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-rw-r--r--modules/bullet/godot_motion_state.h11
1 files changed, 4 insertions, 7 deletions
diff --git a/modules/bullet/godot_motion_state.h b/modules/bullet/godot_motion_state.h
index ca17349130..f1a5e0e3b5 100644
--- a/modules/bullet/godot_motion_state.h
+++ b/modules/bullet/godot_motion_state.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,10 +35,6 @@
#include <LinearMath/btMotionState.h>
-/**
- @author AndreaCatania
-*/
-
class RigidBodyBullet;
// This class is responsible to move kinematic actor
@@ -96,4 +92,5 @@ public:
return bodyCurrentWorldTransform;
}
};
-#endif
+
+#endif // GODOT_MOTION_STATE_H