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-rw-r--r--modules/bullet/godot_collision_dispatcher.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/modules/bullet/godot_collision_dispatcher.cpp b/modules/bullet/godot_collision_dispatcher.cpp
index 31a965869e..1815f2152e 100644
--- a/modules/bullet/godot_collision_dispatcher.cpp
+++ b/modules/bullet/godot_collision_dispatcher.cpp
@@ -1,10 +1,9 @@
/*************************************************************************/
/* godot_collision_dispatcher.cpp */
-/* Author: AndreaCatania */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
@@ -30,8 +29,13 @@
/*************************************************************************/
#include "godot_collision_dispatcher.h"
+
#include "collision_object_bullet.h"
+/**
+ @author AndreaCatania
+*/
+
const int GodotCollisionDispatcher::CASTED_TYPE_AREA = static_cast<int>(CollisionObjectBullet::TYPE_AREA);
GodotCollisionDispatcher::GodotCollisionDispatcher(btCollisionConfiguration *collisionConfiguration) :