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-rw-r--r--modules/bullet/godot_collision_dispatcher.h9
1 files changed, 2 insertions, 7 deletions
diff --git a/modules/bullet/godot_collision_dispatcher.h b/modules/bullet/godot_collision_dispatcher.h
index 77b8cee0a6..97cae1ce6a 100644
--- a/modules/bullet/godot_collision_dispatcher.h
+++ b/modules/bullet/godot_collision_dispatcher.h
@@ -31,14 +31,8 @@
#ifndef GODOT_COLLISION_DISPATCHER_H
#define GODOT_COLLISION_DISPATCHER_H
-#include <cstdint>
-
#include <btBulletDynamicsCommon.h>
-/**
- @author AndreaCatania
-*/
-
/// This class is required to implement custom collision behaviour in the narrowphase
class GodotCollisionDispatcher : public btCollisionDispatcher {
private:
@@ -49,4 +43,5 @@ public:
virtual bool needsCollision(const btCollisionObject *body0, const btCollisionObject *body1);
virtual bool needsResponse(const btCollisionObject *body0, const btCollisionObject *body1);
};
-#endif
+
+#endif // GODOT_COLLISION_DISPATCHER_H