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Diffstat (limited to 'modules/bullet/godot_collision_dispatcher.h')
-rw-r--r--modules/bullet/godot_collision_dispatcher.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/modules/bullet/godot_collision_dispatcher.h b/modules/bullet/godot_collision_dispatcher.h
index ab3ab2af31..2e5a6c2732 100644
--- a/modules/bullet/godot_collision_dispatcher.h
+++ b/modules/bullet/godot_collision_dispatcher.h
@@ -1,10 +1,9 @@
/*************************************************************************/
/* godot_collision_dispatcher.h */
-/* Author: AndreaCatania */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
@@ -33,8 +32,13 @@
#define GODOT_COLLISION_DISPATCHER_H
#include "int_types.h"
+
#include <btBulletDynamicsCommon.h>
+/**
+ @author AndreaCatania
+*/
+
/// This class is required to implement custom collision behaviour in the narrowphase
class GodotCollisionDispatcher : public btCollisionDispatcher {
private: