vector3 &p_pos_a, RigidBodyBullet *p_body_b, const Vector3 &p_pos_b) : - JointBullet() { - if (p_body_b) { - btVector3 btPivotA; - btVector3 btPivotB; - G_TO_B(p_pos_a * p_body_a->get_body_scale(), btPivotA); - G_TO_B(p_pos_b * p_body_b->get_body_scale(), btPivotB); - p2pConstraint = bulletnew(btPoint2PointConstraint(*p_body_a->get_bt_rigid_body(), - *p_body_b->get_bt_rigid_body(), - btPivotA, - btPivotB)); - } else { - btVector3 btPivotA; - G_TO_B(p_pos_a, btPivotA); - p2pConstraint = bulletnew(btPoint2PointConstraint(*p_body_a->get_bt_rigid_body(), btPivotA)); - } - - setup(p2pConstraint); -} - -PinJointBullet::~PinJointBullet() {} - -void PinJointBullet::set_param(PhysicsServer3D::PinJointParam p_param, real_t p_value) { - switch (p_param) { - case PhysicsServer3D::PIN_JOINT_BIAS: - p2pConstraint->m_setting.m_tau = p_value; - break; - case PhysicsServer3D::PIN_JOINT_DAMPING: - p2pConstraint->m_setting.m_damping = p_value; - break; - case PhysicsServer3D::PIN_JOINT_IMPULSE_CLAMP: - p2pConstraint->m_setting.m_impulseClamp = p_value; - break; - } -} - -real_t PinJointBullet::get_param(PhysicsServer3D::PinJointParam p_param) const { - switch (p_param) { - case PhysicsServer3D::PIN_JOINT_BIAS: - return p2pConstraint->m_setting.m_tau; - case PhysicsServer3D::PIN_JOINT_DAMPING: - return p2pConstraint->m_setting.m_damping; - case PhysicsServer3D::PIN_JOINT_IMPULSE_CLAMP: - return p2pConstraint->m_setting.m_impulseClamp; - } - // Compiler doesn't seem to notice that all code paths are fulfilled... - return 0; -} - -void PinJointBullet::setPivotInA(const Vector3 &p_pos) { - btVector3 btVec; - G_TO_B(p_pos, btVec); - p2pConstraint->setPivotA(btVec); -} - -void PinJointBullet::setPivotInB(const Vector3 &p_pos) { - btVector3 btVec; - G_TO_B(p_pos, btVec); - p2pConstraint->setPivotB(btVec); -} - -Vector3 PinJointBullet::getPivotInA() { - btVector3 vec = p2pConstraint->getPivotInA(); - Vector3 gVec; - B_TO_G(vec, gVec); - return gVec; -} - -Vector3 PinJointBullet::getPivotInB() { - btVector3 vec = p2pConstraint->getPivotInB(); - Vector3 gVec; - B_TO_G(vec, gVec); - return gVec; -} |