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Diffstat (limited to 'modules/bullet/godot_motion_state.h')
-rw-r--r-- | modules/bullet/godot_motion_state.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/bullet/godot_motion_state.h b/modules/bullet/godot_motion_state.h index 2ebe368536..fa58e86589 100644 --- a/modules/bullet/godot_motion_state.h +++ b/modules/bullet/godot_motion_state.h @@ -41,7 +41,7 @@ class RigidBodyBullet; -// This clas is responsible to move kinematic actor +// This class is responsible to move kinematic actor // and sincronize rendering engine with Bullet /// DOC: /// http://www.bulletphysics.org/mediawiki-1.5.8/index.php/MotionStates#What.27s_a_MotionState.3F @@ -87,7 +87,7 @@ public: public: /// Use this function to move kinematic body - /// -- or set initial transfom before body creation. + /// -- or set initial transform before body creation. void moveBody(const btTransform &newWorldTransform) { bodyKinematicWorldTransf = newWorldTransform; } |