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Diffstat (limited to 'modules/bullet/godot_result_callbacks.h')
-rw-r--r--modules/bullet/godot_result_callbacks.h12
1 files changed, 3 insertions, 9 deletions
diff --git a/modules/bullet/godot_result_callbacks.h b/modules/bullet/godot_result_callbacks.h
index ed6d4b7d6d..363051f24c 100644
--- a/modules/bullet/godot_result_callbacks.h
+++ b/modules/bullet/godot_result_callbacks.h
@@ -185,24 +185,18 @@ struct GodotDeepPenetrationContactResultCallback : public btManifoldResult {
btVector3 m_pointWorld;
btScalar m_penetration_distance;
int m_other_compound_shape_index;
- const btCollisionObject *m_pointCollisionObject;
-
- btScalar m_most_penetrated_distance;
GodotDeepPenetrationContactResultCallback(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap) :
btManifoldResult(body0Wrap, body1Wrap),
- m_pointCollisionObject(NULL),
m_penetration_distance(0),
- m_other_compound_shape_index(0),
- m_most_penetrated_distance(1e20) {}
+ m_other_compound_shape_index(0) {}
void reset() {
- m_pointCollisionObject = NULL;
- m_most_penetrated_distance = 1e20;
+ m_penetration_distance = 0;
}
bool hasHit() {
- return m_pointCollisionObject;
+ return m_penetration_distance < 0;
}
virtual void addContactPoint(const btVector3 &normalOnBInWorld, const btVector3 &pointInWorldOnB, btScalar depth);